| Index: cc/trees/layer_tree_host_impl_unittest.cc
|
| diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
|
| index c74072b7cccf191cede6a8e926836a8cdc89cac6..f6e8f731acf4888c55f8d3ce0eca91fa2592a801 100644
|
| --- a/cc/trees/layer_tree_host_impl_unittest.cc
|
| +++ b/cc/trees/layer_tree_host_impl_unittest.cc
|
| @@ -2814,6 +2814,8 @@ class LayerTreeHostImplTestScrollbarAnimation : public LayerTreeHostImplTest {
|
| settings.scrollbar_animator = animator;
|
| settings.scrollbar_show_delay = base::TimeDelta::FromMilliseconds(20);
|
| settings.scrollbar_fade_out_delay = base::TimeDelta::FromMilliseconds(20);
|
| + settings.scrollbar_fade_out_resize_delay =
|
| + base::TimeDelta::FromMilliseconds(20);
|
| settings.scrollbar_fade_out_duration =
|
| base::TimeDelta::FromMilliseconds(20);
|
|
|
| @@ -2847,6 +2849,25 @@ class LayerTreeHostImplTestScrollbarAnimation : public LayerTreeHostImplTest {
|
| EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
|
| EXPECT_TRUE(animation_task_.Equals(base::Closure()));
|
|
|
| + // For Aura Overlay Scrollbar, if no scroll happened during a scroll
|
| + // gesture, shows scrollbars and schedules a delay fade out.
|
| + host_impl_->ScrollBegin(BeginState(gfx::Point()).get(),
|
| + InputHandler::WHEEL);
|
| + host_impl_->ScrollBy(UpdateState(gfx::Point(), gfx::Vector2dF(0, 0)).get());
|
| + host_impl_->ScrollEnd(EndState().get());
|
| + EXPECT_FALSE(did_request_next_frame_);
|
| + EXPECT_FALSE(did_request_redraw_);
|
| + if (animator == LayerTreeSettings::AURA_OVERLAY) {
|
| + EXPECT_EQ(base::TimeDelta::FromMilliseconds(20),
|
| + requested_animation_delay_);
|
| + EXPECT_FALSE(animation_task_.Equals(base::Closure()));
|
| + requested_animation_delay_ = base::TimeDelta();
|
| + animation_task_ = base::Closure();
|
| + } else {
|
| + EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
|
| + EXPECT_TRUE(animation_task_.Equals(base::Closure()));
|
| + }
|
| +
|
| // Before the scrollbar animation exists, we should not get redraws.
|
| BeginFrameArgs begin_frame_args =
|
| CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, 0, 2, fake_now);
|
| @@ -2954,7 +2975,9 @@ class LayerTreeHostImplTestScrollbarAnimation : public LayerTreeHostImplTest {
|
| host_impl_->DidFinishImplFrame();
|
| }
|
|
|
| - // Scrollbar animation is not triggered unnecessarily.
|
| + // For Andrdoid, scrollbar animation is not triggered unnecessarily.
|
| + // For Aura Overlay Scrollbar, scrollbar appears even if scroll offset did
|
| + // not change.
|
| host_impl_->ScrollBegin(BeginState(gfx::Point()).get(),
|
| InputHandler::WHEEL);
|
| host_impl_->ScrollBy(UpdateState(gfx::Point(), gfx::Vector2dF(5, 0)).get());
|
| @@ -2967,8 +2990,16 @@ class LayerTreeHostImplTestScrollbarAnimation : public LayerTreeHostImplTest {
|
| host_impl_->ScrollEnd(EndState().get());
|
| EXPECT_FALSE(did_request_next_frame_);
|
| EXPECT_FALSE(did_request_redraw_);
|
| - EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
|
| - EXPECT_TRUE(animation_task_.Equals(base::Closure()));
|
| + if (animator == LayerTreeSettings::AURA_OVERLAY) {
|
| + EXPECT_EQ(base::TimeDelta::FromMilliseconds(20),
|
| + requested_animation_delay_);
|
| + EXPECT_FALSE(animation_task_.Equals(base::Closure()));
|
| + requested_animation_delay_ = base::TimeDelta();
|
| + animation_task_ = base::Closure();
|
| + } else {
|
| + EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
|
| + EXPECT_TRUE(animation_task_.Equals(base::Closure()));
|
| + }
|
|
|
| // Changing page scale triggers scrollbar animation.
|
| host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 4.f);
|
|
|