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Issue 2769793002: Implement CSS: scroll-boundary-behavior (Closed)
Patch Set: Use only gpuBenchmarking. Created 3 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/layer_impl.h" 5 #include "cc/layers/layer_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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74 effect_tree_index_(EffectTree::kInvalidNodeId), 74 effect_tree_index_(EffectTree::kInvalidNodeId),
75 clip_tree_index_(ClipTree::kInvalidNodeId), 75 clip_tree_index_(ClipTree::kInvalidNodeId),
76 scroll_tree_index_(ScrollTree::kInvalidNodeId), 76 scroll_tree_index_(ScrollTree::kInvalidNodeId),
77 current_draw_mode_(DRAW_MODE_NONE), 77 current_draw_mode_(DRAW_MODE_NONE),
78 mutable_properties_(MutableProperty::kNone), 78 mutable_properties_(MutableProperty::kNone),
79 debug_info_(nullptr), 79 debug_info_(nullptr),
80 has_will_change_transform_hint_(false), 80 has_will_change_transform_hint_(false),
81 needs_push_properties_(false), 81 needs_push_properties_(false),
82 scrollbars_hidden_(false), 82 scrollbars_hidden_(false),
83 needs_show_scrollbars_(false), 83 needs_show_scrollbars_(false),
84 raster_even_if_not_in_rsll_(false) { 84 raster_even_if_not_in_rsll_(false),
85 scroll_boundary_behavior_(
86 ScrollBoundaryBehavior::kScrollBoundaryBehaviorTypeAuto) {
85 DCHECK_GT(layer_id_, 0); 87 DCHECK_GT(layer_id_, 0);
86 88
87 DCHECK(layer_tree_impl_); 89 DCHECK(layer_tree_impl_);
88 layer_tree_impl_->RegisterLayer(this); 90 layer_tree_impl_->RegisterLayer(this);
89 layer_tree_impl_->AddToElementMap(this); 91 layer_tree_impl_->AddToElementMap(this);
90 92
91 SetNeedsPushProperties(); 93 SetNeedsPushProperties();
92 } 94 }
93 95
94 LayerImpl::~LayerImpl() { 96 LayerImpl::~LayerImpl() {
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346 layer->needs_show_scrollbars_ = needs_show_scrollbars_; 348 layer->needs_show_scrollbars_ = needs_show_scrollbars_;
347 349
348 if (layer_property_changed_) { 350 if (layer_property_changed_) {
349 layer->layer_tree_impl()->set_needs_update_draw_properties(); 351 layer->layer_tree_impl()->set_needs_update_draw_properties();
350 layer->layer_property_changed_ = true; 352 layer->layer_property_changed_ = true;
351 } 353 }
352 354
353 layer->SetBounds(bounds_); 355 layer->SetBounds(bounds_);
354 layer->SetScrollClipLayer(scroll_clip_layer_id_); 356 layer->SetScrollClipLayer(scroll_clip_layer_id_);
355 layer->SetMutableProperties(mutable_properties_); 357 layer->SetMutableProperties(mutable_properties_);
358 layer->SetScrollBoundaryBehavior(scroll_boundary_behavior_);
356 359
357 // If the main thread commits multiple times before the impl thread actually 360 // If the main thread commits multiple times before the impl thread actually
358 // draws, then damage tracking will become incorrect if we simply clobber the 361 // draws, then damage tracking will become incorrect if we simply clobber the
359 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. 362 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
360 // union) any update changes that have occurred on the main thread. 363 // union) any update changes that have occurred on the main thread.
361 update_rect_.Union(layer->update_rect()); 364 update_rect_.Union(layer->update_rect());
362 layer->SetUpdateRect(update_rect_); 365 layer->SetUpdateRect(update_rect_);
363 366
364 if (owned_debug_info_) 367 if (owned_debug_info_)
365 layer->SetDebugInfo(std::move(owned_debug_info_)); 368 layer->SetDebugInfo(std::move(owned_debug_info_));
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763 766
764 gfx::Vector2dF LayerImpl::ClampScrollToMaxScrollOffset() { 767 gfx::Vector2dF LayerImpl::ClampScrollToMaxScrollOffset() {
765 gfx::ScrollOffset old_offset = CurrentScrollOffset(); 768 gfx::ScrollOffset old_offset = CurrentScrollOffset();
766 gfx::ScrollOffset clamped_offset = ClampScrollOffsetToLimits(old_offset); 769 gfx::ScrollOffset clamped_offset = ClampScrollOffsetToLimits(old_offset);
767 gfx::Vector2dF delta = clamped_offset.DeltaFrom(old_offset); 770 gfx::Vector2dF delta = clamped_offset.DeltaFrom(old_offset);
768 if (!delta.IsZero()) 771 if (!delta.IsZero())
769 ScrollBy(delta); 772 ScrollBy(delta);
770 return delta; 773 return delta;
771 } 774 }
772 775
776 void LayerImpl::SetScrollBoundaryBehavior(
777 const ScrollBoundaryBehavior& behavior) {
778 if (scroll_boundary_behavior_ == behavior)
779 return;
780 scroll_boundary_behavior_ = behavior;
781 layer_tree_impl()->DidUpdateScrollState(id());
782 NoteLayerPropertyChanged();
783 }
784
773 void LayerImpl::SetNeedsPushProperties() { 785 void LayerImpl::SetNeedsPushProperties() {
774 if (layer_tree_impl_ && !needs_push_properties_) { 786 if (layer_tree_impl_ && !needs_push_properties_) {
775 needs_push_properties_ = true; 787 needs_push_properties_ = true;
776 layer_tree_impl()->AddLayerShouldPushProperties(this); 788 layer_tree_impl()->AddLayerShouldPushProperties(this);
777 } 789 }
778 } 790 }
779 791
780 void LayerImpl::GetAllPrioritizedTilesForTracing( 792 void LayerImpl::GetAllPrioritizedTilesForTracing(
781 std::vector<PrioritizedTile>* prioritized_tiles) const { 793 std::vector<PrioritizedTile>* prioritized_tiles) const {
782 } 794 }
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979 991
980 ScrollTree& LayerImpl::GetScrollTree() const { 992 ScrollTree& LayerImpl::GetScrollTree() const {
981 return GetPropertyTrees()->scroll_tree; 993 return GetPropertyTrees()->scroll_tree;
982 } 994 }
983 995
984 TransformTree& LayerImpl::GetTransformTree() const { 996 TransformTree& LayerImpl::GetTransformTree() const {
985 return GetPropertyTrees()->transform_tree; 997 return GetPropertyTrees()->transform_tree;
986 } 998 }
987 999
988 } // namespace cc 1000 } // namespace cc
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