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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_ | 5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_ | 6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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71 int32_t GetExtraCommandBufferData() const override; | 71 int32_t GetExtraCommandBufferData() const override; |
72 uint64_t GenerateFenceSyncRelease() override; | 72 uint64_t GenerateFenceSyncRelease() override; |
73 bool IsFenceSyncRelease(uint64_t release) override; | 73 bool IsFenceSyncRelease(uint64_t release) override; |
74 bool IsFenceSyncFlushed(uint64_t release) override; | 74 bool IsFenceSyncFlushed(uint64_t release) override; |
75 bool IsFenceSyncFlushReceived(uint64_t release) override; | 75 bool IsFenceSyncFlushReceived(uint64_t release) override; |
76 bool IsFenceSyncReleased(uint64_t release) override; | 76 bool IsFenceSyncReleased(uint64_t release) override; |
77 void SignalSyncToken(const gpu::SyncToken& sync_token, | 77 void SignalSyncToken(const gpu::SyncToken& sync_token, |
78 const base::Closure& callback) override; | 78 const base::Closure& callback) override; |
79 void WaitSyncTokenHint(const gpu::SyncToken& sync_token) override; | 79 void WaitSyncTokenHint(const gpu::SyncToken& sync_token) override; |
80 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) override; | 80 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) override; |
| 81 void AddLatencyInfo( |
| 82 const std::vector<ui::LatencyInfo>& latency_info) override; |
81 | 83 |
82 // Called by ThreadState to set the needed global variables when this context | 84 // Called by ThreadState to set the needed global variables when this context |
83 // is current. | 85 // is current. |
84 void ApplyCurrentContext(gl::GLSurface* current_surface); | 86 void ApplyCurrentContext(gl::GLSurface* current_surface); |
85 static void ApplyContextReleased(); | 87 static void ApplyContextReleased(); |
86 | 88 |
87 private: | 89 private: |
88 friend class base::RefCountedThreadSafe<Context>; | 90 friend class base::RefCountedThreadSafe<Context>; |
89 ~Context() override; | 91 ~Context() override; |
90 bool CreateService(gl::GLSurface* gl_surface); | 92 bool CreateService(gl::GLSurface* gl_surface); |
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111 | 113 |
112 scoped_refptr<gl::GLContext> gl_context_; | 114 scoped_refptr<gl::GLContext> gl_context_; |
113 | 115 |
114 std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_; | 116 std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_; |
115 DISALLOW_COPY_AND_ASSIGN(Context); | 117 DISALLOW_COPY_AND_ASSIGN(Context); |
116 }; | 118 }; |
117 | 119 |
118 } // namespace egl | 120 } // namespace egl |
119 | 121 |
120 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_ | 122 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
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