OLD | NEW |
---|---|
1 /* | 1 /* |
2 * (C) 1999 Lars Knoll (knoll@kde.org) | 2 * (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Gunnstein Lye (gunnstein@netcom.no) | 3 * (C) 2000 Gunnstein Lye (gunnstein@netcom.no) |
4 * (C) 2000 Frederik Holljen (frederik.holljen@hig.no) | 4 * (C) 2000 Frederik Holljen (frederik.holljen@hig.no) |
5 * (C) 2001 Peter Kelly (pmk@post.com) | 5 * (C) 2001 Peter Kelly (pmk@post.com) |
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights |
7 * reserved. | 7 * reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
(...skipping 12 matching lines...) Expand all Loading... | |
23 * | 23 * |
24 */ | 24 */ |
25 | 25 |
26 #ifndef Range_h | 26 #ifndef Range_h |
27 #define Range_h | 27 #define Range_h |
28 | 28 |
29 #include "bindings/core/v8/ExceptionState.h" | 29 #include "bindings/core/v8/ExceptionState.h" |
30 #include "bindings/core/v8/ScriptWrappable.h" | 30 #include "bindings/core/v8/ScriptWrappable.h" |
31 #include "core/CoreExport.h" | 31 #include "core/CoreExport.h" |
32 #include "core/dom/RangeBoundaryPoint.h" | 32 #include "core/dom/RangeBoundaryPoint.h" |
33 #include "core/editing/EphemeralRange.h" | |
33 #include "platform/geometry/FloatRect.h" | 34 #include "platform/geometry/FloatRect.h" |
34 #include "platform/geometry/IntRect.h" | 35 #include "platform/geometry/IntRect.h" |
35 #include "platform/heap/Handle.h" | 36 #include "platform/heap/Handle.h" |
36 #include "wtf/Forward.h" | 37 #include "wtf/Forward.h" |
37 | 38 |
38 namespace blink { | 39 namespace blink { |
39 | 40 |
40 class ClientRect; | 41 class ClientRect; |
41 class ClientRectList; | 42 class ClientRectList; |
42 class ContainerNode; | 43 class ContainerNode; |
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
133 | 134 |
134 const Position startPosition() const { return m_start.toPosition(); } | 135 const Position startPosition() const { return m_start.toPosition(); } |
135 const Position endPosition() const { return m_end.toPosition(); } | 136 const Position endPosition() const { return m_end.toPosition(); } |
136 void setStart(const Position&, ExceptionState& = ASSERT_NO_EXCEPTION); | 137 void setStart(const Position&, ExceptionState& = ASSERT_NO_EXCEPTION); |
137 void setEnd(const Position&, ExceptionState& = ASSERT_NO_EXCEPTION); | 138 void setEnd(const Position&, ExceptionState& = ASSERT_NO_EXCEPTION); |
138 | 139 |
139 Node* firstNode() const; | 140 Node* firstNode() const; |
140 Node* pastLastNode() const; | 141 Node* pastLastNode() const; |
141 | 142 |
142 // Not transform-friendly | 143 // Not transform-friendly |
143 void textRects(Vector<IntRect>&, bool useSelectionHeight = false) const; | |
144 IntRect boundingBox() const; | 144 IntRect boundingBox() const; |
145 IntRect computeBoundingBox(const EphemeralRange&) const; | |
yosin_UTC9
2017/04/07 04:48:10
No need to introduce |computeBondingBox()| in this
Hwanseung Lee
2017/04/07 17:55:53
Done.
| |
145 | 146 |
146 // Transform-friendly | 147 // Transform-friendly |
147 void textQuads(Vector<FloatQuad>&, bool useSelectionHeight = false) const; | 148 void textQuads(Vector<FloatQuad>&, bool useSelectionHeight = false) const; |
148 void getBorderAndTextQuads(Vector<FloatQuad>&) const; | 149 void getBorderAndTextQuads(Vector<FloatQuad>&) const; |
149 FloatRect boundingRect() const; | 150 FloatRect boundingRect() const; |
150 | 151 |
151 void nodeChildrenWillBeRemoved(ContainerNode&); | 152 void nodeChildrenWillBeRemoved(ContainerNode&); |
152 void nodeWillBeRemoved(Node&); | 153 void nodeWillBeRemoved(Node&); |
153 | 154 |
154 void didInsertText(Node*, unsigned offset, unsigned length); | 155 void didInsertText(Node*, unsigned offset, unsigned length); |
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
221 using RangeVector = HeapVector<Member<Range>>; | 222 using RangeVector = HeapVector<Member<Range>>; |
222 | 223 |
223 } // namespace blink | 224 } // namespace blink |
224 | 225 |
225 #ifndef NDEBUG | 226 #ifndef NDEBUG |
226 // Outside the WebCore namespace for ease of invocation from gdb. | 227 // Outside the WebCore namespace for ease of invocation from gdb. |
227 void showTree(const blink::Range*); | 228 void showTree(const blink::Range*); |
228 #endif | 229 #endif |
229 | 230 |
230 #endif // Range_h | 231 #endif // Range_h |
OLD | NEW |