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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/context.h" | 5 #include "gpu/gles2_conform_support/egl/context.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "gpu/command_buffer/client/gles2_implementation.h" | 10 #include "gpu/command_buffer/client/gles2_implementation.h" |
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222 const base::Closure& callback) { | 222 const base::Closure& callback) { |
223 NOTIMPLEMENTED(); | 223 NOTIMPLEMENTED(); |
224 } | 224 } |
225 | 225 |
226 void Context::WaitSyncTokenHint(const gpu::SyncToken& sync_token) {} | 226 void Context::WaitSyncTokenHint(const gpu::SyncToken& sync_token) {} |
227 | 227 |
228 bool Context::CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) { | 228 bool Context::CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) { |
229 return false; | 229 return false; |
230 } | 230 } |
231 | 231 |
| 232 void Context::AddLatencyInfo(const std::vector<ui::LatencyInfo>& latency_info) { |
| 233 } |
| 234 |
232 void Context::ApplyCurrentContext(gl::GLSurface* current_surface) { | 235 void Context::ApplyCurrentContext(gl::GLSurface* current_surface) { |
233 DCHECK(HasService()); | 236 DCHECK(HasService()); |
234 // The current_surface will be the same as | 237 // The current_surface will be the same as |
235 // the surface of the decoder. We can not DCHECK as there is | 238 // the surface of the decoder. We can not DCHECK as there is |
236 // no accessor. | 239 // no accessor. |
237 if (!WasServiceContextLost()) { | 240 if (!WasServiceContextLost()) { |
238 if (!gl_context_->MakeCurrent(current_surface)) | 241 if (!gl_context_->MakeCurrent(current_surface)) |
239 MarkServiceContextLost(); | 242 MarkServiceContextLost(); |
240 } | 243 } |
241 gles2::SetGLContext(client_gl_context_.get()); | 244 gles2::SetGLContext(client_gl_context_.get()); |
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389 return false; | 392 return false; |
390 if (!gl_context_->MakeCurrent(gl_surface)) { | 393 if (!gl_context_->MakeCurrent(gl_surface)) { |
391 MarkServiceContextLost(); | 394 MarkServiceContextLost(); |
392 return false; | 395 return false; |
393 } | 396 } |
394 client_gl_context_->Flush(); | 397 client_gl_context_->Flush(); |
395 return true; | 398 return true; |
396 } | 399 } |
397 | 400 |
398 } // namespace egl | 401 } // namespace egl |
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