Chromium Code Reviews| Index: ash/devtools/ui_element.h |
| diff --git a/ash/devtools/ui_element.h b/ash/devtools/ui_element.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f3aa44b8248cd15a2f925e1ccdcb4fb580e063b8 |
| --- /dev/null |
| +++ b/ash/devtools/ui_element.h |
| @@ -0,0 +1,76 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef ASH_COMMON_DEVTOOLS_UI_ELEMENT_H_ |
| +#define ASH_COMMON_DEVTOOLS_UI_ELEMENT_H_ |
| + |
| +#include <vector> |
| + |
| +#include "ash/ash_export.h" |
| +#include "base/macros.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/gfx/geometry/rect.h" |
| +#include "ui/views/view.h" |
| + |
| +namespace ash { |
| + |
| +namespace devtools { |
| + |
| +class UIElementDelegate; |
| + |
| +// UIElement type. |
| +enum UIElementType { WINDOW, WIDGET, VIEW }; |
| + |
| +class ASH_EXPORT UIElement { |
| + public: |
| + int GetNodeId() const; |
| + void SetNodeId(int node_id); |
| + |
| + UIElement* GetParent(); |
| + void SetParent(UIElement* parent); |
| + |
| + UIElementDelegate* GetUIElementDelegate(); |
|
sadrul
2017/05/01 16:22:27
UIElementDelegate* delegate() { return ui_element_
thanhph
2017/05/03 21:58:10
Done.
|
| + void SetUIElementDelegate(UIElementDelegate* ui_element_delegate); |
|
sadrul
2017/05/01 16:22:26
This should no longer be needed?
thanhph
2017/05/03 21:58:10
Done.
|
| + |
| + UIElementType GetType() const; |
| + void SetType(UIElementType type); |
|
sadrul
2017/05/01 16:22:27
This should no longer be needed.
thanhph
2017/05/03 21:58:10
Done.
|
| + |
| + std::vector<UIElement*>& GetChildren(); |
|
sadrul
2017/05/01 16:22:27
this should return a const-ref. (i.e. the callers
thanhph
2017/05/03 21:58:10
Done.
|
| + void SetChildren(std::vector<UIElement*>& children); |
|
sadrul
2017/05/01 16:22:27
SetChildren() seems a bit odd ... Can this be AddC
thanhph
2017/05/03 21:58:10
Done.
|
| + |
| + // Remove ui_element from parent's children and return its next sibling. |
| + std::vector<UIElement*>::iterator RemoveChildFromParent(); |
| + |
| + virtual void Destroy() = 0; |
| + virtual bool GetBounds(gfx::Rect* bounds) = 0; |
| + virtual bool SetBounds(const gfx::Rect& bounds) = 0; |
| + virtual bool GetVisible(bool* visible) = 0; |
| + virtual bool SetVisible(bool visible) = 0; |
| + virtual std::pair<aura::Window*, gfx::Rect> GetNodeWindowAndBounds() = 0; |
|
sadrul
2017/05/01 16:22:26
Document what the return value should be (e.g. wha
thanhph
2017/05/03 21:58:10
Done.
|
| + |
| + template <typename BackingT, typename T> |
| + static BackingT* GetBackingElement(UIElement* element) { |
| + return T::From(element); |
| + }; |
| + |
| + protected: |
| + UIElement(UIElementType type, |
| + UIElementDelegate* ui_element_delegate, |
| + UIElement* parent); |
| + virtual ~UIElement(); |
| + |
| + private: |
| + int node_id_; |
| + std::vector<UIElement*> children_; |
| + UIElementType type_; |
|
sadrul
2017/05/01 16:22:27
Make this a const, so that it never changes after
thanhph
2017/05/03 21:58:10
Done.
|
| + UIElement* parent_; |
| + UIElementDelegate* ui_element_delegate_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(UIElement); |
| +}; |
| + |
| +} // namespace devtools |
| +} // namespace ash |
| + |
| +#endif // ASH_COMMON_DEVTOOLS_UI_ELEMENT_H_ |