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Side by Side Diff: third_party/WebKit/public/platform/WebMediaPlayer.h

Issue 2767063002: 16-bit video upload to float: intermediate R16_EXT and copy to float. (Closed)
Patch Set: Nit. Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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214 bool premultiply_alpha, 214 bool premultiply_alpha,
215 bool flip_y) { 215 bool flip_y) {
216 return false; 216 return false;
217 } 217 }
218 218
219 // Do tex(Sub)Image2D/3D for current frame. If it is not implemented for given 219 // Do tex(Sub)Image2D/3D for current frame. If it is not implemented for given
220 // parameters or fails, it returns false. 220 // parameters or fails, it returns false.
221 // The method is wrapping calls to glTexImage2D, glTexSubImage2D, 221 // The method is wrapping calls to glTexImage2D, glTexSubImage2D,
222 // glTexImage3D and glTexSubImage3D and parameters have the same name and 222 // glTexImage3D and glTexSubImage3D and parameters have the same name and
223 // meaning. 223 // meaning.
224 // Texture needs to be created and bound to active texture unit before this 224 // Texture |texture| needs to be created and bound to active texture unit
225 // call. In addition, TexSubImage2D and TexSubImage3D require that previous 225 // before this call. In addition, TexSubImage2D and TexSubImage3D require that
226 // TexImage2D and TexSubImage3D calls, respectivelly, defined the texture 226 // previous TexImage2D and TexSubImage3D calls, respectively, defined the
227 // content. 227 // texture content.
228 virtual bool TexImageImpl(TexImageFunctionID function_id, 228 virtual bool TexImageImpl(TexImageFunctionID function_id,
229 unsigned target, 229 unsigned target,
230 gpu::gles2::GLES2Interface* gl, 230 gpu::gles2::GLES2Interface* gl,
231 unsigned texture,
231 int level, 232 int level,
232 int internalformat, 233 int internalformat,
233 unsigned format, 234 unsigned format,
234 unsigned type, 235 unsigned type,
235 int xoffset, 236 int xoffset,
236 int yoffset, 237 int yoffset,
237 int zoffset, 238 int zoffset,
238 bool flip_y, 239 bool flip_y,
239 bool premultiply_alpha) { 240 bool premultiply_alpha) {
240 return false; 241 return false;
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286 virtual bool GetLastUploadedFrameInfo(unsigned* width, 287 virtual bool GetLastUploadedFrameInfo(unsigned* width,
287 unsigned* height, 288 unsigned* height,
288 double* timestamp) { 289 double* timestamp) {
289 return false; 290 return false;
290 } 291 }
291 }; 292 };
292 293
293 } // namespace blink 294 } // namespace blink
294 295
295 #endif 296 #endif
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