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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_GPU_COMPOSITOR_FRAME_SINK_DELEGATE_H_ | |
6 #define COMPONENTS_DISPLAY_COMPOSITOR_GPU_COMPOSITOR_FRAME_SINK_DELEGATE_H_ | |
7 | |
8 namespace cc { | |
9 class FrameSinkId; | |
10 } | |
11 | |
12 namespace display_compositor { | |
13 | |
14 class GpuCompositorFrameSinkDelegate { | |
15 public: | |
16 // We must avoid destroying a GpuCompositorFrameSink until both the display | |
17 // compositor host and the client drop their connection to avoid getting into | |
18 // a state where surfaces references are inconsistent. | |
19 virtual void OnClientConnectionLost(const cc::FrameSinkId& frame_sink_id, | |
20 bool destroy_compositor_frame_sink) = 0; | |
21 virtual void OnPrivateConnectionLost(const cc::FrameSinkId& frame_sink_id, | |
22 bool destroy_compositor_frame_sink) = 0; | |
23 | |
24 protected: | |
25 virtual ~GpuCompositorFrameSinkDelegate() {} | |
26 }; | |
27 | |
28 } // namespace display_compositor | |
29 | |
30 #endif // COMPONENTS_DISPLAY_COMPOSITOR_GPU_COMPOSITOR_FRAME_SINK_DELEGATE_H_ | |
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