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Side by Side Diff: ash/system/chromeos/power/power_event_observer.cc

Issue 2775973002: Promotes more accessors from WmShell to Shell (Closed)
Patch Set: feedback Created 3 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/system/chromeos/power/power_event_observer.h" 5 #include "ash/system/chromeos/power/power_event_observer.h"
6 6
7 #include "ash/common/session/session_controller.h" 7 #include "ash/common/session/session_controller.h"
8 #include "ash/common/system/tray/system_tray_notifier.h" 8 #include "ash/common/system/tray/system_tray_notifier.h"
9 #include "ash/common/wm_shell.h" 9 #include "ash/common/wm_shell.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
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127 ->GetPowerManagerClient() 127 ->GetPowerManagerClient()
128 ->GetSuspendReadinessCallback())); 128 ->GetSuspendReadinessCallback()));
129 } 129 }
130 } 130 }
131 131
132 void PowerEventObserver::SuspendDone(const base::TimeDelta& sleep_duration) { 132 void PowerEventObserver::SuspendDone(const base::TimeDelta& sleep_duration) {
133 // TODO(derat): After mus exposes a method for resuming displays, call it 133 // TODO(derat): After mus exposes a method for resuming displays, call it
134 // here: http://crbug.com/692193 134 // here: http://crbug.com/692193
135 if (!WmShell::Get()->IsRunningInMash()) 135 if (!WmShell::Get()->IsRunningInMash())
136 Shell::GetInstance()->display_configurator()->ResumeDisplays(); 136 Shell::GetInstance()->display_configurator()->ResumeDisplays();
137 WmShell::Get()->system_tray_notifier()->NotifyRefreshClock(); 137 Shell::Get()->system_tray_notifier()->NotifyRefreshClock();
138 138
139 // If the suspend request was being blocked while waiting for the lock 139 // If the suspend request was being blocked while waiting for the lock
140 // animation to complete, clear the blocker since the suspend has already 140 // animation to complete, clear the blocker since the suspend has already
141 // completed. This prevents rendering requests from being blocked after a 141 // completed. This prevents rendering requests from being blocked after a
142 // resume if the lock screen took too long to show. 142 // resume if the lock screen took too long to show.
143 screen_lock_callback_.Reset(); 143 screen_lock_callback_.Reset();
144 144
145 ResumeRenderingRequests(); 145 ResumeRenderingRequests();
146 } 146 }
147 147
148 void PowerEventObserver::ScreenIsLocked() { 148 void PowerEventObserver::ScreenIsLocked() {
149 screen_locked_ = true; 149 screen_locked_ = true;
150 waiting_for_lock_screen_animations_ = true; 150 waiting_for_lock_screen_animations_ = true;
151 151
152 // The screen is now locked but the pending suspend, if any, will be blocked 152 // The screen is now locked but the pending suspend, if any, will be blocked
153 // until all the animations have completed. 153 // until all the animations have completed.
154 if (!screen_lock_callback_.is_null()) { 154 if (!screen_lock_callback_.is_null()) {
155 VLOG(1) << "Screen locked due to suspend"; 155 VLOG(1) << "Screen locked due to suspend";
156 } else { 156 } else {
157 VLOG(1) << "Screen locked without suspend"; 157 VLOG(1) << "Screen locked without suspend";
158 } 158 }
159 } 159 }
160 160
161 void PowerEventObserver::ScreenIsUnlocked() { 161 void PowerEventObserver::ScreenIsUnlocked() {
162 screen_locked_ = false; 162 screen_locked_ = false;
163 } 163 }
164 164
165 } // namespace ash 165 } // namespace ash
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