Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(2680)

Unified Diff: ash/devtools/ui_element.h

Issue 2776543002: Create a unified UIElement interface for Widget, View and Window. (Closed)
Patch Set: Remove visibility check for window and view elements. Created 3 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ash/devtools/ui_element.h
diff --git a/ash/devtools/ui_element.h b/ash/devtools/ui_element.h
new file mode 100644
index 0000000000000000000000000000000000000000..00b5ebdf088efee85195d6b96699c296825c5219
--- /dev/null
+++ b/ash/devtools/ui_element.h
@@ -0,0 +1,78 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_DEVTOOLS_UI_ELEMENT_H_
+#define ASH_DEVTOOLS_UI_ELEMENT_H_
+
+#include <vector>
+
+#include "ash/ash_export.h"
+#include "base/macros.h"
+#include "ui/aura/window.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/views/view.h"
+
+namespace ash {
+namespace devtools {
+
+class UIElementDelegate;
+
+// UIElement type.
+enum UIElementType { WINDOW, WIDGET, VIEW };
+
+class ASH_EXPORT UIElement {
+ public:
+ int node_id() const { return node_id_; };
+ std::string GetTypeName() const;
+ UIElement* parent() const { return parent_; };
+ UIElementDelegate* delegate() const { return delegate_; };
+ UIElementType type() const { return type_; };
+ const std::vector<UIElement*>& children() const { return children_; };
+
+ // |child| is inserted in front of |before|. If |before| is null, it
+ // is inserted at the end.
sadrul 2017/05/17 21:54:13 Add a comment that the parent takes ownership of t
thanhph 2017/05/18 14:28:15 Done.
+ void AddChild(UIElement* child, UIElement* before = nullptr);
+
+ // Remove |child| out of vector |children_|.
sadrul 2017/05/17 21:54:13 Make a note that |child| is not destroyed when rem
thanhph 2017/05/18 14:28:15 Done.
+ void RemoveChild(UIElement* child);
+
+ // Move |child| to position new_index in |children_|.
+ void ReorderChild(UIElement* child, int new_index);
+
+ virtual void Destroy() = 0;
sadrul 2017/05/17 21:54:13 All the overrides just do 'delete this'. Can the c
thanhph 2017/05/18 14:28:16 Yes, done. I move ~UIElement() back to public meth
+ virtual void GetBounds(gfx::Rect* bounds) const = 0;
+ virtual void SetBounds(const gfx::Rect& bounds) = 0;
+ virtual void GetVisible(bool* visible) const = 0;
+ virtual void SetVisible(bool visible) = 0;
+
+ // If element exists, return its associated native window and its bounds.
+ // Otherwise, return null and empty bounds.
+ virtual std::pair<aura::Window*, gfx::Rect> GetNodeWindowAndBounds()
+ const = 0;
+
+ template <typename BackingT, typename T>
+ static BackingT* GetBackingElement(UIElement* element) {
+ return T::From(element);
+ };
+
+ protected:
+ UIElement(const UIElementType type,
+ UIElementDelegate* delegate,
+ UIElement* parent);
+ virtual ~UIElement();
+
+ private:
+ const int node_id_;
+ const UIElementType type_;
+ std::vector<UIElement*> children_;
+ UIElement* parent_;
+ UIElementDelegate* delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(UIElement);
+};
+
+} // namespace devtools
+} // namespace ash
+
+#endif // ASH_DEVTOOLS_UI_ELEMENT_H_

Powered by Google App Engine
This is Rietveld 408576698