| Index: services/ui/surfaces/display_compositor.h
|
| diff --git a/services/ui/surfaces/display_compositor.h b/services/ui/surfaces/display_compositor.h
|
| deleted file mode 100644
|
| index 260c1f4fcae0a808c0cbaa17eeaa71d06d25de77..0000000000000000000000000000000000000000
|
| --- a/services/ui/surfaces/display_compositor.h
|
| +++ /dev/null
|
| @@ -1,137 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_
|
| -#define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include <memory>
|
| -#include <unordered_map>
|
| -#include <vector>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/threading/thread_checker.h"
|
| -#include "cc/ipc/display_compositor.mojom.h"
|
| -#include "cc/surfaces/frame_sink_id.h"
|
| -#include "cc/surfaces/local_surface_id.h"
|
| -#include "cc/surfaces/surface_id.h"
|
| -#include "cc/surfaces/surface_manager.h"
|
| -#include "cc/surfaces/surface_observer.h"
|
| -#include "components/display_compositor/gpu_compositor_frame_sink_delegate.h"
|
| -#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
|
| -#include "gpu/ipc/common/surface_handle.h"
|
| -#include "gpu/ipc/in_process_command_buffer.h"
|
| -#include "ipc/ipc_channel_handle.h"
|
| -#include "mojo/public/cpp/bindings/binding.h"
|
| -
|
| -namespace gpu {
|
| -class GpuMemoryBufferManager;
|
| -class ImageFactory;
|
| -}
|
| -
|
| -namespace cc {
|
| -class Display;
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| -class SyntheticBeginFrameSource;
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| -}
|
| -
|
| -namespace display_compositor {
|
| -class GpuCompositorFrameSink;
|
| -}
|
| -
|
| -namespace ui {
|
| -
|
| -// The DisplayCompositor object is an object global to the Window Server app
|
| -// that holds the SurfaceServer and allocates new Surfaces namespaces.
|
| -// This object lives on the main thread of the Window Server.
|
| -// TODO(rjkroege, fsamuel): This object will need to change to support multiple
|
| -// displays.
|
| -class DisplayCompositor
|
| - : public cc::SurfaceObserver,
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| - public display_compositor::GpuCompositorFrameSinkDelegate,
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| - public cc::mojom::DisplayCompositor {
|
| - public:
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| - DisplayCompositor(
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| - scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service,
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| - std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager,
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| - gpu::ImageFactory* image_factory,
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| - cc::mojom::DisplayCompositorRequest request,
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| - cc::mojom::DisplayCompositorClientPtr client);
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| - ~DisplayCompositor() override;
|
| -
|
| - cc::SurfaceManager* manager() { return &manager_; }
|
| -
|
| - // cc::mojom::DisplayCompositor implementation:
|
| - void CreateRootCompositorFrameSink(
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| - const cc::FrameSinkId& frame_sink_id,
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| - gpu::SurfaceHandle surface_handle,
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| - cc::mojom::MojoCompositorFrameSinkAssociatedRequest request,
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| - cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
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| - cc::mojom::MojoCompositorFrameSinkClientPtr client,
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| - cc::mojom::DisplayPrivateAssociatedRequest display_private_request)
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| - override;
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| - void CreateCompositorFrameSink(
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| - const cc::FrameSinkId& frame_sink_id,
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| - cc::mojom::MojoCompositorFrameSinkRequest request,
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| - cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
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| - cc::mojom::MojoCompositorFrameSinkClientPtr client) override;
|
| - void RegisterFrameSinkHierarchy(
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| - const cc::FrameSinkId& parent_frame_sink_id,
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| - const cc::FrameSinkId& child_frame_sink_id) override;
|
| - void UnregisterFrameSinkHierarchy(
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| - const cc::FrameSinkId& parent_frame_sink_id,
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| - const cc::FrameSinkId& child_frame_sink_id) override;
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| - void DropTemporaryReference(const cc::SurfaceId& surface_id) override;
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| -
|
| - private:
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| - std::unique_ptr<cc::Display> CreateDisplay(
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| - const cc::FrameSinkId& frame_sink_id,
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| - gpu::SurfaceHandle surface_handle,
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| - cc::SyntheticBeginFrameSource* begin_frame_source);
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| -
|
| - // It is necessary to pass |frame_sink_id| by value because the id
|
| - // is owned by the GpuCompositorFrameSink in the map. When the sink is
|
| - // removed from the map, |frame_sink_id| would also be destroyed if it were a
|
| - // reference. But the map can continue to iterate and try to use it. Passing
|
| - // by value avoids this.
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| - void DestroyCompositorFrameSink(cc::FrameSinkId frame_sink_id);
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| -
|
| - // cc::SurfaceObserver implementation.
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| - void OnSurfaceCreated(const cc::SurfaceInfo& surface_info) override;
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| - void OnSurfaceDamaged(const cc::SurfaceId& surface_id,
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| - bool* changed) override;
|
| -
|
| - // display_compositor::GpuCompositorFrameSinkDelegate implementation.
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| - void OnClientConnectionLost(const cc::FrameSinkId& frame_sink_id,
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| - bool destroy_compositor_frame_sink) override;
|
| - void OnPrivateConnectionLost(const cc::FrameSinkId& frame_sink_id,
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| - bool destroy_compositor_frame_sink) override;
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| -
|
| - // SurfaceManager should be the first object constructed and the last object
|
| - // destroyed in order to ensure that all other objects that depend on it have
|
| - // access to a valid pointer for the entirety of their liftimes.
|
| - cc::SurfaceManager manager_;
|
| -
|
| - scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service_;
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| - std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager_;
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| - gpu::ImageFactory* image_factory_;
|
| -
|
| - std::unordered_map<cc::FrameSinkId,
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| - std::unique_ptr<cc::mojom::MojoCompositorFrameSink>,
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| - cc::FrameSinkIdHash>
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| - compositor_frame_sinks_;
|
| -
|
| - scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
|
| -
|
| - base::ThreadChecker thread_checker_;
|
| -
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| - cc::mojom::DisplayCompositorClientPtr client_;
|
| - mojo::Binding<cc::mojom::DisplayCompositor> binding_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DisplayCompositor);
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_
|
|
|