Chromium Code Reviews| Index: ash/devtools/window_element.cc |
| diff --git a/ash/devtools/window_element.cc b/ash/devtools/window_element.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..bbb0103d3ce74cb9d6b35883f14e720780ae6239 |
| --- /dev/null |
| +++ b/ash/devtools/window_element.cc |
| @@ -0,0 +1,109 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/devtools/window_element.h" |
| + |
| +#include "ash/devtools/ui_element_delegate.h" |
| +#include "ui/aura/window.h" |
| + |
| +namespace ash { |
| +namespace devtools { |
| +namespace { |
| + |
| +int FindSibling(aura::Window* window) { |
|
sadrul
2017/05/09 04:58:07
Call this: int GetIndexOfChildInParent(aura::Windo
thanhph
2017/05/09 20:52:47
Done.
|
| + const aura::Window::Windows& siblings = window->parent()->children(); |
| + auto it = std::find(siblings.begin(), siblings.end(), window); |
| + DCHECK(it != siblings.end()); |
| + return std::distance(siblings.begin(), it); |
| +} |
| + |
| +} // namespace |
| + |
| +WindowElement::WindowElement(aura::Window* window, |
| + UIElementDelegate* ui_element_delegate, |
| + UIElement* parent) |
| + : UIElement(UIElementType::WINDOW, ui_element_delegate, parent), |
| + window_(window) { |
| + if (window_) |
|
sadrul
2017/05/09 04:58:07
|window_| should be non-null. You should not need
thanhph
2017/05/09 20:52:47
For root ui_element tree, I assume associated wind
|
| + window_->AddObserver(this); |
| +} |
| + |
| +WindowElement::~WindowElement() { |
| + if (window_) |
| + window_->RemoveObserver(this); |
| +} |
| + |
| +// Handles removing window_. |
| +void WindowElement::OnWindowHierarchyChanging( |
| + const aura::WindowObserver::HierarchyChangeParams& params) { |
| + if (params.target == window_ && delegate()->OnUIElementRemoved(this)) { |
| + this->parent()->RemoveChild(this); |
| + Destroy(); |
| + } |
| +} |
| + |
| +// Handles adding window_. |
| +void WindowElement::OnWindowHierarchyChanged( |
| + const aura::WindowObserver::HierarchyChangeParams& params) { |
| + if (window_ == params.new_parent && params.receiver == params.new_parent) { |
| + AddChild(new WindowElement(params.target, delegate(), this), |
| + children().empty() ? nullptr : children().back()); |
| + } |
| +} |
| + |
| +void WindowElement::OnWindowStackingChanged(aura::Window* window) { |
| + DCHECK(window_ == window); |
| + if (delegate()->IsHighlightingWindow(window)) |
| + return; |
| + |
| + this->parent()->RemoveChild(this); |
|
sadrul
2017/05/09 04:58:07
Don't need |this->|
Why do you need to RemoveChil
thanhph
2017/05/09 20:52:47
Done, I put this line in ReorderChild.
|
| + this->parent()->ReorderChild(this, FindSibling(window)); |
| + delegate()->OnUIElementReordered(this->parent(), this); |
|
sadrul
2017/05/09 04:58:07
UIElement::ReorderChild() should call OnUIElementR
thanhph
2017/05/09 20:52:47
Done.
|
| +} |
| + |
| +void WindowElement::OnWindowBoundsChanged(aura::Window* window, |
| + const gfx::Rect& old_bounds, |
| + const gfx::Rect& new_bounds) { |
| + DCHECK(window_ == window); |
| + delegate()->OnUIElementBoundsChanged(this); |
| +} |
| + |
| +void WindowElement::Destroy() { |
| + delete this; |
| +} |
| + |
| +void WindowElement::GetBounds(gfx::Rect* bounds) const { |
| + *bounds = window_->bounds(); |
| +} |
| + |
| +void WindowElement::SetBounds(const gfx::Rect& bounds) { |
| + window_->SetBounds(bounds); |
| +} |
| + |
| +void WindowElement::GetVisible(bool* visible) const { |
| + *visible = window_->IsVisible(); |
| +} |
| + |
| +void WindowElement::SetVisible(bool visible) { |
| + if (visible != window_->IsVisible()) { |
|
sadrul
2017/05/09 04:58:07
early return
thanhph
2017/05/09 20:52:47
Done.
|
| + if (visible) |
| + window_->Show(); |
| + else |
| + window_->Hide(); |
| + } |
| +} |
| + |
| +std::pair<aura::Window*, gfx::Rect> WindowElement::GetNodeWindowAndBounds() |
| + const { |
| + return std::make_pair(window_, window_->GetBoundsInScreen()); |
| +} |
| + |
| +// static |
| +aura::Window* WindowElement::From(UIElement* element) { |
| + DCHECK_EQ(UIElementType::WINDOW, element->type()); |
| + return static_cast<WindowElement*>(element)->window_; |
| +} |
| + |
| +} // namespace devtools |
| +} // namespace ash |