Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrConfigConversionEffect.h" | 8 #include "GrConfigConversionEffect.h" |
| 9 #include "GrContext.h" | 9 #include "GrContext.h" |
| 10 #include "GrTBackendEffectFactory.h" | 10 #include "GrTBackendEffectFactory.h" |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 fPMConversion = effect.pmConversion(); | 22 fPMConversion = effect.pmConversion(); |
| 23 } | 23 } |
| 24 | 24 |
| 25 virtual void emitCode(GrGLShaderBuilder* builder, | 25 virtual void emitCode(GrGLShaderBuilder* builder, |
| 26 const GrDrawEffect&, | 26 const GrDrawEffect&, |
| 27 EffectKey key, | 27 EffectKey key, |
| 28 const char* outputColor, | 28 const char* outputColor, |
| 29 const char* inputColor, | 29 const char* inputColor, |
| 30 const TransformedCoordsArray& coords, | 30 const TransformedCoordsArray& coords, |
| 31 const TextureSamplerArray& samplers) SK_OVERRIDE { | 31 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 32 const char* outputColorH = "outputColorH"; | |
| 33 builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH); | |
| 32 builder->fsCodeAppendf("\t\t%s = ", outputColor); | 34 builder->fsCodeAppendf("\t\t%s = ", outputColor); |
| 33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .type()); | 35 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .type()); |
| 34 builder->fsCodeAppend(";\n"); | 36 builder->fsCodeAppend(";\n"); |
| 35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { | 37 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { |
| 36 SkASSERT(fSwapRedAndBlue); | 38 SkASSERT(fSwapRedAndBlue); |
| 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor ); | 39 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor ); |
| 38 } else { | 40 } else { |
| 39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; | 41 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; |
| 42 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor); | |
|
bsalomon
2014/07/07 13:21:39
Can we only emit this if one of the highp shaders
changjun.yang
2014/07/08 02:33:59
Done.
| |
| 40 switch (fPMConversion) { | 43 switch (fPMConversion) { |
| 41 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: | 44 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: |
| 42 builder->fsCodeAppendf( | 45 builder->fsCodeAppendf( |
| 43 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a) ;\n", | 46 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a) ;\n", |
| 44 outputColor, outputColor, swiz, outputColor, outputColor ); | 47 outputColor, outputColor, swiz, outputColor, outputColor ); |
| 45 break; | 48 break; |
| 46 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio n: | 49 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio n: |
| 47 // Add a compensation(0.001) here to avoid the side effect o f the floor operation. | 50 // Add a compensation(0.001) here to avoid the side effect o f the floor operation. |
| 48 // In Intel GPUs, the integer value converted from floor(%s. r * 255.0) / 255.0 | 51 // In Intel GPUs, the integer value converted from floor(%s. r * 255.0) / 255.0 |
| 49 // is less than the integer value converted from %s.r by 1 when the %s.r is | 52 // is less than the integer value converted from %s.r by 1 when the %s.r is |
| 50 // converted from the integer value 2^n, such as 1, 2, 4, 8, etc. | 53 // converted from the integer value 2^n, such as 1, 2, 4, 8, etc. |
| 51 builder->fsCodeAppendf( | 54 builder->fsCodeAppendf( |
| 52 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255 .0, %s.a);\n", | 55 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255 .0, %s.a);\n", |
| 53 outputColor, outputColor, swiz, outputColor, outputColor ); | 56 outputColor, outputColor, swiz, outputColor, outputColor ); |
| 54 break; | 57 break; |
| 55 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: | 58 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: |
| 56 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | 59 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
| 57 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); | 60 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); |
| 58 break; | 61 break; |
| 59 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio n: | 62 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio n: |
| 60 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | 63 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
| 61 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); | 64 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); |
| 62 break; | 65 break; |
| 66 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion_ HIGHP: | |
| 67 builder->fsCodeAppendf( | |
| 68 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a) ;\n", | |
| 69 outputColorH, outputColorH, swiz, outputColorH, outputCo lorH); | |
| 70 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
| 71 break; | |
| 72 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio n_HIGHP: | |
| 73 builder->fsCodeAppendf( | |
| 74 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a );\n", | |
| 75 outputColorH, outputColorH, swiz, outputColorH, outputCo lorH); | |
| 76 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
| 77 break; | |
| 78 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion_ HIGHP: | |
| 79 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | |
| 80 outputColorH, outputColorH, outputColorH, swiz, outputCo lorH, outputColorH); | |
| 81 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
| 82 break; | |
| 83 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio n_HIGHP: | |
| 84 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | |
| 85 outputColorH, outputColorH, outputColorH, swiz, outputCo lorH, outputColorH); | |
| 86 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
| 87 break; | |
| 63 default: | 88 default: |
| 64 SkFAIL("Unknown conversion op."); | 89 SkFAIL("Unknown conversion op."); |
| 65 break; | 90 break; |
| 66 } | 91 } |
| 67 } | 92 } |
| 68 SkString modulate; | 93 SkString modulate; |
| 69 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 94 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
| 70 builder->fsCodeAppend(modulate.c_str()); | 95 builder->fsCodeAppend(modulate.c_str()); |
| 71 } | 96 } |
| 72 | 97 |
| (...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 177 } | 202 } |
| 178 desc.fFlags = kNone_GrTextureFlags; | 203 desc.fFlags = kNone_GrTextureFlags; |
| 179 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0 )); | 204 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0 )); |
| 180 if (!dataTex.get()) { | 205 if (!dataTex.get()) { |
| 181 return; | 206 return; |
| 182 } | 207 } |
| 183 | 208 |
| 184 static const PMConversion kConversionRules[][2] = { | 209 static const PMConversion kConversionRules[][2] = { |
| 185 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, | 210 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, |
| 186 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, | 211 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, |
| 212 {kDivByAlpha_RoundDown_PMConversion_HIGHP, kMulByAlpha_RoundUp_PMConvers ion_HIGHP}, | |
| 213 {kDivByAlpha_RoundUp_PMConversion_HIGHP, kMulByAlpha_RoundDown_PMConvers ion_HIGHP}, | |
| 187 }; | 214 }; |
| 188 | 215 |
| 189 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); | 216 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); |
| 190 | 217 |
| 191 bool failed = true; | 218 bool failed = true; |
| 192 | 219 |
| 193 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { | 220 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { |
| 194 *pmToUPMRule = kConversionRules[i][0]; | 221 *pmToUPMRule = kConversionRules[i][0]; |
| 195 *upmToPMRule = kConversionRules[i][1]; | 222 *upmToPMRule = kConversionRules[i][1]; |
| 196 | 223 |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 268 // The PM conversions assume colors are 0..255 | 295 // The PM conversions assume colors are 0..255 |
| 269 return NULL; | 296 return NULL; |
| 270 } | 297 } |
| 271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, | 298 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, |
| 272 swapRedAndB lue, | 299 swapRedAndB lue, |
| 273 pmConversio n, | 300 pmConversio n, |
| 274 matrix))); | 301 matrix))); |
| 275 return CreateEffectRef(effect); | 302 return CreateEffectRef(effect); |
| 276 } | 303 } |
| 277 } | 304 } |
| OLD | NEW |