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Side by Side Diff: gpu/ipc/service/image_transport_surface_win.cc

Issue 2779643004: Add UMA histograms for DirectComposition overlays. (Closed)
Patch Set: rebase Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/image_transport_surface.h" 5 #include "gpu/ipc/service/image_transport_surface.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/metrics/histogram_macros.h"
9 #include "base/win/windows_version.h" 10 #include "base/win/windows_version.h"
10 #include "gpu/ipc/service/child_window_surface_win.h" 11 #include "gpu/ipc/service/child_window_surface_win.h"
11 #include "gpu/ipc/service/direct_composition_surface_win.h" 12 #include "gpu/ipc/service/direct_composition_surface_win.h"
12 #include "gpu/ipc/service/gpu_vsync_provider_win.h" 13 #include "gpu/ipc/service/gpu_vsync_provider_win.h"
13 #include "gpu/ipc/service/pass_through_image_transport_surface.h" 14 #include "gpu/ipc/service/pass_through_image_transport_surface.h"
14 #include "gpu/ipc/service/switches.h" 15 #include "gpu/ipc/service/switches.h"
15 #include "ui/gfx/native_widget_types.h" 16 #include "ui/gfx/native_widget_types.h"
16 #include "ui/gl/gl_bindings.h" 17 #include "ui/gl/gl_bindings.h"
17 #include "ui/gl/gl_implementation.h" 18 #include "ui/gl/gl_implementation.h"
18 #include "ui/gl/gl_surface_egl.h" 19 #include "ui/gl/gl_surface_egl.h"
(...skipping 23 matching lines...) Expand all
42 scoped_refptr<gl::GLSurface> surface; 43 scoped_refptr<gl::GLSurface> surface;
43 if (gl::GetGLImplementation() == gl::kGLImplementationEGLGLES2) { 44 if (gl::GetGLImplementation() == gl::kGLImplementationEGLGLES2) {
44 std::unique_ptr<gfx::VSyncProvider> vsync_provider; 45 std::unique_ptr<gfx::VSyncProvider> vsync_provider;
45 46
46 if (IsGpuVSyncSignalSupported()) 47 if (IsGpuVSyncSignalSupported())
47 vsync_provider.reset(new GpuVSyncProviderWin(delegate, surface_handle)); 48 vsync_provider.reset(new GpuVSyncProviderWin(delegate, surface_handle));
48 else 49 else
49 vsync_provider.reset(new gl::VSyncProviderWin(surface_handle)); 50 vsync_provider.reset(new gl::VSyncProviderWin(surface_handle));
50 51
51 if (gl::GLSurfaceEGL::IsDirectCompositionSupported()) { 52 if (gl::GLSurfaceEGL::IsDirectCompositionSupported()) {
52 if (DirectCompositionSurfaceWin::AreOverlaysSupported()) { 53 bool overlays_supported =
54 DirectCompositionSurfaceWin::AreOverlaysSupported();
55 UMA_HISTOGRAM_BOOLEAN("GPU.DirectComposition.OverlaysSupported",
56 overlays_supported);
57 if (overlays_supported) {
53 scoped_refptr<DirectCompositionSurfaceWin> egl_surface = 58 scoped_refptr<DirectCompositionSurfaceWin> egl_surface =
54 make_scoped_refptr( 59 make_scoped_refptr(
55 new DirectCompositionSurfaceWin(delegate, surface_handle)); 60 new DirectCompositionSurfaceWin(delegate, surface_handle));
56 if (!egl_surface->Initialize(std::move(vsync_provider))) 61 if (!egl_surface->Initialize(std::move(vsync_provider)))
57 return nullptr; 62 return nullptr;
58 surface = egl_surface; 63 surface = egl_surface;
59 } else { 64 } else {
60 scoped_refptr<ChildWindowSurfaceWin> egl_surface = make_scoped_refptr( 65 scoped_refptr<ChildWindowSurfaceWin> egl_surface = make_scoped_refptr(
61 new ChildWindowSurfaceWin(delegate, surface_handle)); 66 new ChildWindowSurfaceWin(delegate, surface_handle));
62 if (!egl_surface->Initialize(std::move(vsync_provider))) 67 if (!egl_surface->Initialize(std::move(vsync_provider)))
(...skipping 10 matching lines...) Expand all
73 surface = gl::init::CreateViewGLSurface(surface_handle); 78 surface = gl::init::CreateViewGLSurface(surface_handle);
74 if (!surface) 79 if (!surface)
75 return nullptr; 80 return nullptr;
76 } 81 }
77 82
78 return scoped_refptr<gl::GLSurface>( 83 return scoped_refptr<gl::GLSurface>(
79 new PassThroughImageTransportSurface(delegate, surface.get())); 84 new PassThroughImageTransportSurface(delegate, surface.get()));
80 } 85 }
81 86
82 } // namespace gpu 87 } // namespace gpu
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