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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 52 public: | 52 public: |
| 53 FilteredSender(); | 53 FilteredSender(); |
| 54 ~FilteredSender() override; | 54 ~FilteredSender() override; |
| 55 | 55 |
| 56 virtual void AddFilter(IPC::MessageFilter* filter) = 0; | 56 virtual void AddFilter(IPC::MessageFilter* filter) = 0; |
| 57 virtual void RemoveFilter(IPC::MessageFilter* filter) = 0; | 57 virtual void RemoveFilter(IPC::MessageFilter* filter) = 0; |
| 58 }; | 58 }; |
| 59 | 59 |
| 60 // Encapsulates an IPC channel between the GPU process and one renderer | 60 // Encapsulates an IPC channel between the GPU process and one renderer |
| 61 // process. On the renderer side there's a corresponding GpuChannelHost. | 61 // process. On the renderer side there's a corresponding GpuChannelHost. |
| 62 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender { | 62 class GPU_EXPORT GpuChannel : public IPC::Listener, |
| 63 public FilteredSender, | |
| 64 public base::SupportsWeakPtr<GpuChannel> { | |
| 63 public: | 65 public: |
| 64 // Takes ownership of the renderer process handle. | 66 // Takes ownership of the renderer process handle. |
| 65 GpuChannel(GpuChannelManager* gpu_channel_manager, | 67 GpuChannel(GpuChannelManager* gpu_channel_manager, |
| 66 SyncPointManager* sync_point_manager, | 68 SyncPointManager* sync_point_manager, |
| 67 GpuWatchdogThread* watchdog, | 69 GpuWatchdogThread* watchdog, |
| 68 gl::GLShareGroup* share_group, | 70 gl::GLShareGroup* share_group, |
| 69 gles2::MailboxManager* mailbox_manager, | 71 gles2::MailboxManager* mailbox_manager, |
| 70 PreemptionFlag* preempting_flag, | 72 PreemptionFlag* preempting_flag, |
| 71 PreemptionFlag* preempted_flag, | 73 PreemptionFlag* preempted_flag, |
| 72 base::SingleThreadTaskRunner* task_runner, | 74 base::SingleThreadTaskRunner* task_runner, |
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| 103 const scoped_refptr<PreemptionFlag>& preempted_flag() const { | 105 const scoped_refptr<PreemptionFlag>& preempted_flag() const { |
| 104 return preempted_flag_; | 106 return preempted_flag_; |
| 105 } | 107 } |
| 106 | 108 |
| 107 virtual base::ProcessId GetClientPID() const; | 109 virtual base::ProcessId GetClientPID() const; |
| 108 | 110 |
| 109 int client_id() const { return client_id_; } | 111 int client_id() const { return client_id_; } |
| 110 | 112 |
| 111 uint64_t client_tracing_id() const { return client_tracing_id_; } | 113 uint64_t client_tracing_id() const { return client_tracing_id_; } |
| 112 | 114 |
| 113 base::WeakPtr<GpuChannel> AsWeakPtr(); | |
| 114 | |
| 115 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner() const { | 115 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner() const { |
| 116 return io_task_runner_; | 116 return io_task_runner_; |
| 117 } | 117 } |
| 118 | 118 |
| 119 void HandleMessageOnIOThread(const IPC::Message& msg); | |
| 120 | |
| 119 // IPC::Listener implementation: | 121 // IPC::Listener implementation: |
| 120 bool OnMessageReceived(const IPC::Message& msg) override; | 122 bool OnMessageReceived(const IPC::Message& msg) override; |
| 121 void OnChannelConnected(int32_t peer_pid) override; | 123 void OnChannelConnected(int32_t peer_pid) override; |
| 122 void OnChannelError() override; | 124 void OnChannelError() override; |
| 123 | 125 |
| 124 // FilteredSender implementation: | 126 // FilteredSender implementation: |
| 125 bool Send(IPC::Message* msg) override; | 127 bool Send(IPC::Message* msg) override; |
| 126 void AddFilter(IPC::MessageFilter* filter) override; | 128 void AddFilter(IPC::MessageFilter* filter) override; |
| 127 void RemoveFilter(IPC::MessageFilter* filter) override; | 129 void RemoveFilter(IPC::MessageFilter* filter) override; |
| 128 | 130 |
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| 151 | 153 |
| 152 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( | 154 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
| 153 const gfx::GpuMemoryBufferHandle& handle, | 155 const gfx::GpuMemoryBufferHandle& handle, |
| 154 const gfx::Size& size, | 156 const gfx::Size& size, |
| 155 gfx::BufferFormat format, | 157 gfx::BufferFormat format, |
| 156 uint32_t internalformat, | 158 uint32_t internalformat, |
| 157 SurfaceHandle surface_handle); | 159 SurfaceHandle surface_handle); |
| 158 | 160 |
| 159 GpuChannelMessageFilter* filter() const { return filter_.get(); } | 161 GpuChannelMessageFilter* filter() const { return filter_.get(); } |
| 160 | 162 |
| 163 void PostHandleMessageOnQueue(); | |
| 161 void PostHandleOutOfOrderMessage(const IPC::Message& message); | 164 void PostHandleOutOfOrderMessage(const IPC::Message& message); |
| 162 void PostHandleMessage(); | |
| 163 | 165 |
| 164 // Synchronously handle the message to make testing convenient. | 166 // Synchronously handle the message to make testing convenient. |
| 165 void HandleMessageForTesting(const IPC::Message& msg); | 167 void HandleMessageForTesting(const IPC::Message& msg); |
| 166 | 168 |
| 167 #if defined(OS_ANDROID) | 169 #if defined(OS_ANDROID) |
| 168 const GpuCommandBufferStub* GetOneStub() const; | 170 const GpuCommandBufferStub* GetOneStub() const; |
| 169 #endif | 171 #endif |
| 170 | 172 |
| 171 protected: | 173 protected: |
| 172 scoped_refptr<GpuChannelMessageQueue> message_queue_; | 174 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
| 173 | 175 |
| 174 // The message filter on the io thread. | 176 // The message filter on the io thread. |
| 175 scoped_refptr<GpuChannelMessageFilter> filter_; | 177 scoped_refptr<GpuChannelMessageFilter> filter_; |
| 176 | 178 |
| 177 // Map of routing id to command buffer stub. | 179 // Map of routing id to command buffer stub. |
| 178 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; | 180 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; |
| 179 | 181 |
| 180 private: | 182 private: |
| 181 friend class TestGpuChannel; | 183 friend class TestGpuChannel; |
| 182 | 184 |
| 183 bool OnControlMessageReceived(const IPC::Message& msg); | 185 bool OnControlMessageReceived(const IPC::Message& msg); |
| 184 | 186 |
| 185 void HandleMessage(); | 187 void HandleMessageOnQueue(); |
| 186 | 188 |
| 187 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are | 189 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are |
| 188 // processed as soon as possible because the client is blocked until they | 190 // processed as soon as possible because the client is blocked until they |
| 189 // are completed. | 191 // are completed. |
| 190 void HandleOutOfOrderMessage(const IPC::Message& msg); | 192 void HandleOutOfOrderMessage(const IPC::Message& msg); |
| 191 | 193 |
| 192 void HandleMessageHelper(const IPC::Message& msg); | 194 void HandleMessageHelper(const IPC::Message& msg); |
| 193 | 195 |
| 194 // Message handlers for control messages. | 196 // Message handlers for control messages. |
| 195 void OnCreateCommandBuffer(const GPUCreateCommandBufferConfig& init_params, | 197 void OnCreateCommandBuffer(const GPUCreateCommandBufferConfig& init_params, |
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| 249 GpuWatchdogThread* const watchdog_; | 251 GpuWatchdogThread* const watchdog_; |
| 250 | 252 |
| 251 // Can view command buffers be created on this channel. | 253 // Can view command buffers be created on this channel. |
| 252 const bool allow_view_command_buffers_; | 254 const bool allow_view_command_buffers_; |
| 253 | 255 |
| 254 // Can real time streams be created on this channel. | 256 // Can real time streams be created on this channel. |
| 255 const bool allow_real_time_streams_; | 257 const bool allow_real_time_streams_; |
| 256 | 258 |
| 257 base::ProcessId peer_pid_; | 259 base::ProcessId peer_pid_; |
| 258 | 260 |
| 259 // Member variables should appear before the WeakPtrFactory, to ensure | |
| 260 // that any WeakPtrs to Controller are invalidated before its members | |
| 261 // variable's destructors are executed, rendering them invalid. | |
|
piman
2017/03/24 04:31:40
I think we should keep this property. Using Suppor
sunnyps
2017/03/24 21:27:22
Done.
| |
| 262 base::WeakPtrFactory<GpuChannel> weak_factory_; | |
| 263 | |
| 264 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 261 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
| 265 }; | 262 }; |
| 266 | 263 |
| 267 // This filter does three things: | 264 // This filter does three things: |
| 268 // - it counts and timestamps each message forwarded to the channel | 265 // - it counts and timestamps each message forwarded to the channel |
| 269 // so that we can preempt other channels if a message takes too long to | 266 // so that we can preempt other channels if a message takes too long to |
| 270 // process. To guarantee fairness, we must wait a minimum amount of time | 267 // process. To guarantee fairness, we must wait a minimum amount of time |
| 271 // before preempting and we limit the amount of time that we can preempt in | 268 // before preempting and we limit the amount of time that we can preempt in |
| 272 // one shot (see constants above). | 269 // one shot (see constants above). |
| 273 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 270 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 274 // thread, generating the sync point ID and responding immediately, and then | 271 // thread, generating the sync point ID and responding immediately, and then |
| 275 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 272 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
| 276 // into the channel's queue. | 273 // into the channel's queue. |
| 277 // - it generates mailbox names for clients of the GPU process on the IO thread. | 274 // - it generates mailbox names for clients of the GPU process on the IO thread. |
| 278 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { | 275 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { |
| 279 public: | 276 public: |
| 280 explicit GpuChannelMessageFilter( | 277 explicit GpuChannelMessageFilter(GpuChannel* gpu_channel); |
| 281 scoped_refptr<GpuChannelMessageQueue> message_queue); | 278 |
| 279 void Destroy(); | |
| 282 | 280 |
| 283 // IPC::MessageFilter implementation. | 281 // IPC::MessageFilter implementation. |
| 284 void OnFilterAdded(IPC::Channel* channel) override; | 282 void OnFilterAdded(IPC::Channel* channel) override; |
| 285 void OnFilterRemoved() override; | 283 void OnFilterRemoved() override; |
| 286 void OnChannelConnected(int32_t peer_pid) override; | 284 void OnChannelConnected(int32_t peer_pid) override; |
| 287 void OnChannelError() override; | 285 void OnChannelError() override; |
| 288 void OnChannelClosing() override; | 286 void OnChannelClosing() override; |
| 289 bool OnMessageReceived(const IPC::Message& message) override; | 287 bool OnMessageReceived(const IPC::Message& message) override; |
| 290 | 288 |
| 291 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 289 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
| 292 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 290 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
| 293 | 291 |
| 294 bool Send(IPC::Message* message); | 292 bool Send(IPC::Message* message); |
| 295 | 293 |
| 296 protected: | 294 private: |
| 297 ~GpuChannelMessageFilter() override; | 295 ~GpuChannelMessageFilter() override; |
| 298 | 296 |
| 299 private: | |
| 300 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); | 297 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); |
| 301 | 298 |
| 302 scoped_refptr<GpuChannelMessageQueue> message_queue_; | 299 IPC::Channel* ipc_channel_ = nullptr; |
| 303 | 300 base::ProcessId peer_pid_ = base::kNullProcessId; |
| 304 IPC::Channel* channel_; | |
| 305 base::ProcessId peer_pid_; | |
| 306 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; | 301 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; |
| 302 GpuChannel* gpu_channel_ = nullptr; | |
| 303 base::Lock lock_; | |
| 307 | 304 |
| 308 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); | 305 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); |
| 309 }; | 306 }; |
| 310 | 307 |
| 311 struct GpuChannelMessage { | 308 struct GpuChannelMessage { |
| 312 IPC::Message message; | 309 IPC::Message message; |
| 313 uint32_t order_number; | 310 uint32_t order_number; |
| 314 base::TimeTicks time_received; | 311 base::TimeTicks time_received; |
| 315 | 312 |
| 316 GpuChannelMessage(const IPC::Message& msg, | 313 GpuChannelMessage(const IPC::Message& msg, |
| 317 uint32_t order_num, | 314 uint32_t order_num, |
| 318 base::TimeTicks ts) | 315 base::TimeTicks ts) |
| 319 : message(msg), order_number(order_num), time_received(ts) {} | 316 : message(msg), order_number(order_num), time_received(ts) {} |
| 320 | 317 |
| 321 private: | 318 private: |
| 322 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); | 319 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); |
| 323 }; | 320 }; |
| 324 | 321 |
| 325 class GpuChannelMessageQueue | 322 class GpuChannelMessageQueue |
| 326 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { | 323 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { |
| 327 public: | 324 public: |
| 328 static scoped_refptr<GpuChannelMessageQueue> Create( | 325 static scoped_refptr<GpuChannelMessageQueue> Create( |
| 329 GpuChannel* channel, | 326 GpuChannel* channel, |
| 330 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, | 327 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
| 331 scoped_refptr<PreemptionFlag> preempting_flag, | 328 scoped_refptr<PreemptionFlag> preempting_flag, |
| 332 scoped_refptr<PreemptionFlag> preempted_flag, | 329 scoped_refptr<PreemptionFlag> preempted_flag, |
| 333 SyncPointManager* sync_point_manager); | 330 SyncPointManager* sync_point_manager); |
| 334 | 331 |
| 335 void Disable(); | 332 void Destroy(); |
| 336 void DisableIO(); | |
| 337 | 333 |
| 338 SequenceId sequence_id() const { | 334 SequenceId sequence_id() const { |
| 339 return sync_point_order_data_->sequence_id(); | 335 return sync_point_order_data_->sequence_id(); |
| 340 } | 336 } |
| 341 | 337 |
| 342 bool IsScheduled() const; | 338 bool IsScheduled() const; |
| 343 void SetScheduled(bool scheduled); | 339 void SetScheduled(bool scheduled); |
| 344 | 340 |
| 345 bool HasQueuedMessages() const; | 341 bool HasQueuedMessages() const; |
| 346 | 342 |
| 347 base::TimeTicks GetNextMessageTimeTick() const; | |
| 348 | |
| 349 // Should be called before a message begins to be processed. Returns false if | 343 // Should be called before a message begins to be processed. Returns false if |
| 350 // there are no messages to process. | 344 // there are no messages to process. |
| 351 const GpuChannelMessage* BeginMessageProcessing(); | 345 const GpuChannelMessage* BeginMessageProcessing(); |
| 352 // Should be called if a message began processing but did not finish. | 346 // Should be called if a message began processing but did not finish. |
| 353 void PauseMessageProcessing(); | 347 void PauseMessageProcessing(); |
| 354 // Should be called if a message is completely processed. Returns true if | 348 // Should be called if a message is completely processed. Returns true if |
| 355 // there are more messages to process. | 349 // there are more messages to process. |
| 356 void FinishMessageProcessing(); | 350 void FinishMessageProcessing(); |
| 357 | 351 |
| 358 bool PushBackMessage(const IPC::Message& message); | 352 void PushBackMessage(const IPC::Message& message); |
| 359 | 353 |
| 360 private: | 354 private: |
| 361 enum PreemptionState { | 355 enum PreemptionState { |
| 362 // Either there's no other channel to preempt, there are no messages | 356 // Either there's no other channel to preempt, there are no messages |
| 363 // pending processing, or we just finished preempting and have to wait | 357 // pending processing, or we just finished preempting and have to wait |
| 364 // before preempting again. | 358 // before preempting again. |
| 365 IDLE, | 359 IDLE, |
| 366 // We are waiting kPreemptWaitTimeMs before checking if we should preempt. | 360 // We are waiting kPreemptWaitTimeMs before checking if we should preempt. |
| 367 WAITING, | 361 WAITING, |
| 368 // We can preempt whenever any IPC processing takes more than | 362 // We can preempt whenever any IPC processing takes more than |
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| 396 void TransitionToIdle(); | 390 void TransitionToIdle(); |
| 397 void TransitionToWaiting(); | 391 void TransitionToWaiting(); |
| 398 void TransitionToChecking(); | 392 void TransitionToChecking(); |
| 399 void TransitionToPreempting(); | 393 void TransitionToPreempting(); |
| 400 void TransitionToWouldPreemptDescheduled(); | 394 void TransitionToWouldPreemptDescheduled(); |
| 401 | 395 |
| 402 bool ShouldTransitionToIdle() const; | 396 bool ShouldTransitionToIdle() const; |
| 403 | 397 |
| 404 // These can be accessed from both IO and main threads and are protected by | 398 // These can be accessed from both IO and main threads and are protected by |
| 405 // |channel_lock_|. | 399 // |channel_lock_|. |
| 406 bool enabled_; | |
| 407 bool scheduled_; | 400 bool scheduled_; |
| 408 GpuChannel* const channel_; | 401 GpuChannel* const channel_; |
| 409 std::deque<std::unique_ptr<GpuChannelMessage>> channel_messages_; | 402 std::deque<std::unique_ptr<GpuChannelMessage>> channel_messages_; |
| 410 mutable base::Lock channel_lock_; | 403 mutable base::Lock channel_lock_; |
| 411 | 404 |
| 412 // The following are accessed on the IO thread only. | 405 // The following are accessed on the IO thread only. |
| 413 // No lock is necessary for preemption state because it's only accessed on the | 406 // No lock is necessary for preemption state because it's only accessed on the |
| 414 // IO thread. | 407 // IO thread. |
| 415 PreemptionState preemption_state_; | 408 PreemptionState preemption_state_; |
| 416 // Maximum amount of time that we can spend in PREEMPTING. | 409 // Maximum amount of time that we can spend in PREEMPTING. |
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| 427 scoped_refptr<PreemptionFlag> preempting_flag_; | 420 scoped_refptr<PreemptionFlag> preempting_flag_; |
| 428 scoped_refptr<PreemptionFlag> preempted_flag_; | 421 scoped_refptr<PreemptionFlag> preempted_flag_; |
| 429 SyncPointManager* const sync_point_manager_; | 422 SyncPointManager* const sync_point_manager_; |
| 430 | 423 |
| 431 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | 424 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); |
| 432 }; | 425 }; |
| 433 | 426 |
| 434 } // namespace gpu | 427 } // namespace gpu |
| 435 | 428 |
| 436 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 429 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
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