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Side by Side Diff: Source/core/dom/shadow/InsertionPoint.h

Issue 277213004: Oilpan: add transition types to shadow DOM supporting objects. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Remove incorrect FINAL decl Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
61 61
62 bool shouldUseFallbackElements() const; 62 bool shouldUseFallbackElements() const;
63 63
64 size_t size() const { return m_distribution.size(); } 64 size_t size() const { return m_distribution.size(); }
65 Node* at(size_t index) const { return m_distribution.at(index).get(); } 65 Node* at(size_t index) const { return m_distribution.at(index).get(); }
66 Node* first() const { return m_distribution.isEmpty() ? 0 : m_distribution.f irst().get(); } 66 Node* first() const { return m_distribution.isEmpty() ? 0 : m_distribution.f irst().get(); }
67 Node* last() const { return m_distribution.isEmpty() ? 0 : m_distribution.la st().get(); } 67 Node* last() const { return m_distribution.isEmpty() ? 0 : m_distribution.la st().get(); }
68 Node* nextTo(const Node* node) const { return m_distribution.nextTo(node); } 68 Node* nextTo(const Node* node) const { return m_distribution.nextTo(node); }
69 Node* previousTo(const Node* node) const { return m_distribution.previousTo( node); } 69 Node* previousTo(const Node* node) const { return m_distribution.previousTo( node); }
70 70
71 virtual void trace(Visitor*) OVERRIDE;
72
71 protected: 73 protected:
72 InsertionPoint(const QualifiedName&, Document&); 74 InsertionPoint(const QualifiedName&, Document&);
73 virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE; 75 virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE;
74 virtual void childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta) OVERRIDE; 76 virtual void childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta) OVERRIDE;
75 virtual InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE; 77 virtual InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE;
76 virtual void removedFrom(ContainerNode*) OVERRIDE; 78 virtual void removedFrom(ContainerNode*) OVERRIDE;
77 virtual void willRecalcStyle(StyleRecalcChange) OVERRIDE; 79 virtual void willRecalcStyle(StyleRecalcChange) OVERRIDE;
78 80
79 private: 81 private:
80 ContentDistribution m_distribution; 82 ContentDistribution m_distribution;
81 bool m_registeredWithShadowRoot; 83 bool m_registeredWithShadowRoot;
82 }; 84 };
83 85
84 typedef Vector<RefPtr<InsertionPoint> > DestinationInsertionPoints; 86 typedef WillBeHeapVector<RefPtrWillBeMember<InsertionPoint> > DestinationInserti onPoints;
85 87
86 DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint()); 88 DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint());
87 89
88 inline bool isActiveInsertionPoint(const Node& node) 90 inline bool isActiveInsertionPoint(const Node& node)
89 { 91 {
90 return node.isInsertionPoint() && toInsertionPoint(node).isActive(); 92 return node.isInsertionPoint() && toInsertionPoint(node).isActive();
91 } 93 }
92 94
93 inline bool isActiveShadowInsertionPoint(const Node& node) 95 inline bool isActiveShadowInsertionPoint(const Node& node)
94 { 96 {
95 return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPo int(); 97 return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPo int();
96 } 98 }
97 99
98 inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node) 100 inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node)
99 { 101 {
100 Node* parent = node.parentNode(); 102 Node* parent = node.parentNode();
101 if (!parent) 103 if (!parent)
102 return 0; 104 return 0;
103 if (parent->isShadowRoot() && !toShadowRoot(parent)->isYoungest()) 105 if (parent->isShadowRoot() && !toShadowRoot(parent)->isYoungest())
104 return node.shadowHost()->shadow(); 106 return node.shadowHost()->shadow();
105 if (isActiveInsertionPoint(*parent)) 107 if (isActiveInsertionPoint(*parent))
106 return node.shadowHost()->shadow(); 108 return node.shadowHost()->shadow();
107 if (parent->isElementNode()) 109 if (parent->isElementNode())
108 return toElement(parent)->shadow(); 110 return toElement(parent)->shadow();
109 return 0; 111 return 0;
110 } 112 }
111 113
112 const InsertionPoint* resolveReprojection(const Node*); 114 const InsertionPoint* resolveReprojection(const Node*);
113 115
114 void collectDestinationInsertionPoints(const Node&, Vector<InsertionPoint*, 8>& results); 116 void collectDestinationInsertionPoints(const Node&, WillBeHeapVector<RawPtrWillB eMember<InsertionPoint>, 8>& results);
115 117
116 } // namespace WebCore 118 } // namespace WebCore
117 119
118 #endif // InsertionPoint_h 120 #endif // InsertionPoint_h
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