| Index: content/browser/renderer_host/input/touch_action_browsertest.cc
|
| diff --git a/content/browser/renderer_host/input/touch_action_browsertest.cc b/content/browser/renderer_host/input/touch_action_browsertest.cc
|
| index dfe1c8f3ef20fea752ef3bf0f8dae5986017b0a5..4a8580638a0a470309ef559dd328e190d737aa57 100644
|
| --- a/content/browser/renderer_host/input/touch_action_browsertest.cc
|
| +++ b/content/browser/renderer_host/input/touch_action_browsertest.cc
|
| @@ -92,8 +92,7 @@ class TouchActionBrowserTest : public ContentBrowserTest {
|
| NavigateToURL(shell(), data_url);
|
|
|
| RenderWidgetHostImpl* host = GetWidgetHost();
|
| - scoped_refptr<FrameWatcher> frame_watcher(new FrameWatcher());
|
| - frame_watcher->AttachTo(shell()->web_contents());
|
| + FrameWatcher frame_watcher(shell()->web_contents());
|
| host->GetView()->SetSize(gfx::Size(400, 400));
|
|
|
| base::string16 ready_title(base::ASCIIToUTF16("ready"));
|
| @@ -104,7 +103,7 @@ class TouchActionBrowserTest : public ContentBrowserTest {
|
| // otherwise the injection of the synthetic gestures may get
|
| // dropped because of MainThread/Impl thread sync of touch event
|
| // regions.
|
| - frame_watcher->WaitFrames(1);
|
| + frame_watcher.WaitFrames(1);
|
| }
|
|
|
| // ContentBrowserTest:
|
| @@ -139,8 +138,7 @@ class TouchActionBrowserTest : public ContentBrowserTest {
|
| "document.documentElement.scrollHeight");
|
| EXPECT_EQ(10200, scrollHeight);
|
|
|
| - scoped_refptr<FrameWatcher> frame_watcher(new FrameWatcher());
|
| - frame_watcher->AttachTo(shell()->web_contents());
|
| + FrameWatcher frame_watcher(shell()->web_contents());
|
|
|
| SyntheticSmoothScrollGestureParams params;
|
| params.gesture_source_type = SyntheticGestureParams::TOUCH_INPUT;
|
| @@ -163,9 +161,9 @@ class TouchActionBrowserTest : public ContentBrowserTest {
|
| // Expect that the compositor scrolled at least one pixel while the
|
| // main thread was in a busy loop.
|
| while (wait_until_scrolled &&
|
| - frame_watcher->LastMetadata().root_scroll_offset.y() <
|
| + frame_watcher.LastMetadata().root_scroll_offset.y() <
|
| (distance.y() / 2)) {
|
| - frame_watcher->WaitFrames(1);
|
| + frame_watcher.WaitFrames(1);
|
| }
|
|
|
| // Check the scroll offset
|
|
|