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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/filters/ffmpeg_video_decoder.h" | 5 #include "media/filters/ffmpeg_video_decoder.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/bind.h" | 13 #include "base/bind.h" |
14 #include "base/callback_helpers.h" | 14 #include "base/callback_helpers.h" |
15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
16 #include "base/location.h" | 16 #include "base/location.h" |
17 #include "base/single_thread_task_runner.h" | 17 #include "base/single_thread_task_runner.h" |
18 #include "base/strings/string_number_conversions.h" | 18 #include "base/strings/string_number_conversions.h" |
19 #include "base/sys_info.h" | 19 #include "base/sys_info.h" |
20 #include "base/threading/thread_task_runner_handle.h" | 20 #include "base/threading/thread_task_runner_handle.h" |
21 #include "media/base/bind_to_current_loop.h" | 21 #include "media/base/bind_to_current_loop.h" |
22 #include "media/base/decoder_buffer.h" | 22 #include "media/base/decoder_buffer.h" |
23 #include "media/base/limits.h" | 23 #include "media/base/limits.h" |
24 #include "media/base/media_log.h" | |
24 #include "media/base/media_switches.h" | 25 #include "media/base/media_switches.h" |
25 #include "media/base/timestamp_constants.h" | 26 #include "media/base/timestamp_constants.h" |
26 #include "media/base/video_frame.h" | 27 #include "media/base/video_frame.h" |
27 #include "media/base/video_util.h" | 28 #include "media/base/video_util.h" |
28 #include "media/ffmpeg/ffmpeg_common.h" | 29 #include "media/ffmpeg/ffmpeg_common.h" |
29 #include "media/filters/ffmpeg_glue.h" | 30 #include "media/filters/ffmpeg_glue.h" |
30 | 31 |
31 namespace media { | 32 namespace media { |
32 | 33 |
34 namespace { | |
35 | |
36 std::string AVErrorString(int errnum) { | |
wolenetz
2017/03/22 19:31:50
If the plan is to put similar into other ffmpeg us
sandersd (OOO until July 31)
2017/03/23 23:34:36
Done.
| |
37 char errbuf[AV_ERROR_MAX_STRING_SIZE]; | |
38 av_make_error_string(errbuf, AV_ERROR_MAX_STRING_SIZE, errnum); | |
DaleCurtis
2017/03/22 00:43:16
Will need an ffmpeg roll to use this in component
sandersd (OOO until July 31)
2017/03/23 23:34:36
Done.
| |
39 return std::string(errbuf); | |
40 } | |
41 | |
42 } // namespace | |
43 | |
33 // Always use 2 or more threads for video decoding. Most machines today will | 44 // Always use 2 or more threads for video decoding. Most machines today will |
34 // have 2-8 execution contexts. Using more cores generally doesn't seem to | 45 // have 2-8 execution contexts. Using more cores generally doesn't seem to |
35 // increase power usage and allows us to decode video faster. | 46 // increase power usage and allows us to decode video faster. |
36 // | 47 // |
37 // Handling decoding on separate threads also frees up the pipeline thread to | 48 // Handling decoding on separate threads also frees up the pipeline thread to |
38 // continue processing. Although it'd be nice to have the option of a single | 49 // continue processing. Although it'd be nice to have the option of a single |
39 // decoding thread, FFmpeg treats having one thread the same as having zero | 50 // decoding thread, FFmpeg treats having one thread the same as having zero |
40 // threads (i.e., avcodec_decode_video() will execute on the calling thread). | 51 // threads (i.e., avcodec_decode_video() will execute on the calling thread). |
41 // Yet another reason for having two threads :) | 52 // Yet another reason for having two threads :) |
42 static const int kDecodeThreads = 2; | 53 static const int kDecodeThreads = 2; |
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105 if (opaque) | 116 if (opaque) |
106 static_cast<VideoFrame*>(opaque)->Release(); | 117 static_cast<VideoFrame*>(opaque)->Release(); |
107 } | 118 } |
108 | 119 |
109 // static | 120 // static |
110 bool FFmpegVideoDecoder::IsCodecSupported(VideoCodec codec) { | 121 bool FFmpegVideoDecoder::IsCodecSupported(VideoCodec codec) { |
111 FFmpegGlue::InitializeFFmpeg(); | 122 FFmpegGlue::InitializeFFmpeg(); |
112 return avcodec_find_decoder(VideoCodecToCodecID(codec)) != nullptr; | 123 return avcodec_find_decoder(VideoCodecToCodecID(codec)) != nullptr; |
113 } | 124 } |
114 | 125 |
115 FFmpegVideoDecoder::FFmpegVideoDecoder() | 126 FFmpegVideoDecoder::FFmpegVideoDecoder(scoped_refptr<MediaLog> media_log) |
116 : state_(kUninitialized), decode_nalus_(false) { | 127 : media_log_(std::move(media_log)), |
128 state_(kUninitialized), | |
129 decode_nalus_(false) { | |
117 thread_checker_.DetachFromThread(); | 130 thread_checker_.DetachFromThread(); |
118 } | 131 } |
119 | 132 |
120 int FFmpegVideoDecoder::GetVideoBuffer(struct AVCodecContext* codec_context, | 133 int FFmpegVideoDecoder::GetVideoBuffer(struct AVCodecContext* codec_context, |
121 AVFrame* frame, | 134 AVFrame* frame, |
122 int flags) { | 135 int flags) { |
123 // Don't use |codec_context_| here! With threaded decoding, | 136 // Don't use |codec_context_| here! With threaded decoding, |
124 // it will contain unsynchronized width/height/pix_fmt values, | 137 // it will contain unsynchronized width/height/pix_fmt values, |
125 // whereas |codec_context| contains the current threads's | 138 // whereas |codec_context| contains the current threads's |
126 // updated width/height/pix_fmt, which can change for adaptive | 139 // updated width/height/pix_fmt, which can change for adaptive |
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351 codec_context_->reordered_opaque = buffer->timestamp().InMicroseconds(); | 364 codec_context_->reordered_opaque = buffer->timestamp().InMicroseconds(); |
352 } | 365 } |
353 | 366 |
354 int frame_decoded = 0; | 367 int frame_decoded = 0; |
355 int result = avcodec_decode_video2(codec_context_.get(), | 368 int result = avcodec_decode_video2(codec_context_.get(), |
356 av_frame_.get(), | 369 av_frame_.get(), |
357 &frame_decoded, | 370 &frame_decoded, |
358 &packet); | 371 &packet); |
359 // Log the problem if we can't decode a video frame and exit early. | 372 // Log the problem if we can't decode a video frame and exit early. |
360 if (result < 0) { | 373 if (result < 0) { |
361 LOG(ERROR) << "Error decoding video: " << buffer->AsHumanReadableString(); | 374 MEDIA_LOG(DEBUG, media_log_) |
375 << "avcodec_decode_video2(): " << AVErrorString(result) << ", at " | |
376 << buffer->AsHumanReadableString(); | |
362 return false; | 377 return false; |
363 } | 378 } |
364 | 379 |
365 // FFmpeg says some codecs might have multiple frames per packet. Previous | 380 // FFmpeg says some codecs might have multiple frames per packet. Previous |
366 // discussions with rbultje@ indicate this shouldn't be true for the codecs | 381 // discussions with rbultje@ indicate this shouldn't be true for the codecs |
367 // we use. | 382 // we use. |
368 DCHECK_EQ(result, packet.size); | 383 DCHECK_EQ(result, packet.size); |
369 | 384 |
370 // If no frame was produced then signal that more data is required to | 385 // If no frame was produced then signal that more data is required to |
371 // produce more frames. This can happen under two circumstances: | 386 // produce more frames. This can happen under two circumstances: |
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428 if (!codec || avcodec_open2(codec_context_.get(), codec, NULL) < 0) { | 443 if (!codec || avcodec_open2(codec_context_.get(), codec, NULL) < 0) { |
429 ReleaseFFmpegResources(); | 444 ReleaseFFmpegResources(); |
430 return false; | 445 return false; |
431 } | 446 } |
432 | 447 |
433 av_frame_.reset(av_frame_alloc()); | 448 av_frame_.reset(av_frame_alloc()); |
434 return true; | 449 return true; |
435 } | 450 } |
436 | 451 |
437 } // namespace media | 452 } // namespace media |
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