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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/devtools/window_element.h" |
| 6 |
| 7 #include "ash/devtools/ui_element_delegate.h" |
| 8 #include "ui/aura/window.h" |
| 9 |
| 10 namespace ash { |
| 11 namespace devtools { |
| 12 |
| 13 namespace { |
| 14 |
| 15 int FindSibling(aura::Window* window) { |
| 16 const aura::Window::Windows& siblings = window->parent()->children(); |
| 17 auto it = std::find(siblings.begin(), siblings.end(), window); |
| 18 DCHECK(it != siblings.end()); |
| 19 return std::distance(siblings.begin(), it); |
| 20 } |
| 21 |
| 22 } // namespace |
| 23 |
| 24 WindowElement::WindowElement(aura::Window* window, |
| 25 UIElementDelegate* ui_element_delegate, |
| 26 UIElement* parent) |
| 27 : UIElement(UIElementType::WINDOW, ui_element_delegate, parent), |
| 28 window_(window) { |
| 29 if (window_ && !window_->HasObserver(this)) |
| 30 window_->AddObserver(this); |
| 31 } |
| 32 |
| 33 WindowElement::~WindowElement() { |
| 34 if (window_ && window_->HasObserver(this)) |
| 35 window_->RemoveObserver(this); |
| 36 } |
| 37 |
| 38 aura::Window* WindowElement::window() { |
| 39 return window_; |
| 40 } |
| 41 |
| 42 // Handles removing window_. |
| 43 void WindowElement::OnWindowHierarchyChanging( |
| 44 const aura::WindowObserver::HierarchyChangeParams& params) { |
| 45 if (params.target == window_ && delegate()->OnUIElementRemoved(GetNodeId())) { |
| 46 RemoveChildFromParent(); |
| 47 Destroy(); |
| 48 } |
| 49 } |
| 50 |
| 51 // Handles adding window_. |
| 52 void WindowElement::OnWindowHierarchyChanged( |
| 53 const aura::WindowObserver::HierarchyChangeParams& params) { |
| 54 if (window_ == params.new_parent && params.receiver == params.new_parent) { |
| 55 delegate()->OnUIElementAdded( |
| 56 this, new WindowElement(params.target, delegate(), this), |
| 57 LastChildIterator() - 1); |
| 58 } |
| 59 } |
| 60 |
| 61 void WindowElement::OnWindowStackingChanged(aura::Window* window) { |
| 62 if (window_ == window) { |
| 63 if (delegate()->IsHighlightingWindow(window)) |
| 64 return; |
| 65 RemoveChildFromParent(); |
| 66 |
| 67 int i = FindSibling(window); |
| 68 std::vector<UIElement*>::iterator new_sibling_position = |
| 69 GetParent()->BeginChildIterator(); |
| 70 while (i-- > 0) |
| 71 new_sibling_position++; |
| 72 |
| 73 GetParent()->AddChild(new_sibling_position, this); |
| 74 } |
| 75 } |
| 76 |
| 77 void WindowElement::OnWindowBoundsChanged(aura::Window* window, |
| 78 const gfx::Rect& old_bounds, |
| 79 const gfx::Rect& new_bounds) { |
| 80 if (window_ == window) |
| 81 delegate()->OnUIElementBoundsChanged(GetNodeId()); |
| 82 } |
| 83 |
| 84 void WindowElement::Destroy() { |
| 85 delete this; |
| 86 } |
| 87 |
| 88 bool WindowElement::GetBounds(gfx::Rect* bounds) { |
| 89 if (window_) { |
| 90 *bounds = window_->bounds(); |
| 91 return true; |
| 92 } |
| 93 return false; |
| 94 } |
| 95 |
| 96 bool WindowElement::SetBounds(const gfx::Rect& bounds) { |
| 97 if (window_) { |
| 98 window_->SetBounds(bounds); |
| 99 return true; |
| 100 } |
| 101 return false; |
| 102 } |
| 103 |
| 104 bool WindowElement::GetVisible(bool* visible) { |
| 105 if (window_) { |
| 106 *visible = window_->IsVisible(); |
| 107 return true; |
| 108 } |
| 109 return false; |
| 110 } |
| 111 |
| 112 bool WindowElement::SetVisible(bool visible) { |
| 113 if (window_) { |
| 114 if (visible != window_->IsVisible()) { |
| 115 if (visible) |
| 116 window_->Show(); |
| 117 else |
| 118 window_->Hide(); |
| 119 } |
| 120 return true; |
| 121 } |
| 122 return false; |
| 123 } |
| 124 |
| 125 std::pair<aura::Window*, gfx::Rect> WindowElement::GetNodeWindowAndBounds() { |
| 126 if (window_) |
| 127 return std::make_pair(window_, window_->GetBoundsInScreen()); |
| 128 return std::make_pair(nullptr, gfx::Rect()); |
| 129 } |
| 130 |
| 131 // static |
| 132 aura::Window* WindowElement::From(UIElement* element) { |
| 133 DCHECK_EQ(UIElementType::WINDOW, element->GetType()); |
| 134 return static_cast<WindowElement*>(element)->window_; |
| 135 } |
| 136 |
| 137 } // namespace devtools |
| 138 } // namespace ash |
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