Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/layout/ng/ng_fragment_builder.h" | 5 #include "core/layout/ng/ng_fragment_builder.h" |
| 6 | 6 |
| 7 #include "core/layout/ng/ng_block_break_token.h" | 7 #include "core/layout/ng/ng_block_break_token.h" |
| 8 #include "core/layout/ng/ng_block_node.h" | 8 #include "core/layout/ng/ng_block_node.h" |
| 9 #include "core/layout/ng/ng_break_token.h" | 9 #include "core/layout/ng/ng_break_token.h" |
| 10 #include "core/layout/ng/ng_fragment.h" | 10 #include "core/layout/ng/ng_fragment.h" |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 73 | 73 |
| 74 return AddChild(child->PhysicalFragment(), child_offset); | 74 return AddChild(child->PhysicalFragment(), child_offset); |
| 75 } | 75 } |
| 76 | 76 |
| 77 NGFragmentBuilder& NGFragmentBuilder::AddChild( | 77 NGFragmentBuilder& NGFragmentBuilder::AddChild( |
| 78 RefPtr<NGPhysicalFragment> child, | 78 RefPtr<NGPhysicalFragment> child, |
| 79 const NGLogicalOffset& child_offset) { | 79 const NGLogicalOffset& child_offset) { |
| 80 DCHECK_EQ(type_, NGPhysicalFragment::kFragmentBox) | 80 DCHECK_EQ(type_, NGPhysicalFragment::kFragmentBox) |
| 81 << "Only box fragments can have children"; | 81 << "Only box fragments can have children"; |
| 82 | 82 |
| 83 // Update if we have fragmented in this flow. | 83 switch (child->Type()) { |
| 84 did_break_ |= child->IsBox() && !child->BreakToken()->IsFinished(); | 84 case NGPhysicalBoxFragment::kFragmentBox: |
| 85 // Update if we have fragmented in this flow. | |
| 86 did_break_ |= !child->BreakToken()->IsFinished(); | |
| 87 child_break_tokens_.push_back(child->BreakToken()); | |
| 88 break; | |
| 89 case NGPhysicalBoxFragment::kFragmentLineBox: | |
| 90 // NGInlineNode produces multiple line boxes in an anonymous box. Only | |
| 91 // the last break token is needed to be taken to parent. | |
|
ikilpatrick
2017/03/24 20:58:05
.nit ... is needed to be reported to the parent. ?
| |
| 92 DCHECK(child->BreakToken() && child->BreakToken()->InputNode() == node_); | |
| 93 last_inline_break_token_ = | |
| 94 child->BreakToken()->IsFinished() ? nullptr : child->BreakToken(); | |
| 95 break; | |
| 96 case NGPhysicalBoxFragment::kFragmentText: | |
| 97 DCHECK(!child->BreakToken()); | |
| 98 break; | |
|
ikilpatrick
2017/03/24 20:58:05
default:
NOTREACHED()?
| |
| 99 } | |
| 85 | 100 |
| 86 child_break_tokens_.push_back(child->BreakToken()); | |
| 87 children_.push_back(std::move(child)); | 101 children_.push_back(std::move(child)); |
| 88 offsets_.push_back(child_offset); | 102 offsets_.push_back(child_offset); |
| 89 | 103 |
| 90 return *this; | 104 return *this; |
| 91 } | 105 } |
| 92 | 106 |
| 93 NGFragmentBuilder& NGFragmentBuilder::AddFloatingObject( | 107 NGFragmentBuilder& NGFragmentBuilder::AddFloatingObject( |
| 94 RefPtr<NGFloatingObject> floating_object, | 108 RefPtr<NGFloatingObject> floating_object, |
| 95 const NGLogicalOffset& floating_object_offset) { | 109 const NGLogicalOffset& floating_object_offset) { |
| 96 positioned_floats_.push_back(floating_object); | 110 positioned_floats_.push_back(floating_object); |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 166 | 180 |
| 167 NGPhysicalSize physical_size = size_.ConvertToPhysical(writing_mode_); | 181 NGPhysicalSize physical_size = size_.ConvertToPhysical(writing_mode_); |
| 168 | 182 |
| 169 for (size_t i = 0; i < children_.size(); ++i) { | 183 for (size_t i = 0; i < children_.size(); ++i) { |
| 170 NGPhysicalFragment* child = children_[i].get(); | 184 NGPhysicalFragment* child = children_[i].get(); |
| 171 child->SetOffset(offsets_[i].ConvertToPhysical( | 185 child->SetOffset(offsets_[i].ConvertToPhysical( |
| 172 writing_mode_, direction_, physical_size, child->Size())); | 186 writing_mode_, direction_, physical_size, child->Size())); |
| 173 } | 187 } |
| 174 | 188 |
| 175 RefPtr<NGBreakToken> break_token; | 189 RefPtr<NGBreakToken> break_token; |
| 190 if (last_inline_break_token_) { | |
| 191 child_break_tokens_.push_back(std::move(last_inline_break_token_)); | |
| 192 did_break_ = true; | |
|
ikilpatrick
2017/03/24 20:58:05
does this need to check if last_inline_break_token
| |
| 193 } | |
| 176 if (did_break_) { | 194 if (did_break_) { |
| 177 break_token = NGBlockBreakToken::create( | 195 break_token = NGBlockBreakToken::create(node_.get(), used_block_size_, |
| 178 toNGBlockNode(node_.get()), used_block_size_, child_break_tokens_); | 196 child_break_tokens_); |
| 179 } else { | 197 } else { |
| 180 break_token = NGBlockBreakToken::create(node_.get()); | 198 break_token = NGBlockBreakToken::create(node_.get()); |
| 181 } | 199 } |
| 182 | 200 |
| 183 for (size_t i = 0; i < positioned_floats_.size(); ++i) { | 201 for (size_t i = 0; i < positioned_floats_.size(); ++i) { |
| 184 RefPtr<NGFloatingObject>& floating_object = positioned_floats_[i]; | 202 RefPtr<NGFloatingObject>& floating_object = positioned_floats_[i]; |
| 185 NGPhysicalFragment* floating_fragment = floating_object->fragment.get(); | 203 NGPhysicalFragment* floating_fragment = floating_object->fragment.get(); |
| 186 floating_fragment->SetOffset(floating_object_offsets_[i].ConvertToPhysical( | 204 floating_fragment->SetOffset(floating_object_offsets_[i].ConvertToPhysical( |
| 187 writing_mode_, direction_, physical_size, floating_fragment->Size())); | 205 writing_mode_, direction_, physical_size, floating_fragment->Size())); |
| 188 } | 206 } |
| 189 | 207 |
| 190 RefPtr<NGPhysicalBoxFragment> fragment = adoptRef(new NGPhysicalBoxFragment( | 208 RefPtr<NGPhysicalBoxFragment> fragment = adoptRef(new NGPhysicalBoxFragment( |
| 191 node_->GetLayoutObject(), physical_size, | 209 node_->GetLayoutObject(), physical_size, |
| 192 overflow_.ConvertToPhysical(writing_mode_), children_, positioned_floats_, | 210 overflow_.ConvertToPhysical(writing_mode_), children_, positioned_floats_, |
| 193 bfc_offset_, end_margin_strut_, std::move(break_token))); | 211 bfc_offset_, end_margin_strut_, std::move(break_token))); |
| 194 | 212 |
| 195 return adoptRef( | 213 return adoptRef( |
| 196 new NGLayoutResult(std::move(fragment), out_of_flow_descendants_, | 214 new NGLayoutResult(std::move(fragment), out_of_flow_descendants_, |
| 197 out_of_flow_positions_, unpositioned_floats_)); | 215 out_of_flow_positions_, unpositioned_floats_)); |
| 198 } | 216 } |
| 199 | 217 |
| 200 } // namespace blink | 218 } // namespace blink |
| OLD | NEW |