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Side by Side Diff: content/renderer/gpu/render_widget_compositor.cc

Issue 2769823002: Add decode() functionality to image elements. (Closed)
Patch Set: update Created 3 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/render_widget_compositor.h" 5 #include "content/renderer/gpu/render_widget_compositor.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <cmath> 9 #include <cmath>
10 #include <limits> 10 #include <limits>
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59 #include "gpu/command_buffer/service/gpu_switches.h" 59 #include "gpu/command_buffer/service/gpu_switches.h"
60 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" 60 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h"
61 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallbac k.h" 61 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallbac k.h"
62 #include "third_party/WebKit/public/platform/WebCompositorMutatorClient.h" 62 #include "third_party/WebKit/public/platform/WebCompositorMutatorClient.h"
63 #include "third_party/WebKit/public/platform/WebLayoutAndPaintAsyncCallback.h" 63 #include "third_party/WebKit/public/platform/WebLayoutAndPaintAsyncCallback.h"
64 #include "third_party/WebKit/public/platform/WebSize.h" 64 #include "third_party/WebKit/public/platform/WebSize.h"
65 #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_schedul er.h" 65 #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_schedul er.h"
66 #include "third_party/WebKit/public/web/WebKit.h" 66 #include "third_party/WebKit/public/web/WebKit.h"
67 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h" 67 #include "third_party/WebKit/public/web/WebRuntimeFeatures.h"
68 #include "third_party/WebKit/public/web/WebSelection.h" 68 #include "third_party/WebKit/public/web/WebSelection.h"
69 #include "third_party/skia/include/core/SkImage.h"
69 #include "ui/gl/gl_switches.h" 70 #include "ui/gl/gl_switches.h"
70 #include "ui/native_theme/native_theme_switches.h" 71 #include "ui/native_theme/native_theme_switches.h"
71 #include "ui/native_theme/overlay_scrollbar_constants_aura.h" 72 #include "ui/native_theme/overlay_scrollbar_constants_aura.h"
72 73
73 namespace base { 74 namespace base {
74 class Value; 75 class Value;
75 } 76 }
76 77
77 namespace cc { 78 namespace cc {
78 class Layer; 79 class Layer;
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1030 } 1031 }
1031 1032
1032 void RenderWidgetCompositor::setBrowserControlsShownRatio(float ratio) { 1033 void RenderWidgetCompositor::setBrowserControlsShownRatio(float ratio) {
1033 layer_tree_host_->SetBrowserControlsShownRatio(ratio); 1034 layer_tree_host_->SetBrowserControlsShownRatio(ratio);
1034 } 1035 }
1035 1036
1036 void RenderWidgetCompositor::setBottomControlsHeight(float height) { 1037 void RenderWidgetCompositor::setBottomControlsHeight(float height) {
1037 layer_tree_host_->SetBottomControlsHeight(height); 1038 layer_tree_host_->SetBottomControlsHeight(height);
1038 } 1039 }
1039 1040
1041 void RenderWidgetCompositor::requestDecode(
1042 sk_sp<SkImage> image,
1043 const base::Callback<void(bool)>& callback) {
1044 layer_tree_host_->QueueImageDecode(std::move(image), callback);
1045
1046 // If we're compositing synchronously, the SetNeedsCommit call which will be
1047 // issued by |layer_tree_host_| is not going to cause a commit, due to the
1048 // fact that this would make layout tests slow and cause flakiness. However,
1049 // in this case we actually need a commit to transfer the decode requests to
1050 // the impl side. So, force a commit to happen.
1051 if (CompositeIsSynchronous()) {
1052 base::ThreadTaskRunnerHandle::Get()->PostTask(
1053 FROM_HERE, base::Bind(&RenderWidgetCompositor::SynchronouslyComposite,
1054 weak_factory_.GetWeakPtr()));
1055 }
1056 }
1057
1040 void RenderWidgetCompositor::WillBeginMainFrame() { 1058 void RenderWidgetCompositor::WillBeginMainFrame() {
1041 delegate_->WillBeginCompositorFrame(); 1059 delegate_->WillBeginCompositorFrame();
1042 } 1060 }
1043 1061
1044 void RenderWidgetCompositor::DidBeginMainFrame() {} 1062 void RenderWidgetCompositor::DidBeginMainFrame() {}
1045 1063
1046 void RenderWidgetCompositor::BeginMainFrame(const cc::BeginFrameArgs& args) { 1064 void RenderWidgetCompositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
1047 compositor_deps_->GetRendererScheduler()->WillBeginFrame(args); 1065 compositor_deps_->GetRendererScheduler()->WillBeginFrame(args);
1048 double frame_time_sec = (args.frame_time - base::TimeTicks()).InSecondsF(); 1066 double frame_time_sec = (args.frame_time - base::TimeTicks()).InSecondsF();
1049 delegate_->BeginMainFrame(frame_time_sec); 1067 delegate_->BeginMainFrame(frame_time_sec);
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1158 void RenderWidgetCompositor::SetContentSourceId(uint32_t id) { 1176 void RenderWidgetCompositor::SetContentSourceId(uint32_t id) {
1159 layer_tree_host_->SetContentSourceId(id); 1177 layer_tree_host_->SetContentSourceId(id);
1160 } 1178 }
1161 1179
1162 void RenderWidgetCompositor::SetLocalSurfaceId( 1180 void RenderWidgetCompositor::SetLocalSurfaceId(
1163 const cc::LocalSurfaceId& local_surface_id) { 1181 const cc::LocalSurfaceId& local_surface_id) {
1164 layer_tree_host_->SetLocalSurfaceId(local_surface_id); 1182 layer_tree_host_->SetLocalSurfaceId(local_surface_id);
1165 } 1183 }
1166 1184
1167 } // namespace content 1185 } // namespace content
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