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Side by Side Diff: Source/core/dom/shadow/ContentDistribution.h

Issue 277213004: Oilpan: add transition types to shadow DOM supporting objects. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Remove incorrect FINAL decl Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 20 matching lines...)
31 #ifndef ContentDistribution_h 31 #ifndef ContentDistribution_h
32 #define ContentDistribution_h 32 #define ContentDistribution_h
33 33
34 #include "core/dom/Node.h" 34 #include "core/dom/Node.h"
35 #include "wtf/Forward.h" 35 #include "wtf/Forward.h"
36 #include "wtf/HashMap.h" 36 #include "wtf/HashMap.h"
37 #include "wtf/Vector.h" 37 #include "wtf/Vector.h"
38 38
39 namespace WebCore { 39 namespace WebCore {
40 40
41 class ContentDistribution { 41 class ContentDistribution FINAL {
42 ALLOW_ONLY_INLINE_ALLOCATION();
haraken 2014/05/12 12:21:38 This should be DISALLOW_ALLOCATION, since ContentD
sof 2014/05/12 12:37:49 Yes, got my DISALLOW_ALLOCATION() vs ALLOW_ONLY_IN
42 public: 43 public:
43 ContentDistribution() { m_nodes.reserveInitialCapacity(32); } 44 ContentDistribution() { m_nodes.reserveInitialCapacity(32); }
44 45
45 PassRefPtr<Node> first() const { return m_nodes.first(); } 46 PassRefPtrWillBeRawPtr<Node> first() const { return m_nodes.first(); }
46 PassRefPtr<Node> last() const { return m_nodes.last(); } 47 PassRefPtrWillBeRawPtr<Node> last() const { return m_nodes.last(); }
47 PassRefPtr<Node> at(size_t index) const { return m_nodes.at(index); } 48 PassRefPtrWillBeRawPtr<Node> at(size_t index) const { return m_nodes.at(inde x); }
48 49
49 size_t size() const { return m_nodes.size(); } 50 size_t size() const { return m_nodes.size(); }
50 bool isEmpty() const { return m_nodes.isEmpty(); } 51 bool isEmpty() const { return m_nodes.isEmpty(); }
51 52
52 void append(PassRefPtr<Node>); 53 void append(PassRefPtrWillBeRawPtr<Node>);
53 void clear() { m_nodes.clear(); m_indices.clear(); } 54 void clear() { m_nodes.clear(); m_indices.clear(); }
54 void shrinkToFit() { m_nodes.shrinkToFit(); } 55 void shrinkToFit() { m_nodes.shrinkToFit(); }
55 56
56 bool contains(const Node* node) const { return m_indices.contains(node); } 57 bool contains(const Node* node) const { return m_indices.contains(const_cast <Node*>(node)); }
57 size_t find(const Node*) const; 58 size_t find(const Node*) const;
58 Node* nextTo(const Node*) const; 59 Node* nextTo(const Node*) const;
59 Node* previousTo(const Node*) const; 60 Node* previousTo(const Node*) const;
60 61
61 void swap(ContentDistribution& other); 62 void swap(ContentDistribution& other);
62 63
63 const Vector<RefPtr<Node> >& nodes() const { return m_nodes; } 64 const WillBeHeapVector<RefPtrWillBeMember<Node> >& nodes() const { return m_ nodes; }
65
66 void traceAfterDispatch(Visitor*);
haraken 2014/05/12 12:21:38 Then you can simply use trace().
64 67
65 private: 68 private:
66 Vector<RefPtr<Node> > m_nodes; 69 WillBeHeapVector<RefPtrWillBeMember<Node> > m_nodes;
67 HashMap<const Node*, size_t> m_indices; 70 WillBeHeapHashMap<RawPtrWillBeMember<Node>, size_t> m_indices;
68 }; 71 };
69 72
70 } 73 }
71 74
72 #endif 75 #endif
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