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Side by Side Diff: gpu/ipc/service/direct_composition_surface_win.h

Issue 2766423003: Allow creating opaque swapchains in DirectCompositionSurfaceWin (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_
6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_
7 7
8 #include <d3d11.h> 8 #include <d3d11.h>
9 #include <dcomp.h> 9 #include <dcomp.h>
10 #include <windows.h> 10 #include <windows.h>
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 // This is a placeholder surface used when not rendering to the 99 // This is a placeholder surface used when not rendering to the
100 // DirectComposition surface. 100 // DirectComposition surface.
101 EGLSurface default_surface_ = 0; 101 EGLSurface default_surface_ = 0;
102 102
103 // This is the real surface representing the backbuffer. It may be null 103 // This is the real surface representing the backbuffer. It may be null
104 // outside of a BeginDraw/EndDraw pair. 104 // outside of a BeginDraw/EndDraw pair.
105 EGLSurface real_surface_ = 0; 105 EGLSurface real_surface_ = 0;
106 gfx::Size size_ = gfx::Size(1, 1); 106 gfx::Size size_ = gfx::Size(1, 1);
107 bool first_swap_ = true; 107 bool first_swap_ = true;
108 bool enable_dc_layers_ = false; 108 bool enable_dc_layers_ = false;
109 bool has_alpha_ = true;
109 std::unique_ptr<gfx::VSyncProvider> vsync_provider_; 110 std::unique_ptr<gfx::VSyncProvider> vsync_provider_;
110 std::vector<Overlay> pending_overlays_; 111 std::vector<Overlay> pending_overlays_;
111 gfx::Rect swap_rect_; 112 gfx::Rect swap_rect_;
112 113
113 gfx::Vector2d draw_offset_; 114 gfx::Vector2d draw_offset_;
114 115
115 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; 116 base::win::ScopedComPtr<ID3D11Device> d3d11_device_;
116 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; 117 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_;
117 base::win::ScopedComPtr<IDCompositionTarget> dcomp_target_; 118 base::win::ScopedComPtr<IDCompositionTarget> dcomp_target_;
118 base::win::ScopedComPtr<IDCompositionVisual2> visual_; 119 base::win::ScopedComPtr<IDCompositionVisual2> visual_;
119 base::win::ScopedComPtr<IDCompositionSurface> dcomp_surface_; 120 base::win::ScopedComPtr<IDCompositionSurface> dcomp_surface_;
120 base::win::ScopedComPtr<IDXGISwapChain1> swap_chain_; 121 base::win::ScopedComPtr<IDXGISwapChain1> swap_chain_;
121 base::win::ScopedComPtr<ID3D11Texture2D> draw_texture_; 122 base::win::ScopedComPtr<ID3D11Texture2D> draw_texture_;
122 123
123 // Keep track of whether the texture has been rendered to, as the first draw 124 // Keep track of whether the texture has been rendered to, as the first draw
124 // to it must overwrite the entire thing. 125 // to it must overwrite the entire thing.
125 bool has_been_rendered_to_ = false; 126 bool has_been_rendered_to_ = false;
126 127
127 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); 128 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin);
128 }; 129 };
129 130
130 } // namespace gpu 131 } // namespace gpu
131 132
132 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ 133 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_
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