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Unified Diff: ui/gl/gl_switches.cc

Issue 2779303002: [EXPERIMENT] Revert "Route D3D VSync signal to Compositor" (Closed)
Patch Set: Resolve merge conflict Created 3 years, 9 months ago
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Index: ui/gl/gl_switches.cc
diff --git a/ui/gl/gl_switches.cc b/ui/gl/gl_switches.cc
index ba72048a5a3319e8db0caded90590745407ed2ff..260f1d963b2c48b568ca737d7a7c17c810844039 100644
--- a/ui/gl/gl_switches.cc
+++ b/ui/gl/gl_switches.cc
@@ -147,12 +147,6 @@ const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
namespace features {
-#if defined(OS_WIN)
-// Wait for D3D VSync signals in GPU process (as opposed to delay based VSync
-// generated in Browser process based on VSync parameters).
-const base::Feature kD3DVsync{"D3DVsync", base::FEATURE_DISABLED_BY_DEFAULT};
-#endif // defined(OS_WIN)
-
// Allow putting a video swapchain underneath the main swapchain, so overlays
// can be used even if there are controls on top of the video. This requires
// the DirectCompositionOverlays feature to be enabled.
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