| Index: tests/html/webgl_1_test.dart
|
| diff --git a/tests/html/webgl_1_test.dart b/tests/html/webgl_1_test.dart
|
| index d6e6f1f4cadd2cbd04ed87ec21ac3b923609cd3e..822683f0f319ad42dee39090e2a0843e6153759c 100644
|
| --- a/tests/html/webgl_1_test.dart
|
| +++ b/tests/html/webgl_1_test.dart
|
| @@ -3,6 +3,7 @@
|
| // BSD-style license that can be found in the LICENSE file.
|
|
|
| library web_gl_test;
|
| +
|
| import 'package:unittest/unittest.dart';
|
| import 'package:unittest/html_individual_config.dart';
|
| import 'dart:html';
|
| @@ -58,14 +59,14 @@ main() {
|
| test('texImage2D', () {
|
| var canvas = new CanvasElement();
|
| var context = canvas.getContext3d();
|
| - var pixels = new Uint8List.fromList([0,0,3,255,0,0,0,0,0,0]);
|
| + var pixels = new Uint8List.fromList([0, 0, 3, 255, 0, 0, 0, 0, 0, 0]);
|
| context.texImage2DUntyped(1, 1, 1, 1, 10, 10, 1, 1, pixels);
|
|
|
| canvas = new CanvasElement();
|
| document.body.children.add(canvas);
|
| var context2 = canvas.getContext('2d');
|
| - context.texImage2DData(1, 1, 1, 1, 10,
|
| - context2.getImageData(10, 10, 10, 10));
|
| + context.texImage2DData(
|
| + 1, 1, 1, 1, 10, context2.getImageData(10, 10, 10, 10));
|
|
|
| context.texImage2DImage(1, 1, 1, 1, 10, new ImageElement());
|
| context.texImage2DCanvas(1, 1, 1, 1, 10, new CanvasElement());
|
| @@ -75,14 +76,14 @@ main() {
|
| test('texSubImage2D', () {
|
| var canvas = new CanvasElement();
|
| var context = canvas.getContext3d();
|
| - var pixels = new Uint8List.fromList([0,0,3,255,0,0,0,0,0,0]);
|
| + var pixels = new Uint8List.fromList([0, 0, 3, 255, 0, 0, 0, 0, 0, 0]);
|
| context.texSubImage2DUntyped(1, 1, 1, 1, 10, 10, 1, 1, pixels);
|
|
|
| canvas = new CanvasElement();
|
| document.body.children.add(canvas);
|
| var context2 = canvas.getContext('2d');
|
| - context.texSubImage2DData(1, 1, 1, 1, 1, 10,
|
| - context2.getImageData(10, 10, 10, 10));
|
| + context.texSubImage2DData(
|
| + 1, 1, 1, 1, 1, 10, context2.getImageData(10, 10, 10, 10));
|
|
|
| context.texSubImage2DImage(1, 1, 1, 1, 1, 10, new ImageElement());
|
| context.texSubImage2DCanvas(1, 1, 1, 1, 1, 10, new CanvasElement());
|
|
|