| Index: media/base/renderer_factory_selector.cc
|
| diff --git a/media/base/renderer_factory_selector.cc b/media/base/renderer_factory_selector.cc
|
| index 49e3fce042ca9071af8622fd6d7b3f294434f939..3eb41fced272095dd0f017d5f20e22767959930b 100644
|
| --- a/media/base/renderer_factory_selector.cc
|
| +++ b/media/base/renderer_factory_selector.cc
|
| @@ -23,22 +23,38 @@ void RendererFactorySelector::AddFactory(
|
| void RendererFactorySelector::SetBaseFactoryType(FactoryType type) {
|
| DCHECK(factories_[type]);
|
| base_factory_type_ = type;
|
| + current_factory_needs_update_ = true;
|
| }
|
|
|
| -RendererFactory* RendererFactorySelector::GetCurrentFactory() {
|
| +// For the moment, this method should only be called once or twice.
|
| +// This method will be regularly called whenever the logic in choosing a
|
| +// renderer type is moved out of the AdaptiveRendererFactory, into this method.
|
| +void RendererFactorySelector::UpdateCurrentFactory() {
|
| DCHECK(base_factory_type_);
|
| FactoryType next_factory_type = base_factory_type_.value();
|
|
|
| - RendererFactory* factory = factories_[next_factory_type].get();
|
| + if (use_media_player_)
|
| + next_factory_type = FactoryType::MEDIA_PLAYER;
|
| +
|
| + DVLOG(1) << __func__ << " Selecting factory type: " << next_factory_type;
|
| +
|
| + current_factory_ = factories_[next_factory_type].get();
|
| + current_factory_needs_update_ = false;
|
| +}
|
|
|
| - if (factory == nullptr) {
|
| - NOTREACHED();
|
| - return nullptr;
|
| - }
|
| +RendererFactory* RendererFactorySelector::GetCurrentFactory() {
|
| + if (current_factory_needs_update_)
|
| + UpdateCurrentFactory();
|
|
|
| - DVLOG(1) << __func__ << " Selected factory type: " << next_factory_type;
|
| + DCHECK(current_factory_);
|
| + return current_factory_;
|
| +}
|
|
|
| - return factory;
|
| +#if defined(OS_ANDROID)
|
| +void RendererFactorySelector::SetUseMediaPlayer(bool use_media_player) {
|
| + use_media_player_ = use_media_player;
|
| + current_factory_needs_update_ = true;
|
| }
|
| +#endif
|
|
|
| } // namespace media
|
|
|