| Index: chrome/browser/android/vr_shell/vr_controller_model.h
|
| diff --git a/chrome/browser/android/vr_shell/vr_controller_model.h b/chrome/browser/android/vr_shell/vr_controller_model.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..eb2bc88aadcc3eebd10cdecfe93b562bd3dd1422
|
| --- /dev/null
|
| +++ b/chrome/browser/android/vr_shell/vr_controller_model.h
|
| @@ -0,0 +1,69 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_MODEL_H_
|
| +#define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_MODEL_H_
|
| +
|
| +#include <memory>
|
| +
|
| +#include "chrome/browser/android/vr_shell/gltf_asset.h"
|
| +#include "third_party/skia/include/core/SkBitmap.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +
|
| +namespace vr_shell {
|
| +
|
| +class VrControllerModel {
|
| + public:
|
| + enum State {
|
| + IDLE = 0,
|
| + TOUCHPAD,
|
| + APP,
|
| + SYSTEM,
|
| + // New ControllerStates should be added here, before STATE_COUNT.
|
| + STATE_COUNT,
|
| + };
|
| +
|
| + // TODO(acondor): Remove these hardcoded paths once VrShell resources
|
| + // are delivered through component updater.
|
| + static constexpr char const kComponentName[] = "VrShell";
|
| + static constexpr char const kDefaultVersion[] = "0";
|
| +
|
| + static constexpr char const kModelsDirectory[] = "models";
|
| + static constexpr char const kModelFilename[] = "controller.gltf";
|
| + static constexpr char const kTexturesDirectory[] = "tex";
|
| + static constexpr char const* kTextureFilenames[] = {
|
| + "ddcontroller_idle.png", "ddcontroller_touchpad.png",
|
| + "ddcontroller_app.png", "ddcontroller_system.png",
|
| + };
|
| +
|
| + explicit VrControllerModel(
|
| + std::unique_ptr<gltf::Asset> gltf_asset,
|
| + std::vector<std::unique_ptr<gltf::Buffer>> buffers);
|
| + ~VrControllerModel();
|
| +
|
| + const GLvoid* ElementsBuffer() const;
|
| + GLsizeiptr ElementsBufferSize() const;
|
| + const GLvoid* IndicesBuffer() const;
|
| + GLenum DrawMode() const;
|
| + GLsizeiptr IndicesBufferSize() const;
|
| + const gltf::Accessor* IndicesAccessor() const;
|
| + const gltf::Accessor* PositionAccessor() const;
|
| + const gltf::Accessor* TextureCoordinateAccessor() const;
|
| + void SetTexture(int state, std::unique_ptr<SkBitmap> bitmap);
|
| + const SkBitmap* GetTexture(int state) const;
|
| +
|
| + static std::unique_ptr<VrControllerModel> LoadFromComponent();
|
| +
|
| + private:
|
| + std::unique_ptr<gltf::Asset> gltf_asset_;
|
| + std::vector<std::unique_ptr<SkBitmap>> texture_bitmaps_;
|
| + std::vector<std::unique_ptr<gltf::Buffer>> buffers_;
|
| +
|
| + const char* Buffer() const;
|
| + const gltf::Accessor* Accessor(const std::string& key) const;
|
| +};
|
| +
|
| +} // namespace vr_shell
|
| +
|
| +#endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_MODEL_H_
|
|
|