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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/devtools/window_element.h" | |
| 6 | |
| 7 #include "ash/devtools/ui_element_delegate.h" | |
| 8 #include "ui/aura/window.h" | |
| 9 | |
| 10 namespace ash { | |
| 11 namespace devtools { | |
| 12 | |
| 13 WindowElement::WindowElement(WmWindow* window, | |
| 14 UIElementDelegate* ui_element_delegate) | |
| 15 : window_(window) { | |
| 16 this->SetUIElementDelegate(ui_element_delegate); | |
| 17 this->SetType(UIElementType::WINDOW); | |
| 18 if (window_ && !window_->aura_window()->HasObserver(this)) | |
| 19 window_->aura_window()->AddObserver(this); | |
| 20 } | |
| 21 | |
| 22 WindowElement::WindowElement(WmWindow* window, int node_id) : window_(window) { | |
| 23 this->SetType(UIElementType::WINDOW); | |
| 24 this->SetNodeId(node_id); | |
| 25 if (window_ && !window_->aura_window()->HasObserver(this)) | |
| 26 window_->aura_window()->AddObserver(this); | |
| 27 } | |
| 28 | |
| 29 WindowElement::~WindowElement() { | |
| 30 if (window_ && window_->aura_window()->HasObserver(this)) | |
| 31 window_->aura_window()->RemoveObserver(this); | |
| 32 } | |
| 33 | |
| 34 WmWindow* WindowElement::window() { | |
| 35 return window_; | |
| 36 } | |
| 37 | |
| 38 int GetNodeIdFromWindow(devtools::UIElement* ui_element, WmWindow* window) { | |
|
sadrul
2017/04/19 18:21:39
It doesn't look like we use this function?
thanhph
2017/04/24 15:56:50
I moved it to unittest.
| |
| 39 for (auto* child : ui_element->GetChildren()) { | |
| 40 if (child->GetType() == UIElementType::WINDOW && | |
| 41 static_cast<devtools::WindowElement*>(child)->window() == window) { | |
| 42 return child->GetNodeId(); | |
| 43 } | |
| 44 } | |
| 45 for (auto* child : ui_element->GetChildren()) { | |
| 46 if (child->GetType() == UIElementType::WINDOW) { | |
| 47 int node_id = GetNodeIdFromWindow(child, window); | |
| 48 if (node_id > 0) | |
| 49 return node_id; | |
| 50 } | |
| 51 } | |
| 52 return 0; | |
| 53 } | |
| 54 | |
| 55 // Handles removing window_. | |
| 56 void WindowElement::OnWindowHierarchyChanging( | |
| 57 const aura::WindowObserver::HierarchyChangeParams& params) { | |
| 58 if (WmWindow::Get(params.target) == window_) | |
| 59 GetUIElementDelegate()->OnUIElementRemoved(this->GetNodeId()); | |
| 60 } | |
| 61 | |
| 62 // Handles adding window_. | |
| 63 void WindowElement::OnWindowHierarchyChanged( | |
| 64 const aura::WindowObserver::HierarchyChangeParams& params) { | |
| 65 if (window_ == WmWindow::Get(params.new_parent) && | |
| 66 params.receiver == params.new_parent) { | |
| 67 UIElement* child_window_element = | |
| 68 new WindowElement(WmWindow::Get(params.target), GetUIElementDelegate()); | |
| 69 GetUIElementDelegate()->OnUIElementAdded( | |
| 70 this->GetNodeId(), child_window_element, this->GetChildren().end() - 1); | |
| 71 } | |
| 72 } | |
| 73 | |
| 74 void WindowElement::OnWindowStackingChanged(aura::Window* window) { | |
| 75 if (this->window_ == WmWindow::Get(window)) { | |
| 76 std::vector<UIElement*>::iterator prev_sibling_position = | |
| 77 GetUIElementDelegate()->OnUIElementRemoved(this->GetNodeId()); | |
| 78 GetUIElementDelegate()->OnUIElementAdded( | |
| 79 this->GetParent()->GetNodeId(), | |
| 80 new WindowElement(WmWindow::Get(window), GetUIElementDelegate()), | |
| 81 prev_sibling_position); | |
| 82 } | |
| 83 } | |
| 84 | |
| 85 void WindowElement::OnWindowBoundsChanged(aura::Window* window, | |
| 86 const gfx::Rect& old_bounds, | |
| 87 const gfx::Rect& new_bounds) { | |
| 88 if (this->window_ == WmWindow::Get(window)) | |
| 89 GetUIElementDelegate()->OnUIElementBoundsChanged(this->GetNodeId()); | |
| 90 } | |
| 91 | |
| 92 void WindowElement::Destroy() { | |
| 93 this->~WindowElement(); | |
| 94 } | |
| 95 | |
| 96 bool WindowElement::GetBounds(gfx::Rect* bounds) { | |
| 97 if (window_) { | |
| 98 *bounds = window_->GetBounds(); | |
| 99 return true; | |
| 100 } | |
| 101 return false; | |
| 102 } | |
| 103 | |
| 104 bool WindowElement::SetBounds(const gfx::Rect& bounds) { | |
| 105 if (window_) { | |
| 106 window_->SetBounds(bounds); | |
| 107 return true; | |
| 108 } | |
| 109 return false; | |
| 110 } | |
| 111 | |
| 112 bool WindowElement::GetVisible(bool* visible) { | |
| 113 if (window_) { | |
| 114 *visible = window_->IsVisible(); | |
| 115 return true; | |
| 116 } | |
| 117 return false; | |
| 118 } | |
| 119 | |
| 120 bool WindowElement::SetVisible(bool visible) { | |
| 121 if (window_) { | |
| 122 if (visible != window_->IsVisible()) { | |
| 123 if (visible) | |
| 124 window_->Show(); | |
| 125 else | |
| 126 window_->Hide(); | |
| 127 } | |
| 128 return true; | |
| 129 } | |
| 130 return false; | |
| 131 } | |
| 132 | |
| 133 std::pair<WmWindow*, gfx::Rect> WindowElement::GetNodeWindowAndBounds() { | |
| 134 if (window_) | |
| 135 return std::make_pair(window_, window_->GetBoundsInScreen()); | |
| 136 return std::make_pair(nullptr, gfx::Rect()); | |
| 137 } | |
| 138 | |
| 139 // static | |
| 140 WmWindow* WindowElement::From(UIElement* element) { | |
| 141 DCHECK_EQ(UIElementType::WINDOW, element->GetType()); | |
| 142 return static_cast<WindowElement*>(element)->window_; | |
| 143 } | |
| 144 | |
| 145 } // namespace devtools | |
| 146 } // namespace ash | |
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