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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/ScriptCustomElementDefinition.cpp

Issue 2777943005: [Bindings] Move and remove some private symbols from V8HiddenValue (Closed)
Patch Set: Fix test failures Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "bindings/core/v8/ScriptCustomElementDefinition.h" 5 #include "bindings/core/v8/ScriptCustomElementDefinition.h"
6 6
7 #include "bindings/core/v8/ScriptState.h" 7 #include "bindings/core/v8/ScriptState.h"
8 #include "bindings/core/v8/V8Binding.h" 8 #include "bindings/core/v8/V8Binding.h"
9 #include "bindings/core/v8/V8BindingMacros.h" 9 #include "bindings/core/v8/V8BindingMacros.h"
10 #include "bindings/core/v8/V8CustomElementRegistry.h" 10 #include "bindings/core/v8/V8CustomElementRegistry.h"
11 #include "bindings/core/v8/V8Element.h" 11 #include "bindings/core/v8/V8Element.h"
12 #include "bindings/core/v8/V8ErrorHandler.h" 12 #include "bindings/core/v8/V8ErrorHandler.h"
13 #include "bindings/core/v8/V8HiddenValue.h"
14 #include "bindings/core/v8/V8PrivateProperty.h" 13 #include "bindings/core/v8/V8PrivateProperty.h"
15 #include "bindings/core/v8/V8ScriptRunner.h" 14 #include "bindings/core/v8/V8ScriptRunner.h"
16 #include "bindings/core/v8/V8ThrowException.h" 15 #include "bindings/core/v8/V8ThrowException.h"
17 #include "core/dom/ExceptionCode.h" 16 #include "core/dom/ExceptionCode.h"
18 #include "core/dom/custom/CustomElement.h" 17 #include "core/dom/custom/CustomElement.h"
19 #include "core/events/ErrorEvent.h" 18 #include "core/events/ErrorEvent.h"
20 #include "core/html/HTMLElement.h" 19 #include "core/html/HTMLElement.h"
21 #include "core/html/imports/HTMLImportsController.h" 20 #include "core/html/imports/HTMLImportsController.h"
22 #include "v8.h" 21 #include "v8.h"
23 #include "wtf/Allocator.h" 22 #include "wtf/Allocator.h"
24 23
25 namespace blink { 24 namespace blink {
26 25
27 // Retrieves the custom elements constructor -> name map, creating it 26 // Retrieves the custom elements constructor -> name map, creating it
28 // if necessary. 27 // if necessary.
29 static v8::Local<v8::Map> ensureCustomElementRegistryMap( 28 static v8::Local<v8::Map> ensureCustomElementRegistryMap(
30 ScriptState* scriptState, 29 ScriptState* scriptState,
31 CustomElementRegistry* registry) { 30 CustomElementRegistry* registry) {
32 CHECK(scriptState->world().isMainWorld()); 31 CHECK(scriptState->world().isMainWorld());
33 v8::Local<v8::String> name = 32 v8::Isolate* isolate = scriptState->isolate();
34 V8HiddenValue::customElementsRegistryMap(scriptState->isolate()); 33
34 V8PrivateProperty::Symbol symbol =
35 V8PrivateProperty::getCustomElementRegistryMap(isolate);
35 v8::Local<v8::Object> wrapper = ToV8(registry, scriptState).As<v8::Object>(); 36 v8::Local<v8::Object> wrapper = ToV8(registry, scriptState).As<v8::Object>();
36 v8::Local<v8::Value> map = 37 v8::Local<v8::Value> map = symbol.getOrUndefined(wrapper);
37 V8HiddenValue::getHiddenValue(scriptState, wrapper, name); 38 if (map->IsUndefined()) {
38 if (map.IsEmpty()) { 39 map = v8::Map::New(isolate);
39 map = v8::Map::New(scriptState->isolate()); 40 symbol.set(wrapper, map);
40 V8HiddenValue::setHiddenValue(scriptState, wrapper, name, map);
41 } 41 }
42 return map.As<v8::Map>(); 42 return map.As<v8::Map>();
43 } 43 }
44 44
45 ScriptCustomElementDefinition* ScriptCustomElementDefinition::forConstructor( 45 ScriptCustomElementDefinition* ScriptCustomElementDefinition::forConstructor(
46 ScriptState* scriptState, 46 ScriptState* scriptState,
47 CustomElementRegistry* registry, 47 CustomElementRegistry* registry,
48 const v8::Local<v8::Value>& constructor) { 48 const v8::Local<v8::Value>& constructor) {
49 v8::Local<v8::Map> map = 49 v8::Local<v8::Map> map =
50 ensureCustomElementRegistryMap(scriptState, registry); 50 ensureCustomElementRegistryMap(scriptState, registry);
51 v8::Local<v8::Value> nameValue = 51 v8::Local<v8::Value> nameValue =
52 map->Get(scriptState->context(), constructor).ToLocalChecked(); 52 map->Get(scriptState->context(), constructor).ToLocalChecked();
53 if (!nameValue->IsString()) 53 if (!nameValue->IsString())
54 return nullptr; 54 return nullptr;
55 AtomicString name = toCoreAtomicString(nameValue.As<v8::String>()); 55 AtomicString name = toCoreAtomicString(nameValue.As<v8::String>());
56 56
57 // This downcast is safe because only 57 // This downcast is safe because only
58 // ScriptCustomElementDefinitions have a name associated with a V8 58 // ScriptCustomElementDefinitions have a name associated with a V8
59 // constructor in the map; see 59 // constructor in the map; see
60 // ScriptCustomElementDefinition::create. This relies on three 60 // ScriptCustomElementDefinition::create. This relies on three
61 // things: 61 // things:
62 // 62 //
63 // 1. Only ScriptCustomElementDefinition adds entries to the map. 63 // 1. Only ScriptCustomElementDefinition adds entries to the map.
64 // Audit the use of V8HiddenValue/hidden values in general and 64 // Audit the use of private properties in general and how the
65 // how the map is handled--it should never be leaked to script. 65 // map is handled--it should never be leaked to script.
66 // 66 //
67 // 2. CustomElementRegistry does not overwrite definitions with a 67 // 2. CustomElementRegistry does not overwrite definitions with a
68 // given name--see the CHECK in CustomElementRegistry::define 68 // given name--see the CHECK in CustomElementRegistry::define
69 // --and adds ScriptCustomElementDefinitions to the map without 69 // --and adds ScriptCustomElementDefinitions to the map without
70 // fail. 70 // fail.
71 // 71 //
72 // 3. The relationship between the CustomElementRegistry and its 72 // 3. The relationship between the CustomElementRegistry and its
73 // map is never mixed up; this is guaranteed by the bindings 73 // map is never mixed up; this is guaranteed by the bindings
74 // system which provides a stable wrapper, and the map hangs 74 // system which provides a stable wrapper, and the map hangs
75 // off the wrapper. 75 // off the wrapper.
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363 v8::Local<v8::Value> argv[] = { 363 v8::Local<v8::Value> argv[] = {
364 v8String(isolate, name.localName()), v8StringOrNull(isolate, oldValue), 364 v8String(isolate, name.localName()), v8StringOrNull(isolate, oldValue),
365 v8StringOrNull(isolate, newValue), 365 v8StringOrNull(isolate, newValue),
366 v8StringOrNull(isolate, name.namespaceURI()), 366 v8StringOrNull(isolate, name.namespaceURI()),
367 }; 367 };
368 runCallback(m_attributeChangedCallback.newLocal(isolate), element, 368 runCallback(m_attributeChangedCallback.newLocal(isolate), element,
369 WTF_ARRAY_LENGTH(argv), argv); 369 WTF_ARRAY_LENGTH(argv), argv);
370 } 370 }
371 371
372 } // namespace blink 372 } // namespace blink
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