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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/devtools/ui_element.h" | |
6 #include "ash/devtools/ui_element_delegate.h" | |
7 #include "ash/devtools/view_element.h" | |
8 #include "ash/devtools/widget_element.h" | |
9 #include "ash/devtools/window_element.h" | |
10 | |
11 namespace ash { | |
12 namespace devtools { | |
13 | |
14 UIElement::UIElement() {} | |
sadrul
2017/04/19 18:21:39
When a new UIElement is created, can this generate
thanhph
2017/04/24 15:56:50
No it can't at the moment but this can be addresse
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15 | |
16 UIElement::~UIElement() {} | |
sadrul
2017/04/19 18:21:39
Should this destroy all its children too during de
thanhph
2017/04/24 15:56:50
I'm able to move RemoveChild() to UIElement.cc but
thanhph
2017/04/24 16:51:28
Im able to get the destructor to work now. Please
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17 | |
18 int UIElement::GetNodeId() const { | |
19 return node_id_; | |
20 } | |
21 | |
22 void UIElement::SetNodeId(int node_id) { | |
23 this->node_id_ = node_id; | |
24 } | |
25 | |
26 UIElement* UIElement::GetParent() { | |
27 return parent_; | |
28 } | |
29 | |
30 void UIElement::SetParent(UIElement* parent) { | |
31 parent_ = parent; | |
32 } | |
33 | |
34 UIElementDelegate* UIElement::GetUIElementDelegate() { | |
35 return ui_element_delegate_; | |
36 } | |
37 | |
38 void UIElement::SetUIElementDelegate(UIElementDelegate* ui_element_delegate) { | |
39 this->ui_element_delegate_ = ui_element_delegate; | |
40 } | |
41 | |
42 UIElementType UIElement::GetType() const { | |
43 return type_; | |
44 } | |
45 | |
46 void UIElement::SetType(UIElementType type) { | |
47 type_ = type; | |
48 } | |
49 | |
50 std::vector<UIElement*>& UIElement::GetChildren() { | |
51 return children_; | |
52 } | |
53 | |
54 void UIElement::SetChildren(std::vector<UIElement*>& children) { | |
55 children_ = children; | |
56 } | |
57 | |
58 } // namespace devtools | |
59 } // namespace ash | |
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