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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/containers/hash_tables.h" | 13 #include "base/containers/hash_tables.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
16 #include "base/observer_list.h" | 16 #include "base/observer_list.h" |
17 #include "base/single_thread_task_runner.h" | 17 #include "base/single_thread_task_runner.h" |
18 #include "base/time/time.h" | 18 #include "base/time/time.h" |
19 #include "build/build_config.h" | 19 #include "build/build_config.h" |
20 #include "cc/output/begin_frame_args.h" | 20 #include "cc/output/begin_frame_args.h" |
21 #include "cc/surfaces/surface_sequence.h" | 21 #include "cc/surfaces/surface_sequence.h" |
22 #include "cc/trees/layer_tree_host_client.h" | 22 #include "cc/trees/layer_tree_host_client.h" |
23 #include "cc/trees/layer_tree_host_single_thread_client.h" | 23 #include "cc/trees/layer_tree_host_single_thread_client.h" |
24 #include "third_party/skia/include/core/SkColor.h" | 24 #include "third_party/skia/include/core/SkColor.h" |
25 #include "ui/compositor/compositor_animation_observer.h" | 25 #include "ui/compositor/compositor_animation_observer.h" |
26 #include "ui/compositor/compositor_export.h" | 26 #include "ui/compositor/compositor_export.h" |
27 #include "ui/compositor/compositor_lock.h" | |
27 #include "ui/compositor/compositor_observer.h" | 28 #include "ui/compositor/compositor_observer.h" |
28 #include "ui/compositor/layer_animator_collection.h" | 29 #include "ui/compositor/layer_animator_collection.h" |
29 #include "ui/gfx/color_space.h" | 30 #include "ui/gfx/color_space.h" |
30 #include "ui/gfx/geometry/size.h" | 31 #include "ui/gfx/geometry/size.h" |
31 #include "ui/gfx/geometry/vector2d.h" | 32 #include "ui/gfx/geometry/vector2d.h" |
32 #include "ui/gfx/gpu_memory_buffer.h" | 33 #include "ui/gfx/gpu_memory_buffer.h" |
33 #include "ui/gfx/native_widget_types.h" | 34 #include "ui/gfx/native_widget_types.h" |
34 | 35 |
35 namespace base { | 36 namespace base { |
36 class SingleThreadTaskRunner; | 37 class SingleThreadTaskRunner; |
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61 | 62 |
62 namespace ui { | 63 namespace ui { |
63 | 64 |
64 class Compositor; | 65 class Compositor; |
65 class CompositorVSyncManager; | 66 class CompositorVSyncManager; |
66 class LatencyInfo; | 67 class LatencyInfo; |
67 class Layer; | 68 class Layer; |
68 class Reflector; | 69 class Reflector; |
69 class ScopedAnimationDurationScaleMode; | 70 class ScopedAnimationDurationScaleMode; |
70 | 71 |
71 const int kCompositorLockTimeoutMs = 67; | 72 constexpr int kCompositorLockTimeoutMs = 67; |
72 | 73 |
73 class COMPOSITOR_EXPORT ContextFactoryObserver { | 74 class COMPOSITOR_EXPORT ContextFactoryObserver { |
74 public: | 75 public: |
75 virtual ~ContextFactoryObserver() {} | 76 virtual ~ContextFactoryObserver() {} |
76 | 77 |
77 // Notifies that the ContextProvider returned from | 78 // Notifies that the ContextProvider returned from |
78 // ui::ContextFactory::SharedMainThreadContextProvider was lost. When this | 79 // ui::ContextFactory::SharedMainThreadContextProvider was lost. When this |
79 // is called, the old resources (e.g. shared context, GL helper) still | 80 // is called, the old resources (e.g. shared context, GL helper) still |
80 // exist, but are about to be destroyed. Getting a reference to those | 81 // exist, but are about to be destroyed. Getting a reference to those |
81 // resources from the ContextFactory (e.g. through | 82 // resources from the ContextFactory (e.g. through |
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160 virtual gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() = 0; | 161 virtual gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() = 0; |
161 | 162 |
162 // Gets the task graph runner. | 163 // Gets the task graph runner. |
163 virtual cc::TaskGraphRunner* GetTaskGraphRunner() = 0; | 164 virtual cc::TaskGraphRunner* GetTaskGraphRunner() = 0; |
164 | 165 |
165 virtual void AddObserver(ContextFactoryObserver* observer) = 0; | 166 virtual void AddObserver(ContextFactoryObserver* observer) = 0; |
166 | 167 |
167 virtual void RemoveObserver(ContextFactoryObserver* observer) = 0; | 168 virtual void RemoveObserver(ContextFactoryObserver* observer) = 0; |
168 }; | 169 }; |
169 | 170 |
170 // This class represents a lock on the compositor, that can be used to prevent | |
171 // commits to the compositor tree while we're waiting for an asynchronous | |
172 // event. The typical use case is when waiting for a renderer to produce a frame | |
173 // at the right size. The caller keeps a reference on this object, and drops the | |
174 // reference once it desires to release the lock. | |
175 // By default, the lock will be cancelled after a short timeout to ensure | |
176 // responsiveness of the UI, so the compositor tree should be kept in a | |
177 // "reasonable" state while the lock is held. If the compositor sets | |
178 // locks to not time out, then the lock will remain in effect until destroyed. | |
179 // Don't instantiate this class directly, use Compositor::GetCompositorLock. | |
180 class COMPOSITOR_EXPORT CompositorLock | |
181 : public base::RefCounted<CompositorLock>, | |
182 public base::SupportsWeakPtr<CompositorLock> { | |
183 private: | |
184 friend class base::RefCounted<CompositorLock>; | |
185 friend class Compositor; | |
186 | |
187 explicit CompositorLock(Compositor* compositor); | |
188 ~CompositorLock(); | |
189 | |
190 void CancelLock(); | |
191 | |
192 Compositor* compositor_; | |
193 DISALLOW_COPY_AND_ASSIGN(CompositorLock); | |
194 }; | |
195 | |
196 // Compositor object to take care of GPU painting. | 171 // Compositor object to take care of GPU painting. |
197 // A Browser compositor object is responsible for generating the final | 172 // A Browser compositor object is responsible for generating the final |
198 // displayable form of pixels comprising a single widget's contents. It draws an | 173 // displayable form of pixels comprising a single widget's contents. It draws an |
199 // appropriately transformed texture for each transformed view in the widget's | 174 // appropriately transformed texture for each transformed view in the widget's |
200 // view hierarchy. | 175 // view hierarchy. |
201 class COMPOSITOR_EXPORT Compositor | 176 class COMPOSITOR_EXPORT Compositor |
202 : NON_EXPORTED_BASE(public cc::LayerTreeHostClient), | 177 : NON_EXPORTED_BASE(public cc::LayerTreeHostClient), |
203 NON_EXPORTED_BASE(public cc::LayerTreeHostSingleThreadClient) { | 178 NON_EXPORTED_BASE(public cc::LayerTreeHostSingleThreadClient), |
179 NON_EXPORTED_BASE(public CompositorLockDelegate) { | |
204 public: | 180 public: |
205 Compositor(const cc::FrameSinkId& frame_sink_id, | 181 Compositor(const cc::FrameSinkId& frame_sink_id, |
206 ui::ContextFactory* context_factory, | 182 ui::ContextFactory* context_factory, |
207 ui::ContextFactoryPrivate* context_factory_private, | 183 ui::ContextFactoryPrivate* context_factory_private, |
208 scoped_refptr<base::SingleThreadTaskRunner> task_runner); | 184 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
209 ~Compositor() override; | 185 ~Compositor() override; |
210 | 186 |
211 ui::ContextFactory* context_factory() { return context_factory_; } | 187 ui::ContextFactory* context_factory() { return context_factory_; } |
212 | 188 |
213 ui::ContextFactoryPrivate* context_factory_private() { | 189 ui::ContextFactoryPrivate* context_factory_private() { |
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318 // Compositor does not own observers. It is the responsibility of the | 294 // Compositor does not own observers. It is the responsibility of the |
319 // observer to remove itself when it is done observing. | 295 // observer to remove itself when it is done observing. |
320 void AddObserver(CompositorObserver* observer); | 296 void AddObserver(CompositorObserver* observer); |
321 void RemoveObserver(CompositorObserver* observer); | 297 void RemoveObserver(CompositorObserver* observer); |
322 bool HasObserver(const CompositorObserver* observer) const; | 298 bool HasObserver(const CompositorObserver* observer) const; |
323 | 299 |
324 void AddAnimationObserver(CompositorAnimationObserver* observer); | 300 void AddAnimationObserver(CompositorAnimationObserver* observer); |
325 void RemoveAnimationObserver(CompositorAnimationObserver* observer); | 301 void RemoveAnimationObserver(CompositorAnimationObserver* observer); |
326 bool HasAnimationObserver(const CompositorAnimationObserver* observer) const; | 302 bool HasAnimationObserver(const CompositorAnimationObserver* observer) const; |
327 | 303 |
328 // Change the timeout behavior for all future locks that are created. Locks | |
329 // should time out if there is an expectation that the compositor will be | |
330 // responsive. | |
331 void SetLocksWillTimeOut(bool locks_will_time_out) { | |
332 locks_will_time_out_ = locks_will_time_out; | |
333 } | |
334 | |
335 // Creates a compositor lock. Returns NULL if it is not possible to lock at | 304 // Creates a compositor lock. Returns NULL if it is not possible to lock at |
336 // this time (i.e. we're waiting to complete a previous unlock). | 305 // this time (i.e. we're waiting to complete a previous unlock). If the |
337 scoped_refptr<CompositorLock> GetCompositorLock(); | 306 // timeout is null, then no timeout is used. |
307 scoped_refptr<CompositorLock> GetCompositorLock( | |
308 CompositorLockClient* client, | |
piman
2017/03/24 04:05:31
2 things.
1- I assume we want the client to outliv
danakj
2017/03/24 14:49:26
Thank you, good point.
danakj
2017/03/24 16:54:56
I've made CompositorLock a unique_ptr instead, but
| |
309 base::TimeDelta timeout = | |
310 base::TimeDelta::FromMilliseconds(kCompositorLockTimeoutMs)); | |
338 | 311 |
339 // Internal functions, called back by command-buffer contexts on swap buffer | 312 // Internal functions, called back by command-buffer contexts on swap buffer |
340 // events. | 313 // events. |
341 | 314 |
342 // Signals swap has been posted. | 315 // Signals swap has been posted. |
343 void OnSwapBuffersPosted(); | 316 void OnSwapBuffersPosted(); |
344 | 317 |
345 // Signals swap has completed. | 318 // Signals swap has completed. |
346 void OnSwapBuffersComplete(); | 319 void OnSwapBuffersComplete(); |
347 | 320 |
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383 LayerAnimatorCollection* layer_animator_collection() { | 356 LayerAnimatorCollection* layer_animator_collection() { |
384 return &layer_animator_collection_; | 357 return &layer_animator_collection_; |
385 } | 358 } |
386 | 359 |
387 const cc::FrameSinkId& frame_sink_id() const { return frame_sink_id_; } | 360 const cc::FrameSinkId& frame_sink_id() const { return frame_sink_id_; } |
388 int committed_frame_number() const { return committed_frame_number_; } | 361 int committed_frame_number() const { return committed_frame_number_; } |
389 float refresh_rate() const { return refresh_rate_; } | 362 float refresh_rate() const { return refresh_rate_; } |
390 | 363 |
391 private: | 364 private: |
392 friend class base::RefCounted<Compositor>; | 365 friend class base::RefCounted<Compositor>; |
393 friend class CompositorLock; | |
394 | 366 |
395 // Called by CompositorLock. | 367 // CompositorLockDelegate implementation. |
396 void UnlockCompositor(); | 368 void DoUnlockCompositor() override; |
397 | |
398 // Called to release any pending CompositorLock | |
399 void CancelCompositorLock(); | |
400 | 369 |
401 gfx::Size size_; | 370 gfx::Size size_; |
402 | 371 |
403 ui::ContextFactory* context_factory_; | 372 ui::ContextFactory* context_factory_; |
404 ui::ContextFactoryPrivate* context_factory_private_; | 373 ui::ContextFactoryPrivate* context_factory_private_; |
405 | 374 |
406 // The root of the Layer tree drawn by this compositor. | 375 // The root of the Layer tree drawn by this compositor. |
407 Layer* root_layer_; | 376 Layer* root_layer_; |
408 | 377 |
409 base::ObserverList<CompositorObserver, true> observer_list_; | 378 base::ObserverList<CompositorObserver, true> observer_list_; |
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426 std::unique_ptr<cc::LayerTreeHost> host_; | 395 std::unique_ptr<cc::LayerTreeHost> host_; |
427 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 396 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
428 | 397 |
429 // The manager of vsync parameters for this compositor. | 398 // The manager of vsync parameters for this compositor. |
430 scoped_refptr<CompositorVSyncManager> vsync_manager_; | 399 scoped_refptr<CompositorVSyncManager> vsync_manager_; |
431 | 400 |
432 // The device scale factor of the monitor that this compositor is compositing | 401 // The device scale factor of the monitor that this compositor is compositing |
433 // layers on. | 402 // layers on. |
434 float device_scale_factor_; | 403 float device_scale_factor_; |
435 | 404 |
436 bool locks_will_time_out_; | |
437 CompositorLock* compositor_lock_; | 405 CompositorLock* compositor_lock_; |
438 | 406 |
439 LayerAnimatorCollection layer_animator_collection_; | 407 LayerAnimatorCollection layer_animator_collection_; |
440 scoped_refptr<cc::AnimationTimeline> animation_timeline_; | 408 scoped_refptr<cc::AnimationTimeline> animation_timeline_; |
441 std::unique_ptr<ScopedAnimationDurationScaleMode> slow_animations_; | 409 std::unique_ptr<ScopedAnimationDurationScaleMode> slow_animations_; |
442 | 410 |
443 gfx::ColorSpace output_color_space_; | 411 gfx::ColorSpace output_color_space_; |
444 gfx::ColorSpace blending_color_space_; | 412 gfx::ColorSpace blending_color_space_; |
445 | 413 |
446 base::WeakPtrFactory<Compositor> weak_ptr_factory_; | 414 base::WeakPtrFactory<Compositor> weak_ptr_factory_; |
447 | 415 |
448 DISALLOW_COPY_AND_ASSIGN(Compositor); | 416 DISALLOW_COPY_AND_ASSIGN(Compositor); |
449 }; | 417 }; |
450 | 418 |
451 } // namespace ui | 419 } // namespace ui |
452 | 420 |
453 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 421 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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