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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/ash_native_cursor_manager.h" | 5 #include "ash/wm/ash_native_cursor_manager.h" |
6 | 6 |
7 #include "ash/display/cursor_window_controller.h" | 7 #include "ash/display/cursor_window_controller.h" |
8 #include "ash/display/window_tree_host_manager.h" | 8 #include "ash/display/window_tree_host_manager.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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53 // Mirror window never process events. | 53 // Mirror window never process events. |
54 } | 54 } |
55 | 55 |
56 } // namespace | 56 } // namespace |
57 | 57 |
58 AshNativeCursorManager::AshNativeCursorManager() | 58 AshNativeCursorManager::AshNativeCursorManager() |
59 : native_cursor_enabled_(true), image_cursors_(new ui::ImageCursors) {} | 59 : native_cursor_enabled_(true), image_cursors_(new ui::ImageCursors) {} |
60 | 60 |
61 AshNativeCursorManager::~AshNativeCursorManager() {} | 61 AshNativeCursorManager::~AshNativeCursorManager() {} |
62 | 62 |
| 63 void AshNativeCursorManager::AddObserver(Observer* observer) { |
| 64 observers_.AddObserver(observer); |
| 65 } |
| 66 |
| 67 void AshNativeCursorManager::RemoveObserver(Observer* observer) { |
| 68 observers_.RemoveObserver(observer); |
| 69 } |
| 70 |
63 void AshNativeCursorManager::SetNativeCursorEnabled(bool enabled) { | 71 void AshNativeCursorManager::SetNativeCursorEnabled(bool enabled) { |
64 native_cursor_enabled_ = enabled; | 72 native_cursor_enabled_ = enabled; |
65 | 73 |
66 ::wm::CursorManager* cursor_manager = Shell::GetInstance()->cursor_manager(); | 74 ::wm::CursorManager* cursor_manager = Shell::GetInstance()->cursor_manager(); |
67 SetCursor(cursor_manager->GetCursor(), cursor_manager); | 75 SetCursor(cursor_manager->GetCursor(), cursor_manager); |
68 } | 76 } |
69 | 77 |
70 void AshNativeCursorManager::SetDisplay( | 78 void AshNativeCursorManager::SetDisplay( |
71 const display::Display& display, | 79 const display::Display& display, |
72 ::wm::NativeCursorManagerDelegate* delegate) { | 80 ::wm::NativeCursorManagerDelegate* delegate) { |
73 DCHECK(display.is_valid()); | 81 DCHECK(display.is_valid()); |
| 82 |
| 83 for (Observer& observer : observers_) |
| 84 observer.OnCursorDisplayChanging(display); |
| 85 |
74 // Use the platform's device scale factor instead of the display's, which | 86 // Use the platform's device scale factor instead of the display's, which |
75 // might have been adjusted for the UI scale. | 87 // might have been adjusted for the UI scale. |
76 const float original_scale = Shell::GetInstance() | 88 const float original_scale = Shell::GetInstance() |
77 ->display_manager() | 89 ->display_manager() |
78 ->GetDisplayInfo(display.id()) | 90 ->GetDisplayInfo(display.id()) |
79 .device_scale_factor(); | 91 .device_scale_factor(); |
80 // And use the nearest resource scale factor. | 92 // And use the nearest resource scale factor. |
81 const float cursor_scale = | 93 const float cursor_scale = |
82 ui::GetScaleForScaleFactor(ui::GetSupportedScaleFactor(original_scale)); | 94 ui::GetScaleForScaleFactor(ui::GetSupportedScaleFactor(original_scale)); |
83 | 95 |
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156 disabled_cursor_location_); | 168 disabled_cursor_location_); |
157 } else { | 169 } else { |
158 disabled_cursor_location_ = aura::Env::GetInstance()->last_mouse_location(); | 170 disabled_cursor_location_ = aura::Env::GetInstance()->last_mouse_location(); |
159 } | 171 } |
160 | 172 |
161 SetVisibility(delegate->IsCursorVisible(), delegate); | 173 SetVisibility(delegate->IsCursorVisible(), delegate); |
162 NotifyMouseEventsEnableStateChange(enabled); | 174 NotifyMouseEventsEnableStateChange(enabled); |
163 } | 175 } |
164 | 176 |
165 } // namespace ash | 177 } // namespace ash |
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