Chromium Code Reviews| Index: ash/devtools/view_element.cc |
| diff --git a/ash/devtools/view_element.cc b/ash/devtools/view_element.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..1b6c1ff913e29a7b22cd3e393f622a75f0c61d66 |
| --- /dev/null |
| +++ b/ash/devtools/view_element.cc |
| @@ -0,0 +1,117 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/devtools/view_element.h" |
| + |
| +#include "ash/devtools/ui_element_delegate.h" |
| +#include "ash/wm_window.h" |
| +#include "ui/views/widget/widget.h" |
| + |
| +namespace ash { |
| +namespace devtools { |
| + |
| +ViewElement::ViewElement(views::View* view, |
| + UIElementDelegate* ui_element_delegate, |
| + UIElement* parent) |
| + : UIElement(UIElementType::VIEW, ui_element_delegate, parent), view_(view) { |
| + if (!view_->HasObserver(this)) |
| + view_->AddObserver(this); |
| +} |
| + |
| +ViewElement::~ViewElement() { |
| + if (view_ && view_->HasObserver(this)) |
| + view_->RemoveObserver(this); |
| +} |
| + |
| +views::View* ViewElement::view() { |
| + return view_; |
| +} |
| + |
| +void ViewElement::OnChildViewRemoved(views::View* parent, views::View* view) { |
| + if (parent == view_) { |
| + for (auto* child_element : GetChildren()) { |
| + if (UIElement::GetBackingElement<views::View, ViewElement>( |
| + child_element) == view) |
| + GetUIElementDelegate()->OnUIElementRemoved(child_element->GetNodeId()); |
| + } |
| + } |
| +} |
| + |
| +void ViewElement::OnChildViewAdded(views::View* parent, views::View* view) { |
| + if (parent == view_) { |
| + GetUIElementDelegate()->OnUIElementAdded( |
| + GetNodeId(), new ViewElement(view, GetUIElementDelegate(), this), |
| + GetChildren().end() - 1); |
| + } |
| +} |
| + |
| +void ViewElement::OnChildViewReordered(views::View* parent, views::View* view) { |
| + if (view == view_) { |
| + std::vector<UIElement*>::iterator prev_sibling_position = |
| + GetUIElementDelegate()->OnUIElementRemoved(GetNodeId()); |
| + |
| + GetUIElementDelegate()->OnUIElementAdded( |
| + GetParent()->GetNodeId(), |
| + new ViewElement(view, GetUIElementDelegate(), GetParent()), |
|
sadrul
2017/04/24 18:35:21
This means there's a second ViewElement being crea
thanhph
2017/04/26 13:50:38
This was the cause. I move Destroy() out of OnUIEl
|
| + prev_sibling_position); |
| + } |
|
sadrul
2017/04/24 18:35:22
When stacking/ordering changes, instead of 'remove
thanhph
2017/04/26 13:50:38
I just call OnUIElementRemoved() and follow OnUIEl
|
| +} |
| + |
| +void ViewElement::OnViewBoundsChanged(views::View* view) { |
| + if (view_ == view) |
| + GetUIElementDelegate()->OnUIElementBoundsChanged(GetNodeId()); |
| +} |
| + |
| +void ViewElement::Destroy() { |
| + delete this; |
| +} |
| + |
| +bool ViewElement::GetBounds(gfx::Rect* bounds) { |
| + if (view_) { |
| + *bounds = view_->bounds(); |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +bool ViewElement::SetBounds(const gfx::Rect& bounds) { |
| + if (view_) { |
| + view_->SetBoundsRect(bounds); |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +bool ViewElement::GetVisible(bool* visible) { |
| + if (view_) { |
| + *visible = view_->visible(); |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +bool ViewElement::SetVisible(bool visible) { |
| + if (view_) { |
| + if (visible != view_->visible()) |
| + view_->SetVisible(visible); |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +std::pair<aura::Window*, gfx::Rect> ViewElement::GetNodeWindowAndBounds() { |
| + if (view_) |
| + return std::make_pair(view_->GetWidget()->GetNativeWindow(), |
| + view_->bounds()); |
| + return std::make_pair(nullptr, gfx::Rect()); |
| +} |
| + |
| +// static |
| +views::View* ViewElement::From(UIElement* element) { |
| + DCHECK_EQ(UIElementType::VIEW, element->GetType()); |
| + return static_cast<ViewElement*>(element)->view_; |
| +} |
| + |
| +} // namespace devtools |
| +} // namespace ash |