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Side by Side Diff: third_party/WebKit/Source/platform/audio/AudioDestination.h

Issue 2777903005: Add WebThread in AudioDestination to support AudioWorkletThread (Closed)
Patch Set: Refactoring AudioDestination for thread safety Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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36 #include "platform/wtf/Noncopyable.h" 36 #include "platform/wtf/Noncopyable.h"
37 #include "platform/wtf/text/WTFString.h" 37 #include "platform/wtf/text/WTFString.h"
38 #include "public/platform/WebAudioDevice.h" 38 #include "public/platform/WebAudioDevice.h"
39 #include "public/platform/WebVector.h" 39 #include "public/platform/WebVector.h"
40 40
41 namespace blink { 41 namespace blink {
42 42
43 class PushPullFIFO; 43 class PushPullFIFO;
44 class SecurityOrigin; 44 class SecurityOrigin;
45 class WebAudioLatencyHint; 45 class WebAudioLatencyHint;
46 class WebThread;
46 47
47 // The AudioDestination class is an audio sink interface between the media 48 // The AudioDestination class is an audio sink interface between the media
48 // renderer and the Blink's WebAudio module. It has a FIFO to adapt the 49 // renderer and the Blink's WebAudio module. It has a FIFO to adapt the
49 // different processing block sizes of WebAudio renderer and actual hardware 50 // different processing block sizes of WebAudio renderer and actual hardware
50 // audio callback. 51 // audio callback.
51 class PLATFORM_EXPORT AudioDestination : public WebAudioDevice::RenderCallback { 52 class PLATFORM_EXPORT AudioDestination : public WebAudioDevice::RenderCallback {
52 USING_FAST_MALLOC(AudioDestination); 53 USING_FAST_MALLOC(AudioDestination);
53 WTF_MAKE_NONCOPYABLE(AudioDestination); 54 WTF_MAKE_NONCOPYABLE(AudioDestination);
54 55
55 public: 56 public:
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66 PassRefPtr<SecurityOrigin>); 67 PassRefPtr<SecurityOrigin>);
67 68
68 // The actual render function (WebAudioDevice::RenderCallback) isochronously 69 // The actual render function (WebAudioDevice::RenderCallback) isochronously
69 // invoked by the media renderer. 70 // invoked by the media renderer.
70 void Render(const WebVector<float*>& destination_data, 71 void Render(const WebVector<float*>& destination_data,
71 size_t number_of_frames, 72 size_t number_of_frames,
72 double delay, 73 double delay,
73 double delay_timestamp, 74 double delay_timestamp,
74 size_t prior_frames_skipped) override; 75 size_t prior_frames_skipped) override;
75 76
77 // FIFO calls back this function when more data is needed to fulfill the
78 // request from AudioDeviceThread.
79 void RequestRender(double delay,
80 double delay_timestamp,
81 size_t prior_frames_skipped,
82 size_t frames_requested,
83 size_t frames_to_render);
84
85 // The actual render request to the WebAudio destination node. This triggers
86 // the WebAudio rendering pipe line on the web thread.
87 void RequestRenderOnWebThread(size_t frames_requested,
88 size_t frames_to_render,
89 double delay,
90 double delay_timestamp,
91 size_t prior_frames_skipped);
92
76 virtual void Start(); 93 virtual void Start();
77 virtual void Stop(); 94 virtual void Stop();
78 95
79 size_t CallbackBufferSize() const { return callback_buffer_size_; } 96 size_t CallbackBufferSize() const { return callback_buffer_size_; }
80 bool IsPlaying() { return is_playing_; } 97 bool IsPlaying() { return is_playing_; }
81 98
82 double SampleRate() const { return web_audio_device_->SampleRate(); } 99 double SampleRate() const { return web_audio_device_->SampleRate(); }
83 100
84 // Returns the audio buffer size in frames used by the underlying audio 101 // Returns the audio buffer size in frames used by the underlying audio
85 // hardware. 102 // hardware.
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101 // To pass the data from FIFO to the audio device callback. 118 // To pass the data from FIFO to the audio device callback.
102 RefPtr<AudioBus> output_bus_; 119 RefPtr<AudioBus> output_bus_;
103 120
104 // To push the rendered result from WebAudio graph into the FIFO. 121 // To push the rendered result from WebAudio graph into the FIFO.
105 RefPtr<AudioBus> render_bus_; 122 RefPtr<AudioBus> render_bus_;
106 123
107 // Resolves the buffer size mismatch between the WebAudio engine and 124 // Resolves the buffer size mismatch between the WebAudio engine and
108 // the callback function from the actual audio device. 125 // the callback function from the actual audio device.
109 std::unique_ptr<PushPullFIFO> fifo_; 126 std::unique_ptr<PushPullFIFO> fifo_;
110 127
128 // WebThread for WebAudio rendering.
129 std::unique_ptr<WebThread> rendering_thread_;
130
111 size_t frames_elapsed_; 131 size_t frames_elapsed_;
112 AudioIOPosition output_position_; 132 AudioIOPosition output_position_;
113 base::TimeTicks output_position_received_timestamp_; 133 base::TimeTicks output_position_received_timestamp_;
114 134
115 // Check if the buffer size chosen by the WebAudioDevice is too large. 135 // Check if the buffer size chosen by the WebAudioDevice is too large.
116 bool CheckBufferSize(); 136 bool CheckBufferSize();
117 137
118 size_t HardwareBufferSize(); 138 size_t HardwareBufferSize();
139
140 bool IsRenderingThread();
119 }; 141 };
120 142
121 } // namespace blink 143 } // namespace blink
122 144
123 #endif // AudioDestination_h 145 #endif // AudioDestination_h
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