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Unified Diff: ash/common/wm/window_state.h

Issue 2778733004: Add WindowPinType property on arua::Window (Closed)
Patch Set: Address review issues Created 3 years, 9 months ago
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Index: ash/common/wm/window_state.h
diff --git a/ash/common/wm/window_state.h b/ash/common/wm/window_state.h
index 919e6b72e3f2c9b9dae235938cd7467e1c9d41b1..a20a54ec97413bf2e8ed942349c12896183a9fd0 100644
--- a/ash/common/wm/window_state.h
+++ b/ash/common/wm/window_state.h
@@ -17,6 +17,9 @@
namespace aura {
class Window;
+namespace client {
+enum class WindowPinType;
+}
}
namespace gfx {
@@ -319,6 +322,9 @@ class ASH_EXPORT WindowState {
// Called from the associated WmWindow once the show state changes.
void OnWindowShowStateChanged();
+ // Called from the associated WmWindow once the window pin type changes.
+ void OnWindowPinTypeChanged();
+
protected:
explicit WindowState(WmWindow* window);
@@ -345,9 +351,10 @@ class ASH_EXPORT WindowState {
// workspace if the window represented by |window_state| is side snapped.
void AdjustSnappedBounds(gfx::Rect* bounds);
- // Updates the window show state according to the current window state type.
+ // Updates the window properties(show state, pin type) according to the
+ // current window state type.
// Note that this does not update the window bounds.
- void UpdateWindowShowStateFromStateType();
+ void UpdateWindowPropertiesFromStateType();
void NotifyPreStateTypeChange(WindowStateType old_window_state_type);
void NotifyPostStateTypeChange(WindowStateType old_window_state_type);

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