Index: tracing/tracing/base/bbox2.html |
diff --git a/tracing/tracing/base/bbox2.html b/tracing/tracing/base/bbox2.html |
deleted file mode 100644 |
index 25e07d4319f53ad2737accb034247a8a31aeb14f..0000000000000000000000000000000000000000 |
--- a/tracing/tracing/base/bbox2.html |
+++ /dev/null |
@@ -1,156 +0,0 @@ |
-<!DOCTYPE html> |
-<!-- |
-Copyright (c) 2014 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
---> |
-<link rel="import" href="/tracing/base/base.html"> |
-<link rel="import" href="/tracing/base/math.html"> |
-<link rel="import" href="/tracing/base/rect.html"> |
- |
-<script> |
-'use strict'; |
- |
-/** |
- * @fileoverview 2D bounding box computations. |
- */ |
-tr.exportTo('tr.b', function() { |
- /** |
- * Tracks a 2D bounding box. |
- * @constructor |
- */ |
- function BBox2() { |
- this.isEmpty_ = true; |
- this.min_ = undefined; |
- this.max_ = undefined; |
- } |
- |
- BBox2.prototype = { |
- __proto__: Object.prototype, |
- |
- reset: function() { |
- this.isEmpty_ = true; |
- this.min_ = undefined; |
- this.max_ = undefined; |
- }, |
- |
- get isEmpty() { |
- return this.isEmpty_; |
- }, |
- |
- addBBox2: function(bbox2) { |
- if (bbox2.isEmpty) |
- return; |
- this.addVec2(bbox2.min_); |
- this.addVec2(bbox2.max_); |
- }, |
- |
- clone: function() { |
- var bbox = new BBox2(); |
- bbox.addBBox2(this); |
- return bbox; |
- }, |
- |
- /** |
- * Adds x, y to the range. |
- */ |
- addXY: function(x, y) { |
- if (this.isEmpty_) { |
- this.max_ = vec2.create(); |
- this.min_ = vec2.create(); |
- vec2.set(this.max_, x, y); |
- vec2.set(this.min_, x, y); |
- this.isEmpty_ = false; |
- return; |
- } |
- this.max_[0] = Math.max(this.max_[0], x); |
- this.max_[1] = Math.max(this.max_[1], y); |
- this.min_[0] = Math.min(this.min_[0], x); |
- this.min_[1] = Math.min(this.min_[1], y); |
- }, |
- |
- /** |
- * Adds value_x, value_y in the form [value_x,value_y] to the range. |
- */ |
- addVec2: function(value) { |
- if (this.isEmpty_) { |
- this.max_ = vec2.create(); |
- this.min_ = vec2.create(); |
- vec2.set(this.max_, value[0], value[1]); |
- vec2.set(this.min_, value[0], value[1]); |
- this.isEmpty_ = false; |
- return; |
- } |
- this.max_[0] = Math.max(this.max_[0], value[0]); |
- this.max_[1] = Math.max(this.max_[1], value[1]); |
- this.min_[0] = Math.min(this.min_[0], value[0]); |
- this.min_[1] = Math.min(this.min_[1], value[1]); |
- }, |
- |
- addQuad: function(quad) { |
- this.addVec2(quad.p1); |
- this.addVec2(quad.p2); |
- this.addVec2(quad.p3); |
- this.addVec2(quad.p4); |
- }, |
- |
- get minVec2() { |
- if (this.isEmpty_) |
- return undefined; |
- return this.min_; |
- }, |
- |
- get maxVec2() { |
- if (this.isEmpty_) |
- return undefined; |
- return this.max_; |
- }, |
- |
- get sizeAsVec2() { |
- if (this.isEmpty_) |
- throw new Error('Empty BBox2 has no size'); |
- var size = vec2.create(); |
- vec2.subtract(size, this.max_, this.min_); |
- return size; |
- }, |
- |
- get size() { |
- if (this.isEmpty_) |
- throw new Error('Empty BBox2 has no size'); |
- return {width: this.max_[0] - this.min_[0], |
- height: this.max_[1] - this.min_[1]}; |
- }, |
- |
- get width() { |
- if (this.isEmpty_) |
- throw new Error('Empty BBox2 has no width'); |
- return this.max_[0] - this.min_[0]; |
- }, |
- |
- get height() { |
- if (this.isEmpty_) |
- throw new Error('Empty BBox2 has no width'); |
- return this.max_[1] - this.min_[1]; |
- }, |
- |
- toString: function() { |
- if (this.isEmpty_) |
- return 'empty'; |
- return 'min=(' + this.min_[0] + ',' + this.min_[1] + ') ' + |
- 'max=(' + this.max_[0] + ',' + this.max_[1] + ')'; |
- }, |
- |
- asRect: function() { |
- return tr.b.Rect.fromXYWH( |
- this.min_[0], |
- this.min_[1], |
- this.max_[0] - this.min_[0], |
- this.max_[1] - this.min_[1]); |
- } |
- }; |
- |
- return { |
- BBox2, |
- }; |
-}); |
-</script> |