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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_DEVTOOLS_UI_ELEMENT_H_ | |
| 6 #define ASH_DEVTOOLS_UI_ELEMENT_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "ash/ash_export.h" | |
| 11 #include "base/macros.h" | |
| 12 #include "ui/aura/window.h" | |
| 13 #include "ui/gfx/geometry/rect.h" | |
| 14 #include "ui/views/view.h" | |
| 15 | |
| 16 namespace ash { | |
| 17 | |
| 18 namespace devtools { | |
| 19 | |
| 20 class UIElementDelegate; | |
| 21 | |
| 22 // UIElement type. | |
| 23 enum UIElementType { WINDOW, WIDGET, VIEW }; | |
| 24 | |
| 25 class ASH_EXPORT UIElement { | |
| 26 public: | |
| 27 int GetNodeId(); | |
| 28 void SetNodeId(int node_id); | |
| 29 | |
| 30 UIElement* GetParent(); | |
| 31 | |
| 32 UIElementDelegate* delegate(); | |
| 33 UIElementType GetType(); | |
| 34 | |
| 35 const std::vector<UIElement*>& GetChildren() const; | |
| 36 void AddChild(std::vector<UIElement*>::iterator index, UIElement* child); | |
| 37 void PushBackChild(UIElement* child); | |
| 38 void RemoveChild(std::vector<UIElement*>::iterator index); | |
| 39 void RemoveChildFromParent(); | |
| 40 UIElement* LastChild(); | |
| 41 | |
| 42 std::vector<UIElement*>::iterator FindChildIterator(UIElement* child); | |
| 43 std::vector<UIElement*>::iterator BeginChildIterator(); | |
| 44 std::vector<UIElement*>::iterator LastChildIterator(); | |
| 45 std::vector<UIElement*>::iterator ChildIndexFromParent(); | |
|
sadrul
2017/05/03 03:02:06
These ... seem unnecessarily complicated.
The tre
thanhph
2017/05/03 21:58:11
Removed, thanks!
| |
| 46 | |
| 47 virtual void Destroy() = 0; | |
| 48 virtual bool GetBounds(gfx::Rect* bounds) = 0; | |
| 49 virtual bool SetBounds(const gfx::Rect& bounds) = 0; | |
| 50 virtual bool GetVisible(bool* visible) = 0; | |
| 51 virtual bool SetVisible(bool visible) = 0; | |
| 52 // If element exists, return its associated native window and its bounds. | |
| 53 // Otherwise, return null and empty bounds. | |
| 54 virtual std::pair<aura::Window*, gfx::Rect> GetNodeWindowAndBounds() = 0; | |
| 55 | |
| 56 template <typename BackingT, typename T> | |
| 57 static BackingT* GetBackingElement(UIElement* element) { | |
| 58 return T::From(element); | |
| 59 }; | |
| 60 | |
| 61 protected: | |
| 62 UIElement(const UIElementType type, | |
| 63 UIElementDelegate* ui_element_delegate, | |
| 64 UIElement* parent); | |
| 65 virtual ~UIElement(); | |
| 66 | |
| 67 private: | |
| 68 int node_id_; | |
| 69 std::vector<UIElement*> children_; | |
| 70 const UIElementType type_; | |
| 71 UIElement* parent_; | |
| 72 UIElementDelegate* ui_element_delegate_; | |
| 73 | |
| 74 DISALLOW_COPY_AND_ASSIGN(UIElement); | |
| 75 }; | |
| 76 | |
| 77 } // namespace devtools | |
| 78 } // namespace ash | |
| 79 | |
| 80 #endif // ASH_DEVTOOLS_UI_ELEMENT_H_ | |
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