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Issue 2770253002: [heap] Enforce explicit MarkingState (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/heap/scavenger.h" 5 #include "src/heap/scavenger.h"
6 6
7 #include "src/contexts.h" 7 #include "src/contexts.h"
8 #include "src/heap/heap-inl.h" 8 #include "src/heap/heap-inl.h"
9 #include "src/heap/incremental-marking.h" 9 #include "src/heap/incremental-marking.h"
10 #include "src/heap/objects-visiting-inl.h" 10 #include "src/heap/objects-visiting-inl.h"
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193 MigrateObject(heap, object, target, object_size); 193 MigrateObject(heap, object, target, object_size);
194 194
195 // Update slot to new target using CAS. A concurrent sweeper thread my 195 // Update slot to new target using CAS. A concurrent sweeper thread my
196 // filter the slot concurrently. 196 // filter the slot concurrently.
197 HeapObject* old = *slot; 197 HeapObject* old = *slot;
198 base::Release_CompareAndSwap(reinterpret_cast<base::AtomicWord*>(slot), 198 base::Release_CompareAndSwap(reinterpret_cast<base::AtomicWord*>(slot),
199 reinterpret_cast<base::AtomicWord>(old), 199 reinterpret_cast<base::AtomicWord>(old),
200 reinterpret_cast<base::AtomicWord>(target)); 200 reinterpret_cast<base::AtomicWord>(target));
201 201
202 if (object_contents == POINTER_OBJECT) { 202 if (object_contents == POINTER_OBJECT) {
203 heap->promotion_queue()->insert(target, object_size, 203 // TODO(mlippautz): Query collector for marking state.
204 ObjectMarking::IsBlack(object)); 204 heap->promotion_queue()->insert(
205 target, object_size,
206 ObjectMarking::IsBlack(object, MarkingState::Internal(object)));
205 } 207 }
206 heap->IncrementPromotedObjectsSize(object_size); 208 heap->IncrementPromotedObjectsSize(object_size);
207 return true; 209 return true;
208 } 210 }
209 return false; 211 return false;
210 } 212 }
211 213
212 template <ObjectContents object_contents, AllocationAlignment alignment> 214 template <ObjectContents object_contents, AllocationAlignment alignment>
213 static inline void EvacuateObject(Map* map, HeapObject** slot, 215 static inline void EvacuateObject(Map* map, HeapObject** slot,
214 HeapObject* object, int object_size) { 216 HeapObject* object, int object_size) {
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238 static inline void EvacuateJSFunction(Map* map, HeapObject** slot, 240 static inline void EvacuateJSFunction(Map* map, HeapObject** slot,
239 HeapObject* object) { 241 HeapObject* object) {
240 ObjectEvacuationStrategy<POINTER_OBJECT>::Visit(map, slot, object); 242 ObjectEvacuationStrategy<POINTER_OBJECT>::Visit(map, slot, object);
241 243
242 if (marks_handling == IGNORE_MARKS) return; 244 if (marks_handling == IGNORE_MARKS) return;
243 245
244 MapWord map_word = object->map_word(); 246 MapWord map_word = object->map_word();
245 DCHECK(map_word.IsForwardingAddress()); 247 DCHECK(map_word.IsForwardingAddress());
246 HeapObject* target = map_word.ToForwardingAddress(); 248 HeapObject* target = map_word.ToForwardingAddress();
247 249
248 if (ObjectMarking::IsBlack(target)) { 250 // TODO(mlippautz): Notify collector of this object so we don't have to
251 // retrieve the state our of thin air.
252 if (ObjectMarking::IsBlack(target, MarkingState::Internal(target))) {
249 // This object is black and it might not be rescanned by marker. 253 // This object is black and it might not be rescanned by marker.
250 // We should explicitly record code entry slot for compaction because 254 // We should explicitly record code entry slot for compaction because
251 // promotion queue processing (IteratePromotedObjectPointers) will 255 // promotion queue processing (IteratePromotedObjectPointers) will
252 // miss it as it is not HeapObject-tagged. 256 // miss it as it is not HeapObject-tagged.
253 Address code_entry_slot = 257 Address code_entry_slot =
254 target->address() + JSFunction::kCodeEntryOffset; 258 target->address() + JSFunction::kCodeEntryOffset;
255 Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot)); 259 Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot));
256 map->GetHeap()->mark_compact_collector()->RecordCodeEntrySlot( 260 map->GetHeap()->mark_compact_collector()->RecordCodeEntrySlot(
257 target, code_entry_slot, code); 261 target, code_entry_slot, code);
258 } 262 }
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468 void ScavengeVisitor::ScavengePointer(Object** p) { 472 void ScavengeVisitor::ScavengePointer(Object** p) {
469 Object* object = *p; 473 Object* object = *p;
470 if (!heap_->InNewSpace(object)) return; 474 if (!heap_->InNewSpace(object)) return;
471 475
472 Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p), 476 Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p),
473 reinterpret_cast<HeapObject*>(object)); 477 reinterpret_cast<HeapObject*>(object));
474 } 478 }
475 479
476 } // namespace internal 480 } // namespace internal
477 } // namespace v8 481 } // namespace v8
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