| Index: ash/devtools/ui_element.h
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| diff --git a/ash/devtools/ui_element.h b/ash/devtools/ui_element.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..8c752f16df6cc82c4456d33815dfa23e68f20978
|
| --- /dev/null
|
| +++ b/ash/devtools/ui_element.h
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| @@ -0,0 +1,78 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ASH_DEVTOOLS_UI_ELEMENT_H_
|
| +#define ASH_DEVTOOLS_UI_ELEMENT_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "ash/ash_export.h"
|
| +#include "base/macros.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/gfx/geometry/rect.h"
|
| +#include "ui/views/view.h"
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| +
|
| +namespace ash {
|
| +namespace devtools {
|
| +
|
| +class UIElementDelegate;
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| +
|
| +// UIElement type.
|
| +enum UIElementType { WINDOW, WIDGET, VIEW };
|
| +
|
| +class ASH_EXPORT UIElement {
|
| + public:
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| + virtual ~UIElement();
|
| + int node_id() const { return node_id_; };
|
| + std::string GetTypeName() const;
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| + UIElement* parent() const { return parent_; };
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| + UIElementDelegate* delegate() const { return delegate_; };
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| + UIElementType type() const { return type_; };
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| + const std::vector<UIElement*>& children() const { return children_; };
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| +
|
| + // |child| is inserted in front of |before|. If |before| is null, it
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| + // is inserted at the end. Parent takes ownership of the added child.
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| + void AddChild(UIElement* child, UIElement* before = nullptr);
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| +
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| + // Remove |child| out of vector |children_| but |child| is not destroyed.
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| + // The caller is responsible for destroying |child|.
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| + void RemoveChild(UIElement* child);
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| +
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| + // Move |child| to position new_index in |children_|.
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| + void ReorderChild(UIElement* child, int new_index);
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| +
|
| + virtual void GetBounds(gfx::Rect* bounds) const = 0;
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| + virtual void SetBounds(const gfx::Rect& bounds) = 0;
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| + virtual void GetVisible(bool* visible) const = 0;
|
| + virtual void SetVisible(bool visible) = 0;
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| +
|
| + // If element exists, return its associated native window and its bounds.
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| + // Otherwise, return null and empty bounds.
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| + virtual std::pair<aura::Window*, gfx::Rect> GetNodeWindowAndBounds()
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| + const = 0;
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| +
|
| + template <typename BackingT, typename T>
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| + static BackingT* GetBackingElement(UIElement* element) {
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| + return T::From(element);
|
| + };
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| +
|
| + protected:
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| + UIElement(const UIElementType type,
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| + UIElementDelegate* delegate,
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| + UIElement* parent);
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| +
|
| + private:
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| + const int node_id_;
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| + const UIElementType type_;
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| + std::vector<UIElement*> children_;
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| + UIElement* parent_;
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| + UIElementDelegate* delegate_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(UIElement);
|
| +};
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| +
|
| +} // namespace devtools
|
| +} // namespace ash
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| +
|
| +#endif // ASH_DEVTOOLS_UI_ELEMENT_H_
|
|
|