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Side by Side Diff: cc/paint/paint_flags.h

Issue 2768143002: Back PaintRecord with PaintOpBuffer instead of SkPicture (Closed)
Patch Set: Rebase, move slow path counting Created 3 years, 8 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_PAINT_PAINT_FLAGS_H_ 5 #ifndef CC_PAINT_PAINT_FLAGS_H_
6 #define CC_PAINT_PAINT_FLAGS_H_ 6 #define CC_PAINT_PAINT_FLAGS_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "cc/paint/paint_export.h" 9 #include "cc/paint/paint_export.h"
10 #include "cc/paint/paint_shader.h"
11 #include "third_party/skia/include/core/SkCanvas.h" 10 #include "third_party/skia/include/core/SkCanvas.h"
12 #include "third_party/skia/include/core/SkColorFilter.h" 11 #include "third_party/skia/include/core/SkColorFilter.h"
13 #include "third_party/skia/include/core/SkDrawLooper.h" 12 #include "third_party/skia/include/core/SkDrawLooper.h"
14 #include "third_party/skia/include/core/SkImageFilter.h" 13 #include "third_party/skia/include/core/SkImageFilter.h"
15 #include "third_party/skia/include/core/SkMaskFilter.h" 14 #include "third_party/skia/include/core/SkMaskFilter.h"
16 #include "third_party/skia/include/core/SkPaint.h" 15 #include "third_party/skia/include/core/SkPaint.h"
17 #include "third_party/skia/include/core/SkPathEffect.h" 16 #include "third_party/skia/include/core/SkPathEffect.h"
18 #include "third_party/skia/include/core/SkTypeface.h" 17 #include "third_party/skia/include/core/SkTypeface.h"
19 18
20 namespace cc { 19 namespace cc {
21 20
21 using PaintShader = SkShader;
22
22 class CC_PAINT_EXPORT PaintFlags { 23 class CC_PAINT_EXPORT PaintFlags {
23 public: 24 public:
24 enum Style { 25 enum Style {
25 kFill_Style = SkPaint::kFill_Style, 26 kFill_Style = SkPaint::kFill_Style,
26 kStroke_Style = SkPaint::kStroke_Style, 27 kStroke_Style = SkPaint::kStroke_Style,
27 kStrokeAndFill_Style = SkPaint::kStrokeAndFill_Style, 28 kStrokeAndFill_Style = SkPaint::kStrokeAndFill_Style,
28 }; 29 };
29 ALWAYS_INLINE Style getStyle() const { 30 ALWAYS_INLINE Style getStyle() const {
30 return static_cast<Style>(paint_.getStyle()); 31 return static_cast<Style>(paint_.getStyle());
31 } 32 }
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after
191 paint_.setLooper(std::move(looper)); 192 paint_.setLooper(std::move(looper));
192 } 193 }
193 ALWAYS_INLINE bool canComputeFastBounds() const { 194 ALWAYS_INLINE bool canComputeFastBounds() const {
194 return paint_.canComputeFastBounds(); 195 return paint_.canComputeFastBounds();
195 } 196 }
196 ALWAYS_INLINE const SkRect& computeFastBounds(const SkRect& orig, 197 ALWAYS_INLINE const SkRect& computeFastBounds(const SkRect& orig,
197 SkRect* storage) const { 198 SkRect* storage) const {
198 return paint_.computeFastBounds(orig, storage); 199 return paint_.computeFastBounds(orig, storage);
199 } 200 }
200 201
202 bool operator==(const PaintFlags& flags) { return flags.paint_ == paint_; }
203 bool operator!=(const PaintFlags& flags) { return flags.paint_ != paint_; }
204
205 // Returns true if this just represents an opacity blend when
206 // used as saveLayer flags.
207 bool IsSimpleOpacity() const;
208 bool SupportsFoldingAlpha() const;
209
201 private: 210 private:
202 friend const SkPaint& ToSkPaint(const PaintFlags& flags); 211 friend const SkPaint& ToSkPaint(const PaintFlags& flags);
203 friend const SkPaint* ToSkPaint(const PaintFlags* flags); 212 friend const SkPaint* ToSkPaint(const PaintFlags* flags);
204 213
205 SkPaint paint_; 214 SkPaint paint_;
206 }; 215 };
207 216
208 ALWAYS_INLINE const SkPaint& ToSkPaint(const PaintFlags& flags) { 217 ALWAYS_INLINE const SkPaint& ToSkPaint(const PaintFlags& flags) {
209 return flags.paint_; 218 return flags.paint_;
210 } 219 }
211 220
212 ALWAYS_INLINE const SkPaint* ToSkPaint(const PaintFlags* flags) { 221 ALWAYS_INLINE const SkPaint* ToSkPaint(const PaintFlags* flags) {
213 return &flags->paint_; 222 return &flags->paint_;
214 } 223 }
215 224
216 } // namespace cc 225 } // namespace cc
217 226
218 #endif // CC_PAINT_PAINT_FLAGS_H_ 227 #endif // CC_PAINT_PAINT_FLAGS_H_
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