| Index: chrome/browser/android/vr_shell/ui_scene.cc
|
| diff --git a/chrome/browser/android/vr_shell/ui_scene.cc b/chrome/browser/android/vr_shell/ui_scene.cc
|
| index eaba9e7346a49480d251651dc7f897d660626daa..3aabca979282ff43964dc2f1def7087c1c57a32f 100644
|
| --- a/chrome/browser/android/vr_shell/ui_scene.cc
|
| +++ b/chrome/browser/android/vr_shell/ui_scene.cc
|
| @@ -390,6 +390,75 @@ bool UiScene::GetWebVrRenderingEnabled() const {
|
| return webvr_rendering_enabled_;
|
| }
|
|
|
| +std::unique_ptr<base::DictionaryValue> UiScene::CreateUiElementInfo(
|
| + int element_id) {
|
| + auto result = base::MakeUnique<base::DictionaryValue>();
|
| + const ContentRectangle* element = GetUiElementById(element_id);
|
| + CHECK_NE(element, nullptr);
|
| +
|
| + result->SetBoolean("isVisible", element->IsVisible());
|
| + result->SetBoolean("isHitTestable", element->IsHitTestable());
|
| + result->SetInteger("id", element->id);
|
| + result->SetInteger("parentId", element->parent_id);
|
| + result->SetBoolean("lockToFov", element->lock_to_fov);
|
| + result->SetDouble("opacity", element->opacity);
|
| + result->SetDouble("computedOpacity", element->computed_opacity);
|
| + result->SetBoolean("computedLockToFov", element->computed_lock_to_fov);
|
| + result->SetInteger("xAnchoring", element->x_anchoring);
|
| + result->SetInteger("yAnchoring", element->y_anchoring);
|
| + result->SetInteger("fill", element->fill);
|
| + result->SetInteger("gridlineCount", element->gridline_count);
|
| + result->SetInteger("drawPhase", element->draw_phase);
|
| +
|
| + auto temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetInteger("x", element->copy_rect.x);
|
| + temp_dictionary->SetInteger("y", element->copy_rect.y);
|
| + temp_dictionary->SetInteger("width", element->copy_rect.width);
|
| + temp_dictionary->SetInteger("height", element->copy_rect.height);
|
| + result->Set("copyRect", std::move(temp_dictionary));
|
| +
|
| + temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetDouble("x", element->size.x);
|
| + temp_dictionary->SetDouble("y", element->size.y);
|
| + temp_dictionary->SetDouble("z", element->size.z);
|
| + result->Set("size", std::move(temp_dictionary));
|
| +
|
| + temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetDouble("x", element->scale.x);
|
| + temp_dictionary->SetDouble("y", element->scale.y);
|
| + temp_dictionary->SetDouble("z", element->scale.z);
|
| + result->Set("scale", std::move(temp_dictionary));
|
| +
|
| + temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetDouble("x", element->rotation.x);
|
| + temp_dictionary->SetDouble("y", element->rotation.y);
|
| + temp_dictionary->SetDouble("z", element->rotation.z);
|
| + temp_dictionary->SetDouble("angle", element->rotation.angle);
|
| + result->Set("rotation", std::move(temp_dictionary));
|
| +
|
| + temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetDouble("x", element->translation.x);
|
| + temp_dictionary->SetDouble("y", element->translation.y);
|
| + temp_dictionary->SetDouble("z", element->translation.z);
|
| + result->Set("translation", std::move(temp_dictionary));
|
| +
|
| + temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetDouble("r", element->edge_color.r);
|
| + temp_dictionary->SetDouble("g", element->edge_color.g);
|
| + temp_dictionary->SetDouble("b", element->edge_color.b);
|
| + temp_dictionary->SetDouble("a", element->edge_color.a);
|
| + result->Set("edgeColor", std::move(temp_dictionary));
|
| +
|
| + temp_dictionary = base::MakeUnique<base::DictionaryValue>();
|
| + temp_dictionary->SetDouble("r", element->center_color.r);
|
| + temp_dictionary->SetDouble("g", element->center_color.g);
|
| + temp_dictionary->SetDouble("b", element->center_color.b);
|
| + temp_dictionary->SetDouble("a", element->center_color.a);
|
| + result->Set("centerColor", std::move(temp_dictionary));
|
| +
|
| + return result;
|
| +}
|
| +
|
| const std::vector<std::unique_ptr<ContentRectangle>>& UiScene::GetUiElements()
|
| const {
|
| return ui_elements_;
|
|
|