Index: content/test/gpu/gpu_tests/gpu_process_expectations.py |
diff --git a/content/test/gpu/gpu_tests/gpu_process_expectations.py b/content/test/gpu/gpu_tests/gpu_process_expectations.py |
index 1706628b5f4057202cdbab5069c638991ed17b66..b4593163cb8948ef91e3062b09a08d339fa06d6d 100644 |
--- a/content/test/gpu/gpu_tests/gpu_process_expectations.py |
+++ b/content/test/gpu/gpu_tests/gpu_process_expectations.py |
@@ -17,16 +17,15 @@ class GpuProcessExpectations(GpuTestExpectations): |
self.Skip('GpuProcess_no_gpu_process', ['android'], bug=643282) |
self.Skip('GpuProcess_skip_gpu_process', ['android'], bug=(610951, 610023)) |
- # Chrome on Windows creates a GPU process that uses SwiftShader when using |
- # either --disable-gpu or a blacklisted GPU. |
+ # Chrome on Windows and Linux create a GPU process that uses SwiftShader |
+ # when using either --disable-gpu or a blacklisted GPU. |
self.Skip('GpuProcess_no_gpu_process', ['win', 'debug'], bug=630728) |
- self.Skip('GpuProcess_skip_gpu_process', ['win'], bug=630728) |
+ self.Skip('GpuProcess_skip_gpu_process', ['win', 'linux'], bug=630728) |
- # Currently SwiftShader's integrated only on Windows. Remove |
- # platforms from this suppression as it is integrated on more |
- # platforms. |
+ # Currently SwiftShader is integrated only on Windows and Linux. Remove |
+ # platforms from this suppression as it is integrated on more platforms. |
self.Skip('GpuProcess_swiftshader_for_webgl', |
- ['mac', 'linux', 'android', 'chromeos'], bug=630728) |
+ ['mac', 'android', 'chromeos'], bug=630728) |
# There is no Android multi-gpu configuration and the helper |
# gpu_info_collector.cc::IdentifyActiveGPU is not even called. |