Chromium Code Reviews| Index: components/latency_tracker/latency_tracker.cc |
| diff --git a/components/latency_tracker/latency_tracker.cc b/components/latency_tracker/latency_tracker.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..bb76bd9e657b0e8b7fc157b0ea04a99f6b80a7c8 |
| --- /dev/null |
| +++ b/components/latency_tracker/latency_tracker.cc |
| @@ -0,0 +1,290 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "components/latency_tracker/latency_tracker.h" |
| + |
| +#include "base/metrics/histogram_functions.h" |
| +#include "base/metrics/histogram_macros.h" |
| + |
| +using ui::LatencyInfo; |
| + |
| +// TODO: SHould we have separate classes with state for browser and GPU |
| +// callbacks? Or perhaps stateless? |
| + |
| +namespace latency_tracker { |
| +namespace { |
| + |
| +// Check valid timing for start and end latency components. |
| +#define CONFIRM_VALID_TIMING(start, end) \ |
| + DCHECK(!start.first_event_time.is_null()); \ |
| + DCHECK(!end.last_event_time.is_null()); \ |
| + DCHECK_GE(end.last_event_time, start.first_event_time); |
| + |
| +// Event latency that is mostly under 1 second. We should only use 100 buckets |
| +// when needed. |
| +#define UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS(name, start, \ |
| + end) \ |
| + CONFIRM_VALID_TIMING(start, end) \ |
| + base::UmaHistogramCustomCounts( \ |
| + name, (end.last_event_time - start.first_event_time).InMicroseconds(), \ |
| + 1, 1000000, 100); |
| + |
| +// Long touch/wheel scroll latency component that is mostly under 200ms. |
| +#define UMA_HISTOGRAM_SCROLL_LATENCY_LONG_2(name, start, end) \ |
| + CONFIRM_VALID_TIMING(start, end) \ |
| + base::Histogram::FactoryGet(name, 1000, 200000, 50, \ |
| + base::HistogramBase::kUmaTargetedHistogramFlag) \ |
| + ->Add((end.last_event_time - start.first_event_time).InMicroseconds()); |
| + |
| +// Short touch/wheel scroll latency component that is mostly under 50ms. |
| +#define UMA_HISTOGRAM_SCROLL_LATENCY_SHORT_2(name, start, end) \ |
| + CONFIRM_VALID_TIMING(start, end) \ |
| + base::Histogram::FactoryGet(name, 1, 50000, 50, \ |
| + base::HistogramBase::kUmaTargetedHistogramFlag) \ |
| + ->Add((end.last_event_time - start.first_event_time).InMicroseconds()); |
| + |
| +std::string LatencySourceEventTypeToInputModalityString( |
| + ui::SourceEventType type) { |
| + switch (type) { |
| + case ui::SourceEventType::WHEEL: |
| + return "Wheel"; |
| + case ui::SourceEventType::TOUCH: |
| + return "Touch"; |
| + default: |
| + return ""; |
| + } |
| +} |
| + |
| +void ComputeScrollLatencyHistograms( |
| + const LatencyInfo::LatencyComponent& gpu_swap_begin_component, |
| + const LatencyInfo::LatencyComponent& gpu_swap_end_component, |
| + const LatencyInfo& latency, |
| + bool is_running_navigation_hint_task) { |
| + DCHECK(!latency.coalesced()); |
| + if (latency.coalesced()) |
| + return; |
| + |
| + DCHECK(!gpu_swap_begin_component.event_time.is_null()); |
| + DCHECK(!gpu_swap_end_component.event_time.is_null()); |
| + LatencyInfo::LatencyComponent original_component; |
| + if (latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_FIRST_SCROLL_UPDATE_ORIGINAL_COMPONENT, |
| + &original_component)) { |
| + // This UMA metric tracks the time between the final frame swap for the |
| + // first scroll event in a sequence and the original timestamp of that |
| + // scroll event's underlying touch event. |
| + for (size_t i = 0; i < original_component.event_count; i++) { |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.TouchToFirstScrollUpdateSwapBegin", |
| + original_component, gpu_swap_begin_component); |
| + } |
| + // TODO(horo): IsRunningNavigationHintTask UMAs are only for |
| + // SpeculativeLaunchServiceWorker experimentation. So remove this UMA when |
| + // the experimentation finished (crbug.com/638827). |
| + if (is_running_navigation_hint_task) { |
| + for (size_t i = 0; i < original_component.event_count; i++) { |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.TouchToFirstScrollUpdateSwapBegin_" |
| + "IsRunningNavigationHintTask", |
| + original_component, gpu_swap_begin_component); |
| + } |
| + } |
| + } else if (!latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, |
| + &original_component)) { |
| + return; |
| + } |
| + |
| + // This UMA metric tracks the time from when the original touch event is |
| + // created to when the scroll gesture results in final frame swap. |
| + for (size_t i = 0; i < original_component.event_count; i++) { |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.TouchToScrollUpdateSwapBegin", original_component, |
| + gpu_swap_begin_component); |
| + } |
| + // TODO(horo): IsRunningNavigationHintTask UMAs are only for |
| + // SpeculativeLaunchServiceWorker experimentation. So remove this UMA when |
| + // the experimentation finished (crbug.com/638827). |
| + if (is_running_navigation_hint_task) { |
| + for (size_t i = 0; i < original_component.event_count; i++) { |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.TouchToScrollUpdateSwapBegin_" |
| + "IsRunningNavigationHintTask", |
| + original_component, gpu_swap_begin_component); |
| + } |
| + } |
| +} |
| + |
| +} // namespace |
| + |
| +void LatencyTracker::OnGpuSwapBufersCompleted( |
|
Fady Samuel
2017/03/23 17:24:37
This should probably be on CompositorFrameActivate
|
| + const LatencyInfo& latency, |
| + bool is_running_navigation_hint_task) { |
| + LOG(ERROR) << "LatencyTracker::OnGpuSwapBufersCompleted"; |
| + int i = 0; |
| + for (const auto& lc : latency.latency_components()) { |
| + ++i; |
| + LOG(ERROR) << "Component " << i << ": " |
| + << ui::GetComponentName(lc.first.first); |
| + } |
| + |
| + LatencyInfo::LatencyComponent gpu_swap_end_component; |
| + if (!latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, 0, |
| + &gpu_swap_end_component)) { |
| + return; |
| + } |
| + |
| + LatencyInfo::LatencyComponent gpu_swap_begin_component; |
| + if (!latency.FindLatency(ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, |
| + &gpu_swap_begin_component)) { |
| + return; |
| + } |
| + |
| + LatencyInfo::LatencyComponent tab_switch_component; |
| + if (latency.FindLatency(ui::TAB_SHOW_COMPONENT, &tab_switch_component)) { |
| + base::TimeDelta delta = |
| + gpu_swap_end_component.event_time - tab_switch_component.event_time; |
| + for (size_t i = 0; i < tab_switch_component.event_count; i++) { |
| + UMA_HISTOGRAM_TIMES("MPArch.RWH_TabSwitchPaintDuration", delta); |
| + } |
| + } |
| + |
| + if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, |
| + nullptr)) { |
| + return; |
| + } |
| + |
| + ui::SourceEventType source_event_type = latency.source_event_type(); |
| + if (source_event_type == ui::SourceEventType::WHEEL || |
| + source_event_type == ui::SourceEventType::TOUCH) { |
| + ComputeTouchAndWheelScrollLatencyHistograms( |
| + gpu_swap_begin_component, |
| + gpu_swap_end_component, latency); |
| + } |
| + |
| + // Compute the old scroll update latency metrics. They are exclusively |
| + // calculated for touch scrolls, and will be deprecated on M56. |
| + // (https://crbug.com/649754) |
| + LatencyInfo::LatencyComponent mouse_wheel_scroll_update_component; |
| + if (!latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_GENERATE_SCROLL_UPDATE_FROM_MOUSE_WHEEL, 0, |
| + &mouse_wheel_scroll_update_component)) { |
| + ComputeScrollLatencyHistograms( |
| + gpu_swap_begin_component, gpu_swap_end_component, |
| + latency, is_running_navigation_hint_task); |
| + } |
| +} |
| + |
| +void LatencyTracker::ReportRapporScrollLatency( |
| + const std::string& name, |
| + const LatencyInfo::LatencyComponent& start_component, |
| + const LatencyInfo::LatencyComponent& end_component) {} |
| + |
| +void LatencyTracker::ComputeTouchAndWheelScrollLatencyHistograms( |
| + const ui::LatencyInfo::LatencyComponent& gpu_swap_begin_component, |
| + const ui::LatencyInfo::LatencyComponent& gpu_swap_end_component, |
| + const ui::LatencyInfo& latency) { |
| + DCHECK(!latency.coalesced()); |
| + if (latency.coalesced()) |
| + return; |
| + |
| + LatencyInfo::LatencyComponent original_component; |
| + std::string scroll_name = "ScrollUpdate"; |
| + |
| + const std::string input_modality = |
| + LatencySourceEventTypeToInputModalityString(latency.source_event_type()); |
| + |
| + if (latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_FIRST_SCROLL_UPDATE_ORIGINAL_COMPONENT, |
| + &original_component)) { |
| + scroll_name = "ScrollBegin"; |
| + // This UMA metric tracks the time between the final frame swap for the |
| + // first scroll event in a sequence and the original timestamp of that |
| + // scroll event's underlying touch/wheel event. |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.ScrollBegin." + input_modality + |
| + ".TimeToScrollUpdateSwapBegin2", |
| + original_component, gpu_swap_begin_component); |
| + |
| + ReportRapporScrollLatency( |
| + "Event.Latency.ScrollBegin." + input_modality + |
| + ".TimeToScrollUpdateSwapBegin2", |
| + original_component, gpu_swap_begin_component); |
| + |
| + // TODO(lanwei): Will remove them when M56 is stable, see |
| + // https://crbug.com/669618. |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.ScrollUpdate." + input_modality + |
| + ".TimeToFirstScrollUpdateSwapBegin2", |
| + original_component, gpu_swap_begin_component); |
| + } else if (latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, |
| + &original_component)) { |
| + // This UMA metric tracks the time from when the original touch event is |
| + // created to when the scroll gesture results in final frame swap. |
| + // First scroll events are excluded from this metric. |
| + if (input_modality == "Touch") { |
| + UMA_HISTOGRAM_INPUT_LATENCY_HIGH_RESOLUTION_MICROSECONDS( |
| + "Event.Latency.ScrollUpdate.Touch.TimeToScrollUpdateSwapBegin2", |
| + original_component, gpu_swap_begin_component); |
| + |
| + ReportRapporScrollLatency( |
| + "Event.Latency.ScrollUpdate.Touch.TimeToScrollUpdateSwapBegin2", |
| + original_component, gpu_swap_begin_component); |
| + } |
| + } else { |
| + // No original component found. |
| + return; |
| + } |
| + |
| + LatencyInfo::LatencyComponent rendering_scheduled_component; |
| + bool rendering_scheduled_on_main = latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_MAIN_COMPONENT, 0, |
| + &rendering_scheduled_component); |
| + if (!rendering_scheduled_on_main) { |
| + if (!latency.FindLatency( |
| + ui::INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_IMPL_COMPONENT, 0, |
| + &rendering_scheduled_component)) |
| + return; |
| + } |
| + |
| + const std::string thread_name = rendering_scheduled_on_main ? "Main" : "Impl"; |
| + |
| + UMA_HISTOGRAM_SCROLL_LATENCY_LONG_2( |
| + "Event.Latency." + scroll_name + "." + input_modality + |
| + ".TimeToHandled2_" + thread_name, |
| + original_component, rendering_scheduled_component); |
| + |
| + LatencyInfo::LatencyComponent renderer_swap_component; |
| + if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, 0, |
| + &renderer_swap_component)) |
| + return; |
| + |
| + UMA_HISTOGRAM_SCROLL_LATENCY_LONG_2( |
| + "Event.Latency." + scroll_name + "." + input_modality + |
| + ".HandledToRendererSwap2_" + thread_name, |
| + rendering_scheduled_component, renderer_swap_component); |
| + |
| + LatencyInfo::LatencyComponent browser_received_swap_component; |
| + if (!latency.FindLatency( |
| + ui::INPUT_EVENT_BROWSER_RECEIVED_RENDERER_SWAP_COMPONENT, 0, |
| + &browser_received_swap_component)) |
| + return; |
| + |
| + UMA_HISTOGRAM_SCROLL_LATENCY_SHORT_2( |
| + "Event.Latency." + scroll_name + "." + input_modality + |
| + ".RendererSwapToBrowserNotified2", |
| + renderer_swap_component, browser_received_swap_component); |
| + |
| + UMA_HISTOGRAM_SCROLL_LATENCY_LONG_2( |
| + "Event.Latency." + scroll_name + "." + input_modality + |
| + ".BrowserNotifiedToBeforeGpuSwap2", |
| + browser_received_swap_component, gpu_swap_begin_component); |
| + |
| + UMA_HISTOGRAM_SCROLL_LATENCY_SHORT_2( |
| + "Event.Latency." + scroll_name + "." + input_modality + ".GpuSwap2", |
| + gpu_swap_begin_component, gpu_swap_end_component); |
| +} |
| +} // namespace content |