| Index: ui/gl/gl_switches.cc
|
| diff --git a/ui/gl/gl_switches.cc b/ui/gl/gl_switches.cc
|
| index ba72048a5a3319e8db0caded90590745407ed2ff..260f1d963b2c48b568ca737d7a7c17c810844039 100644
|
| --- a/ui/gl/gl_switches.cc
|
| +++ b/ui/gl/gl_switches.cc
|
| @@ -147,12 +147,6 @@ const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
|
|
|
| namespace features {
|
|
|
| -#if defined(OS_WIN)
|
| -// Wait for D3D VSync signals in GPU process (as opposed to delay based VSync
|
| -// generated in Browser process based on VSync parameters).
|
| -const base::Feature kD3DVsync{"D3DVsync", base::FEATURE_DISABLED_BY_DEFAULT};
|
| -#endif // defined(OS_WIN)
|
| -
|
| // Allow putting a video swapchain underneath the main swapchain, so overlays
|
| // can be used even if there are controls on top of the video. This requires
|
| // the DirectCompositionOverlays feature to be enabled.
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|
|