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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 145 { | 145 { |
| 146 if (!canBeActive()) | 146 if (!canBeActive()) |
| 147 return false; | 147 return false; |
| 148 ShadowRoot* shadowRoot = containingShadowRoot(); | 148 ShadowRoot* shadowRoot = containingShadowRoot(); |
| 149 if (!shadowRoot) | 149 if (!shadowRoot) |
| 150 return false; | 150 return false; |
| 151 if (!isHTMLShadowElement(*this) || shadowRoot->descendantShadowElementCount( ) <= 1) | 151 if (!isHTMLShadowElement(*this) || shadowRoot->descendantShadowElementCount( ) <= 1) |
| 152 return true; | 152 return true; |
| 153 | 153 |
| 154 // Slow path only when there are more than one shadow elements in a shadow t ree. That should be a rare case. | 154 // Slow path only when there are more than one shadow elements in a shadow t ree. That should be a rare case. |
| 155 const Vector<RefPtr<InsertionPoint> >& insertionPoints = shadowRoot->descend antInsertionPoints(); | 155 const WillBeHeapVector<RefPtrWillBeMember<InsertionPoint> >& insertionPoints = shadowRoot->descendantInsertionPoints(); |
| 156 for (size_t i = 0; i < insertionPoints.size(); ++i) { | 156 for (size_t i = 0; i < insertionPoints.size(); ++i) { |
| 157 InsertionPoint* point = insertionPoints[i].get(); | 157 InsertionPoint* point = insertionPoints[i].get(); |
| 158 if (isHTMLShadowElement(*point)) | 158 if (isHTMLShadowElement(*point)) |
| 159 return point == this; | 159 return point == this; |
| 160 } | 160 } |
| 161 return true; | 161 return true; |
| 162 } | 162 } |
| 163 | 163 |
| 164 bool InsertionPoint::isShadowInsertionPoint() const | 164 bool InsertionPoint::isShadowInsertionPoint() const |
| 165 { | 165 { |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 238 root->didRemoveInsertionPoint(this); | 238 root->didRemoveInsertionPoint(this); |
| 239 if (rootOwner) { | 239 if (rootOwner) { |
| 240 if (canAffectSelector()) | 240 if (canAffectSelector()) |
| 241 rootOwner->willAffectSelector(); | 241 rootOwner->willAffectSelector(); |
| 242 } | 242 } |
| 243 } | 243 } |
| 244 | 244 |
| 245 HTMLElement::removedFrom(insertionPoint); | 245 HTMLElement::removedFrom(insertionPoint); |
| 246 } | 246 } |
| 247 | 247 |
| 248 void InsertionPoint::trace(Visitor* visitor) | |
| 249 { | |
| 250 m_distribution.trace(visitor); | |
|
haraken
2014/05/12 13:38:35
visitor->trace(m_distribution);
should work.
sof
2014/05/12 21:57:19
Cute, wasn't aware of that overload.
| |
| 251 HTMLElement::trace(visitor); | |
| 252 } | |
| 253 | |
| 248 const InsertionPoint* resolveReprojection(const Node* projectedNode) | 254 const InsertionPoint* resolveReprojection(const Node* projectedNode) |
| 249 { | 255 { |
| 250 ASSERT(projectedNode); | 256 ASSERT(projectedNode); |
| 251 const InsertionPoint* insertionPoint = 0; | 257 const InsertionPoint* insertionPoint = 0; |
| 252 const Node* current = projectedNode; | 258 const Node* current = projectedNode; |
| 253 ElementShadow* lastElementShadow = 0; | 259 ElementShadow* lastElementShadow = 0; |
| 254 while (true) { | 260 while (true) { |
| 255 ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); | 261 ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); |
| 256 if (!shadow || shadow == lastElementShadow) | 262 if (!shadow || shadow == lastElementShadow) |
| 257 break; | 263 break; |
| 258 lastElementShadow = shadow; | 264 lastElementShadow = shadow; |
| 259 const InsertionPoint* insertedTo = shadow->finalDestinationInsertionPoin tFor(projectedNode); | 265 const InsertionPoint* insertedTo = shadow->finalDestinationInsertionPoin tFor(projectedNode); |
| 260 if (!insertedTo) | 266 if (!insertedTo) |
| 261 break; | 267 break; |
| 262 ASSERT(current != insertedTo); | 268 ASSERT(current != insertedTo); |
| 263 current = insertedTo; | 269 current = insertedTo; |
| 264 insertionPoint = insertedTo; | 270 insertionPoint = insertedTo; |
| 265 } | 271 } |
| 266 return insertionPoint; | 272 return insertionPoint; |
| 267 } | 273 } |
| 268 | 274 |
| 269 void collectDestinationInsertionPoints(const Node& node, Vector<InsertionPoint*, 8>& results) | 275 void collectDestinationInsertionPoints(const Node& node, WillBeHeapVector<RawPtr WillBeMember<InsertionPoint>, 8>& results) |
| 270 { | 276 { |
| 271 const Node* current = &node; | 277 const Node* current = &node; |
| 272 ElementShadow* lastElementShadow = 0; | 278 ElementShadow* lastElementShadow = 0; |
| 273 while (true) { | 279 while (true) { |
| 274 ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); | 280 ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); |
| 275 if (!shadow || shadow == lastElementShadow) | 281 if (!shadow || shadow == lastElementShadow) |
| 276 return; | 282 return; |
| 277 lastElementShadow = shadow; | 283 lastElementShadow = shadow; |
| 278 const DestinationInsertionPoints* insertionPoints = shadow->destinationI nsertionPointsFor(&node); | 284 const DestinationInsertionPoints* insertionPoints = shadow->destinationI nsertionPointsFor(&node); |
| 279 if (!insertionPoints) | 285 if (!insertionPoints) |
| 280 return; | 286 return; |
| 281 for (size_t i = 0; i < insertionPoints->size(); ++i) | 287 for (size_t i = 0; i < insertionPoints->size(); ++i) |
| 282 results.append(insertionPoints->at(i).get()); | 288 results.append(insertionPoints->at(i).get()); |
| 283 ASSERT(current != insertionPoints->last().get()); | 289 ASSERT(current != insertionPoints->last().get()); |
| 284 current = insertionPoints->last().get(); | 290 current = insertionPoints->last().get(); |
| 285 } | 291 } |
| 286 } | 292 } |
| 287 | 293 |
| 288 } // namespace WebCore | 294 } // namespace WebCore |
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