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Side by Side Diff: third_party/WebKit/Source/modules/webgl/BUILD.gn

Issue 2771373003: Add most missing blink files to .gn files (Closed)
Patch Set: . Created 3 years, 9 months ago
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1 # Copyright 2016 The Chromium Authors. All rights reserved. 1 # Copyright 2016 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//third_party/WebKit/Source/modules/modules.gni") 5 import("//third_party/WebKit/Source/modules/modules.gni")
6 6
7 blink_modules_sources("webgl") { 7 blink_modules_sources("webgl") {
8 sources = [ 8 sources = [
9 "ANGLEInstancedArrays.cpp", 9 "ANGLEInstancedArrays.cpp",
10 "ANGLEInstancedArrays.h", 10 "ANGLEInstancedArrays.h",
11 "EXTBlendMinMax.cpp", 11 "EXTBlendMinMax.cpp",
12 "EXTBlendMinMax.h", 12 "EXTBlendMinMax.h",
13 "EXTColorBufferFloat.cpp", 13 "EXTColorBufferFloat.cpp",
14 "EXTColorBufferFloat.h", 14 "EXTColorBufferFloat.h",
15 "EXTDisjointTimerQuery.cpp", 15 "EXTDisjointTimerQuery.cpp",
16 "EXTDisjointTimerQuery.h", 16 "EXTDisjointTimerQuery.h",
17 "EXTDisjointTimerQueryWebGL2.cpp", 17 "EXTDisjointTimerQueryWebGL2.cpp",
18 "EXTDisjointTimerQueryWebGL2.h", 18 "EXTDisjointTimerQueryWebGL2.h",
19 "EXTFragDepth.cpp", 19 "EXTFragDepth.cpp",
20 "EXTFragDepth.h", 20 "EXTFragDepth.h",
21 "EXTShaderTextureLOD.cpp", 21 "EXTShaderTextureLOD.cpp",
22 "EXTShaderTextureLOD.h", 22 "EXTShaderTextureLOD.h",
23 "EXTTextureFilterAnisotropic.cpp", 23 "EXTTextureFilterAnisotropic.cpp",
24 "EXTTextureFilterAnisotropic.h", 24 "EXTTextureFilterAnisotropic.h",
25 "EXTsRGB.cpp", 25 "EXTsRGB.cpp",
26 "EXTsRGB.h", 26 "EXTsRGB.h",
27 "GLStringQuery.h",
27 "OESElementIndexUint.cpp", 28 "OESElementIndexUint.cpp",
28 "OESElementIndexUint.h", 29 "OESElementIndexUint.h",
29 "OESStandardDerivatives.cpp", 30 "OESStandardDerivatives.cpp",
30 "OESStandardDerivatives.h", 31 "OESStandardDerivatives.h",
31 "OESTextureFloat.cpp", 32 "OESTextureFloat.cpp",
32 "OESTextureFloat.h", 33 "OESTextureFloat.h",
33 "OESTextureFloatLinear.cpp", 34 "OESTextureFloatLinear.cpp",
34 "OESTextureFloatLinear.h", 35 "OESTextureFloatLinear.h",
35 "OESTextureHalfFloat.cpp", 36 "OESTextureHalfFloat.cpp",
36 "OESTextureHalfFloat.h", 37 "OESTextureHalfFloat.h",
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 "WebGLVertexArrayObjectBase.h", 125 "WebGLVertexArrayObjectBase.h",
125 "WebGLVertexArrayObjectOES.cpp", 126 "WebGLVertexArrayObjectOES.cpp",
126 "WebGLVertexArrayObjectOES.h", 127 "WebGLVertexArrayObjectOES.h",
127 ] 128 ]
128 129
129 # The modules/webgl/ directly is a larger module, and 130 # The modules/webgl/ directly is a larger module, and
130 # the implementation depends on a fair chunk of core/ -- 131 # the implementation depends on a fair chunk of core/ --
131 # include the core pch for faster Windows compilation times. 132 # include the core pch for faster Windows compilation times.
132 configs += [ "//third_party/WebKit/Source/core:blink_core_pch" ] 133 configs += [ "//third_party/WebKit/Source/core:blink_core_pch" ]
133 } 134 }
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