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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_DEVTOOLS_UI_ELEMENT_H_ | |
| 6 #define ASH_DEVTOOLS_UI_ELEMENT_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "ash/ash_export.h" | |
| 11 #include "base/macros.h" | |
| 12 #include "ui/aura/window.h" | |
| 13 #include "ui/gfx/geometry/rect.h" | |
| 14 #include "ui/views/view.h" | |
| 15 | |
| 16 namespace ash { | |
| 17 namespace devtools { | |
| 18 | |
| 19 class UIElementDelegate; | |
| 20 | |
| 21 // UIElement type. | |
| 22 enum UIElementType { WINDOW, WIDGET, VIEW }; | |
| 23 | |
| 24 class ASH_EXPORT UIElement { | |
| 25 public: | |
| 26 int node_id() const { return node_id_; }; | |
| 27 void SetNodeId(int node_id); | |
|
sadrul
2017/05/09 04:58:06
SetNodeId() should no longer be needed, right?
thanhph
2017/05/09 20:52:46
Done.
| |
| 28 | |
| 29 std::string GetTypeName() const; | |
| 30 | |
| 31 UIElement* parent() const { return parent_; }; | |
| 32 UIElementDelegate* delegate() const { return delegate_; }; | |
| 33 UIElementType type() const { return type_; }; | |
| 34 const std::vector<UIElement*>& children() const { return children_; }; | |
| 35 | |
| 36 // |child| is inserted in front of |before|. If |before| is null, it | |
| 37 // is inserted at the end. | |
| 38 void AddChild(UIElement* child, UIElement* before = nullptr); | |
| 39 | |
| 40 // Remove |child| out of vector |children_|. | |
| 41 void RemoveChild(UIElement* child); | |
| 42 | |
| 43 // Move |child| to position new_index in |children_|. | |
| 44 void ReorderChild(UIElement* child, int new_index); | |
| 45 | |
| 46 virtual void Destroy() = 0; | |
| 47 virtual void GetBounds(gfx::Rect* bounds) const = 0; | |
| 48 virtual void SetBounds(const gfx::Rect& bounds) = 0; | |
| 49 virtual void GetVisible(bool* visible) const = 0; | |
| 50 virtual void SetVisible(bool visible) = 0; | |
| 51 | |
| 52 // If element exists, return its associated native window and its bounds. | |
| 53 // Otherwise, return null and empty bounds. | |
| 54 virtual std::pair<aura::Window*, gfx::Rect> GetNodeWindowAndBounds() | |
| 55 const = 0; | |
| 56 | |
| 57 template <typename BackingT, typename T> | |
| 58 static BackingT* GetBackingElement(UIElement* element) { | |
| 59 return T::From(element); | |
| 60 }; | |
| 61 | |
| 62 protected: | |
| 63 UIElement(const UIElementType type, | |
| 64 UIElementDelegate* delegate, | |
| 65 UIElement* parent); | |
| 66 virtual ~UIElement(); | |
| 67 | |
| 68 private: | |
| 69 int node_id_; | |
|
sadrul
2017/05/09 04:58:06
const int node_id_;
thanhph
2017/05/09 20:52:46
Done.
| |
| 70 std::vector<UIElement*> children_; | |
| 71 const UIElementType type_; | |
| 72 UIElement* parent_; | |
| 73 UIElementDelegate* delegate_; | |
| 74 | |
| 75 DISALLOW_COPY_AND_ASSIGN(UIElement); | |
| 76 }; | |
| 77 | |
| 78 } // namespace devtools | |
| 79 } // namespace ash | |
| 80 | |
| 81 #endif // ASH_DEVTOOLS_UI_ELEMENT_H_ | |
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