Index: components/frame_sinks/display_compositor.h |
diff --git a/services/ui/surfaces/display_compositor.h b/components/frame_sinks/display_compositor.h |
similarity index 86% |
rename from services/ui/surfaces/display_compositor.h |
rename to components/frame_sinks/display_compositor.h |
index 260c1f4fcae0a808c0cbaa17eeaa71d06d25de77..67aba2b96dd4e2ee5840c9568a9f253038fc3107 100644 |
--- a/services/ui/surfaces/display_compositor.h |
+++ b/components/frame_sinks/display_compositor.h |
@@ -2,28 +2,23 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
-#define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
- |
-#include <stdint.h> |
+#ifndef COMPONENTS_FRAME_SINKS_DISPLAY_COMPOSITOR_H_ |
+#define COMPONENTS_FRAME_SINKS_DISPLAY_COMPOSITOR_H_ |
#include <memory> |
#include <unordered_map> |
-#include <vector> |
#include "base/macros.h" |
#include "base/threading/thread_checker.h" |
#include "cc/ipc/display_compositor.mojom.h" |
#include "cc/surfaces/frame_sink_id.h" |
-#include "cc/surfaces/local_surface_id.h" |
-#include "cc/surfaces/surface_id.h" |
#include "cc/surfaces/surface_manager.h" |
#include "cc/surfaces/surface_observer.h" |
-#include "components/display_compositor/gpu_compositor_frame_sink_delegate.h" |
+#include "components/frame_sinks/frame_sinks_export.h" |
+#include "components/frame_sinks/gpu_compositor_frame_sink_delegate.h" |
#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
#include "gpu/ipc/common/surface_handle.h" |
#include "gpu/ipc/in_process_command_buffer.h" |
-#include "ipc/ipc_channel_handle.h" |
#include "mojo/public/cpp/bindings/binding.h" |
namespace gpu { |
@@ -36,20 +31,14 @@ class Display; |
class SyntheticBeginFrameSource; |
} |
-namespace display_compositor { |
-class GpuCompositorFrameSink; |
-} |
- |
-namespace ui { |
+namespace frame_sinks { |
// The DisplayCompositor object is an object global to the Window Server app |
// that holds the SurfaceServer and allocates new Surfaces namespaces. |
// This object lives on the main thread of the Window Server. |
-// TODO(rjkroege, fsamuel): This object will need to change to support multiple |
-// displays. |
-class DisplayCompositor |
+class FRAME_SINKS_EXPORT DisplayCompositor |
: public cc::SurfaceObserver, |
- public display_compositor::GpuCompositorFrameSinkDelegate, |
+ public GpuCompositorFrameSinkDelegate, |
public cc::mojom::DisplayCompositor { |
public: |
DisplayCompositor( |
@@ -102,7 +91,7 @@ class DisplayCompositor |
void OnSurfaceDamaged(const cc::SurfaceId& surface_id, |
bool* changed) override; |
- // display_compositor::GpuCompositorFrameSinkDelegate implementation. |
+ // GpuCompositorFrameSinkDelegate implementation. |
void OnClientConnectionLost(const cc::FrameSinkId& frame_sink_id, |
bool destroy_compositor_frame_sink) override; |
void OnPrivateConnectionLost(const cc::FrameSinkId& frame_sink_id, |
@@ -132,6 +121,6 @@ class DisplayCompositor |
DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); |
}; |
-} // namespace ui |
+} // namespace frame_sinks |
-#endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
+#endif // COMPONENTS_FRAME_SINKS_DISPLAY_COMPOSITOR_H_ |