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Side by Side Diff: content/renderer/gpu/render_widget_compositor.cc

Issue 2769823002: Add decode() functionality to image elements. (Closed)
Patch Set: update Created 3 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/render_widget_compositor.h" 5 #include "content/renderer/gpu/render_widget_compositor.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <cmath> 9 #include <cmath>
10 #include <limits> 10 #include <limits>
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59 #include "gpu/command_buffer/service/gpu_switches.h" 59 #include "gpu/command_buffer/service/gpu_switches.h"
60 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" 60 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h"
61 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallbac k.h" 61 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallbac k.h"
62 #include "third_party/WebKit/public/platform/WebCompositorMutatorClient.h" 62 #include "third_party/WebKit/public/platform/WebCompositorMutatorClient.h"
63 #include "third_party/WebKit/public/platform/WebLayoutAndPaintAsyncCallback.h" 63 #include "third_party/WebKit/public/platform/WebLayoutAndPaintAsyncCallback.h"
64 #include "third_party/WebKit/public/platform/WebSize.h" 64 #include "third_party/WebKit/public/platform/WebSize.h"
65 #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_schedul er.h" 65 #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_schedul er.h"
66 #include "third_party/WebKit/public/web/WebKit.h" 66 #include "third_party/WebKit/public/web/WebKit.h"
67 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h" 67 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h"
68 #include "third_party/WebKit/public/web/WebSelection.h" 68 #include "third_party/WebKit/public/web/WebSelection.h"
69 #include "third_party/skia/include/core/SkImage.h"
69 #include "ui/gl/gl_switches.h" 70 #include "ui/gl/gl_switches.h"
70 #include "ui/native_theme/native_theme_switches.h" 71 #include "ui/native_theme/native_theme_switches.h"
71 #include "ui/native_theme/overlay_scrollbar_constants_aura.h" 72 #include "ui/native_theme/overlay_scrollbar_constants_aura.h"
72 73
73 namespace base { 74 namespace base {
74 class Value; 75 class Value;
75 } 76 }
76 77
77 namespace cc { 78 namespace cc {
78 class Layer; 79 class Layer;
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1024 } 1025 }
1025 1026
1026 void RenderWidgetCompositor::setBrowserControlsShownRatio(float ratio) { 1027 void RenderWidgetCompositor::setBrowserControlsShownRatio(float ratio) {
1027 layer_tree_host_->SetBrowserControlsShownRatio(ratio); 1028 layer_tree_host_->SetBrowserControlsShownRatio(ratio);
1028 } 1029 }
1029 1030
1030 void RenderWidgetCompositor::setBottomControlsHeight(float height) { 1031 void RenderWidgetCompositor::setBottomControlsHeight(float height) {
1031 layer_tree_host_->SetBottomControlsHeight(height); 1032 layer_tree_host_->SetBottomControlsHeight(height);
1032 } 1033 }
1033 1034
1035 void RenderWidgetCompositor::requestDecode(
1036 sk_sp<SkImage> image,
1037 const base::Callback<void(bool)>& callback) {
1038 layer_tree_host_->QueueImageDecode(std::move(image), callback);
1039
1040 // If we're compositing synchronously, the SetNeedsCommit call which will be
1041 // issued by |layer_tree_host_| is not going to cause a commit, due to the
1042 // fact that this would make layout tests slow and cause flakiness. However,
1043 // in this case we actually need a commit to transfer the decode requests to
1044 // the impl side. So, force a commit to happen.
1045 if (CompositeIsSynchronous()) {
1046 base::ThreadTaskRunnerHandle::Get()->PostTask(
1047 FROM_HERE, base::Bind(&RenderWidgetCompositor::SynchronouslyComposite,
1048 weak_factory_.GetWeakPtr()));
1049 }
1050 }
1051
1034 void RenderWidgetCompositor::WillBeginMainFrame() { 1052 void RenderWidgetCompositor::WillBeginMainFrame() {
1035 delegate_->WillBeginCompositorFrame(); 1053 delegate_->WillBeginCompositorFrame();
1036 } 1054 }
1037 1055
1038 void RenderWidgetCompositor::DidBeginMainFrame() {} 1056 void RenderWidgetCompositor::DidBeginMainFrame() {}
1039 1057
1040 void RenderWidgetCompositor::BeginMainFrame(const cc::BeginFrameArgs& args) { 1058 void RenderWidgetCompositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
1041 compositor_deps_->GetRendererScheduler()->WillBeginFrame(args); 1059 compositor_deps_->GetRendererScheduler()->WillBeginFrame(args);
1042 double frame_time_sec = (args.frame_time - base::TimeTicks()).InSecondsF(); 1060 double frame_time_sec = (args.frame_time - base::TimeTicks()).InSecondsF();
1043 delegate_->BeginMainFrame(frame_time_sec); 1061 delegate_->BeginMainFrame(frame_time_sec);
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1145 void RenderWidgetCompositor::SetContentSourceId(uint32_t id) { 1163 void RenderWidgetCompositor::SetContentSourceId(uint32_t id) {
1146 layer_tree_host_->SetContentSourceId(id); 1164 layer_tree_host_->SetContentSourceId(id);
1147 } 1165 }
1148 1166
1149 void RenderWidgetCompositor::SetLocalSurfaceId( 1167 void RenderWidgetCompositor::SetLocalSurfaceId(
1150 const cc::LocalSurfaceId& local_surface_id) { 1168 const cc::LocalSurfaceId& local_surface_id) {
1151 layer_tree_host_->SetLocalSurfaceId(local_surface_id); 1169 layer_tree_host_->SetLocalSurfaceId(local_surface_id);
1152 } 1170 }
1153 1171
1154 } // namespace content 1172 } // namespace content
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