Index: third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc |
diff --git a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc |
index 9032e1a22915aa3cebad197d1f9c710c4aee3e2b..54986ad06a54e545c59d971ecc93102893208e63 100644 |
--- a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc |
+++ b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc |
@@ -400,6 +400,13 @@ void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { |
if (helper_.IsShutdown()) |
return; |
+ /* TODO: Remove me */ fprintf( |
+ stderr, "\nRendererSchedulerImpl::WillBeginFrame: current frame: %d\n [", |
+ args.source_frame_number); |
+ for (auto activate_frame : args.ready_to_activate_time) |
+ fprintf(stderr, "\tactivated frame: %d, activated time: %lu", |
+ activate_frame.first, activate_frame.second.ToInternalValue()); |
+ fprintf(stderr, "\n ]"); |
EndIdlePeriod(); |
MainThreadOnly().estimated_next_frame_begin = args.frame_time + args.interval; |
MainThreadOnly().have_seen_a_begin_main_frame = true; |