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Side by Side Diff: gpu/command_buffer/client/context_support.h

Issue 2771053003: WIP: Plumbing input event latency reporting through Mus GPU.
Patch Set: NON_EXPORTED_BASE Created 3 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "ui/gfx/overlay_transform.h" 12 #include "ui/gfx/overlay_transform.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 class Rect; 15 class Rect;
16 class RectF; 16 class RectF;
17 } 17 }
18 18
19 namespace ui {
20 class LatencyInfo;
21 }
22
19 namespace gpu { 23 namespace gpu {
20 24
21 struct SyncToken; 25 struct SyncToken;
22 26
23 class ContextSupport { 27 class ContextSupport {
24 public: 28 public:
25 // Runs |callback| when the given sync token is signalled. The sync token may 29 // Runs |callback| when the given sync token is signalled. The sync token may
26 // belong to any context. 30 // belong to any context.
27 virtual void SignalSyncToken(const SyncToken& sync_token, 31 virtual void SignalSyncToken(const SyncToken& sync_token,
28 const base::Closure& callback) = 0; 32 const base::Closure& callback) = 0;
(...skipping 27 matching lines...) Expand all
56 const gfx::RectF& uv_rect) = 0; 60 const gfx::RectF& uv_rect) = 0;
57 61
58 // Returns an ID that can be used to globally identify the share group that 62 // Returns an ID that can be used to globally identify the share group that
59 // this context's resources belong to. 63 // this context's resources belong to.
60 virtual uint64_t ShareGroupTracingGUID() const = 0; 64 virtual uint64_t ShareGroupTracingGUID() const = 0;
61 65
62 // Sets a callback to be run when an error occurs. 66 // Sets a callback to be run when an error occurs.
63 virtual void SetErrorMessageCallback( 67 virtual void SetErrorMessageCallback(
64 const base::Callback<void(const char*, int32_t)>& callback) = 0; 68 const base::Callback<void(const char*, int32_t)>& callback) = 0;
65 69
70 // Add |latency_info| to be reported and augumented with GPU latency
71 // components next time there is a GPU buffer swap.
72 virtual void AddLatencyInfo(
73 const std::vector<ui::LatencyInfo>& latency_info) = 0;
74
66 protected: 75 protected:
67 ContextSupport() {} 76 ContextSupport() {}
68 virtual ~ContextSupport() {} 77 virtual ~ContextSupport() {}
69 }; 78 };
70 79
71 } 80 }
72 81
73 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 82 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
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