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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConfigConversionEffect.h" | 8 #include "GrConfigConversionEffect.h" |
9 #include "GrContext.h" | 9 #include "GrContext.h" |
10 #include "GrTBackendEffectFactory.h" | 10 #include "GrTBackendEffectFactory.h" |
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22 fPMConversion = effect.pmConversion(); | 22 fPMConversion = effect.pmConversion(); |
23 } | 23 } |
24 | 24 |
25 virtual void emitCode(GrGLShaderBuilder* builder, | 25 virtual void emitCode(GrGLShaderBuilder* builder, |
26 const GrDrawEffect&, | 26 const GrDrawEffect&, |
27 EffectKey key, | 27 EffectKey key, |
28 const char* outputColor, | 28 const char* outputColor, |
29 const char* inputColor, | 29 const char* inputColor, |
30 const TransformedCoordsArray& coords, | 30 const TransformedCoordsArray& coords, |
31 const TextureSamplerArray& samplers) SK_OVERRIDE { | 31 const TextureSamplerArray& samplers) SK_OVERRIDE { |
32 const char* outputColorH = "outputColorH"; | |
33 builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH); | |
32 builder->fsCodeAppendf("\t\t%s = ", outputColor); | 34 builder->fsCodeAppendf("\t\t%s = ", outputColor); |
33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .type()); | 35 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .type()); |
34 builder->fsCodeAppend(";\n"); | 36 builder->fsCodeAppend(";\n"); |
35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { | 37 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { |
36 SkASSERT(fSwapRedAndBlue); | 38 SkASSERT(fSwapRedAndBlue); |
37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor ); | 39 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor ); |
38 } else { | 40 } else { |
39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; | 41 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; |
42 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor); | |
bsalomon
2014/07/07 13:21:39
Can we only emit this if one of the highp shaders
changjun.yang
2014/07/08 02:33:59
Done.
| |
40 switch (fPMConversion) { | 43 switch (fPMConversion) { |
41 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: | 44 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: |
42 builder->fsCodeAppendf( | 45 builder->fsCodeAppendf( |
43 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a) ;\n", | 46 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a) ;\n", |
44 outputColor, outputColor, swiz, outputColor, outputColor ); | 47 outputColor, outputColor, swiz, outputColor, outputColor ); |
45 break; | 48 break; |
46 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio n: | 49 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio n: |
47 // Add a compensation(0.001) here to avoid the side effect o f the floor operation. | 50 // Add a compensation(0.001) here to avoid the side effect o f the floor operation. |
48 // In Intel GPUs, the integer value converted from floor(%s. r * 255.0) / 255.0 | 51 // In Intel GPUs, the integer value converted from floor(%s. r * 255.0) / 255.0 |
49 // is less than the integer value converted from %s.r by 1 when the %s.r is | 52 // is less than the integer value converted from %s.r by 1 when the %s.r is |
50 // converted from the integer value 2^n, such as 1, 2, 4, 8, etc. | 53 // converted from the integer value 2^n, such as 1, 2, 4, 8, etc. |
51 builder->fsCodeAppendf( | 54 builder->fsCodeAppendf( |
52 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255 .0, %s.a);\n", | 55 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255 .0, %s.a);\n", |
53 outputColor, outputColor, swiz, outputColor, outputColor ); | 56 outputColor, outputColor, swiz, outputColor, outputColor ); |
54 break; | 57 break; |
55 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: | 58 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: |
56 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | 59 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
57 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); | 60 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); |
58 break; | 61 break; |
59 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio n: | 62 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio n: |
60 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | 63 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
61 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); | 64 outputColor, outputColor, outputColor, swiz, outputColor , outputColor); |
62 break; | 65 break; |
66 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion_ HIGHP: | |
67 builder->fsCodeAppendf( | |
68 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a) ;\n", | |
69 outputColorH, outputColorH, swiz, outputColorH, outputCo lorH); | |
70 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
71 break; | |
72 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio n_HIGHP: | |
73 builder->fsCodeAppendf( | |
74 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a );\n", | |
75 outputColorH, outputColorH, swiz, outputColorH, outputCo lorH); | |
76 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
77 break; | |
78 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion_ HIGHP: | |
79 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | |
80 outputColorH, outputColorH, outputColorH, swiz, outputCo lorH, outputColorH); | |
81 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
82 break; | |
83 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversio n_HIGHP: | |
84 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", | |
85 outputColorH, outputColorH, outputColorH, swiz, outputCo lorH, outputColorH); | |
86 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, output ColorH); | |
87 break; | |
63 default: | 88 default: |
64 SkFAIL("Unknown conversion op."); | 89 SkFAIL("Unknown conversion op."); |
65 break; | 90 break; |
66 } | 91 } |
67 } | 92 } |
68 SkString modulate; | 93 SkString modulate; |
69 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 94 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
70 builder->fsCodeAppend(modulate.c_str()); | 95 builder->fsCodeAppend(modulate.c_str()); |
71 } | 96 } |
72 | 97 |
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177 } | 202 } |
178 desc.fFlags = kNone_GrTextureFlags; | 203 desc.fFlags = kNone_GrTextureFlags; |
179 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0 )); | 204 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0 )); |
180 if (!dataTex.get()) { | 205 if (!dataTex.get()) { |
181 return; | 206 return; |
182 } | 207 } |
183 | 208 |
184 static const PMConversion kConversionRules[][2] = { | 209 static const PMConversion kConversionRules[][2] = { |
185 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, | 210 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, |
186 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, | 211 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, |
212 {kDivByAlpha_RoundDown_PMConversion_HIGHP, kMulByAlpha_RoundUp_PMConvers ion_HIGHP}, | |
213 {kDivByAlpha_RoundUp_PMConversion_HIGHP, kMulByAlpha_RoundDown_PMConvers ion_HIGHP}, | |
187 }; | 214 }; |
188 | 215 |
189 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); | 216 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); |
190 | 217 |
191 bool failed = true; | 218 bool failed = true; |
192 | 219 |
193 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { | 220 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { |
194 *pmToUPMRule = kConversionRules[i][0]; | 221 *pmToUPMRule = kConversionRules[i][0]; |
195 *upmToPMRule = kConversionRules[i][1]; | 222 *upmToPMRule = kConversionRules[i][1]; |
196 | 223 |
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268 // The PM conversions assume colors are 0..255 | 295 // The PM conversions assume colors are 0..255 |
269 return NULL; | 296 return NULL; |
270 } | 297 } |
271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, | 298 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, |
272 swapRedAndB lue, | 299 swapRedAndB lue, |
273 pmConversio n, | 300 pmConversio n, |
274 matrix))); | 301 matrix))); |
275 return CreateEffectRef(effect); | 302 return CreateEffectRef(effect); |
276 } | 303 } |
277 } | 304 } |
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